diff --git a/Patch104pZH/GameFilesEdited/Data/INI/Object/ChemicalGeneral.ini b/Patch104pZH/GameFilesEdited/Data/INI/Object/ChemicalGeneral.ini index c6adc8768..48aca6383 100644 --- a/Patch104pZH/GameFilesEdited/Data/INI/Object/ChemicalGeneral.ini +++ b/Patch104pZH/GameFilesEdited/Data/INI/Object/ChemicalGeneral.ini @@ -10420,11 +10420,14 @@ Object Chem_GLAArmsDealer Behavior = FXListDie ModuleTag_09 DeathFX = FX_StructureMediumDeath End + + ; Patch104p @bugfix commy2 09/10/2021 Fix door not closing in time when building Technicals or Combat Bikes with power. + Behavior = ProductionUpdate ModuleTag_10 NumDoorAnimations = 1 DoorOpeningTime = 2000 ;in mSeconds - DoorWaitOpenTime = 3000 ;in mSeconds - DoorCloseTime = 2000 ;in mSeconds + DoorWaitOpenTime = 2000 ;in mSeconds + DoorCloseTime = 1800 ;in mSeconds ConstructionCompleteDuration = 1500 ;in mSeconds End Behavior = DefaultProductionExitUpdate ModuleTag_11 diff --git a/Patch104pZH/GameFilesEdited/Data/INI/Object/DemoGeneral.ini b/Patch104pZH/GameFilesEdited/Data/INI/Object/DemoGeneral.ini index b1ddda37c..be125cc74 100644 --- a/Patch104pZH/GameFilesEdited/Data/INI/Object/DemoGeneral.ini +++ b/Patch104pZH/GameFilesEdited/Data/INI/Object/DemoGeneral.ini @@ -10364,11 +10364,14 @@ Object Demo_GLAArmsDealer Behavior = FXListDie ModuleTag_09 DeathFX = FX_StructureMediumDeath End + + ; Patch104p @bugfix commy2 09/10/2021 Fix door not closing in time when building Technicals or Combat Bikes with power. + Behavior = ProductionUpdate ModuleTag_10 NumDoorAnimations = 1 DoorOpeningTime = 2000 ;in mSeconds - DoorWaitOpenTime = 3000 ;in mSeconds - DoorCloseTime = 2000 ;in mSeconds + DoorWaitOpenTime = 2000 ;in mSeconds + DoorCloseTime = 1800 ;in mSeconds ConstructionCompleteDuration = 1500 ;in mSeconds End Behavior = DefaultProductionExitUpdate ModuleTag_11 diff --git a/Patch104pZH/GameFilesEdited/Data/INI/Object/FactionBuilding.ini b/Patch104pZH/GameFilesEdited/Data/INI/Object/FactionBuilding.ini index 6ce141b0c..b600c2419 100644 --- a/Patch104pZH/GameFilesEdited/Data/INI/Object/FactionBuilding.ini +++ b/Patch104pZH/GameFilesEdited/Data/INI/Object/FactionBuilding.ini @@ -26846,11 +26846,14 @@ Object GLAArmsDealer Behavior = FXListDie ModuleTag_09 DeathFX = FX_StructureMediumDeath End + + ; Patch104p @bugfix commy2 09/10/2021 Fix door not closing in time when building Technicals or Combat Bikes with power. + Behavior = ProductionUpdate ModuleTag_10 NumDoorAnimations = 1 DoorOpeningTime = 2000 ;in mSeconds - DoorWaitOpenTime = 3000 ;in mSeconds - DoorCloseTime = 2000 ;in mSeconds + DoorWaitOpenTime = 2000 ;in mSeconds + DoorCloseTime = 1800 ;in mSeconds ConstructionCompleteDuration = 1500 ;in mSeconds End Behavior = DefaultProductionExitUpdate ModuleTag_11 @@ -36305,11 +36308,14 @@ Object GLAArmsDealerNoHole Behavior = FXListDie ModuleTag_09 DeathFX = FX_StructureMediumDeath End + + ; Patch104p @bugfix commy2 09/10/2021 Fix door not closing in time when building Technicals or Combat Bikes with power. + Behavior = ProductionUpdate ModuleTag_10 NumDoorAnimations = 1 DoorOpeningTime = 2000 ;in mSeconds - DoorWaitOpenTime = 3000 ;in mSeconds - DoorCloseTime = 2000 ;in mSeconds + DoorWaitOpenTime = 2000 ;in mSeconds + DoorCloseTime = 1800 ;in mSeconds ConstructionCompleteDuration = 1500 ;in mSeconds End Behavior = DefaultProductionExitUpdate ModuleTag_11 diff --git a/Patch104pZH/GameFilesEdited/Data/INI/Object/GC_Chem_GLABuildings.ini b/Patch104pZH/GameFilesEdited/Data/INI/Object/GC_Chem_GLABuildings.ini index be4f1daf0..da6f3f8c2 100644 --- a/Patch104pZH/GameFilesEdited/Data/INI/Object/GC_Chem_GLABuildings.ini +++ b/Patch104pZH/GameFilesEdited/Data/INI/Object/GC_Chem_GLABuildings.ini @@ -4316,11 +4316,14 @@ Object GC_Chem_GLAArmsDealer Behavior = FXListDie ModuleTag_09 DeathFX = FX_StructureMediumDeath End + + ; Patch104p @bugfix commy2 09/10/2021 Fix door not closing in time when building Technicals or Combat Bikes with power. + Behavior = ProductionUpdate ModuleTag_10 NumDoorAnimations = 1 DoorOpeningTime = 2000 ;in mSeconds - DoorWaitOpenTime = 3000 ;in mSeconds - DoorCloseTime = 2000 ;in mSeconds + DoorWaitOpenTime = 2000 ;in mSeconds + DoorCloseTime = 1800 ;in mSeconds ConstructionCompleteDuration = 1500 ;in mSeconds End Behavior = DefaultProductionExitUpdate ModuleTag_11 diff --git a/Patch104pZH/GameFilesEdited/Data/INI/Object/GC_Slth_GLABuildings.ini b/Patch104pZH/GameFilesEdited/Data/INI/Object/GC_Slth_GLABuildings.ini index eaf44bf62..b6e1bd77f 100644 --- a/Patch104pZH/GameFilesEdited/Data/INI/Object/GC_Slth_GLABuildings.ini +++ b/Patch104pZH/GameFilesEdited/Data/INI/Object/GC_Slth_GLABuildings.ini @@ -4186,11 +4186,14 @@ Object GC_Slth_GLAArmsDealer Behavior = FXListDie ModuleTag_09 DeathFX = FX_StructureMediumDeath End + + ; Patch104p @bugfix commy2 09/10/2021 Fix door not closing in time when building Technicals or Combat Bikes with power. + Behavior = ProductionUpdate ModuleTag_10 NumDoorAnimations = 1 DoorOpeningTime = 2000 ;in mSeconds - DoorWaitOpenTime = 3000 ;in mSeconds - DoorCloseTime = 2000 ;in mSeconds + DoorWaitOpenTime = 2000 ;in mSeconds + DoorCloseTime = 1800 ;in mSeconds ConstructionCompleteDuration = 1500 ;in mSeconds End Behavior = DefaultProductionExitUpdate ModuleTag_11 diff --git a/Patch104pZH/GameFilesEdited/Data/INI/Object/StealthGeneral.ini b/Patch104pZH/GameFilesEdited/Data/INI/Object/StealthGeneral.ini index cc7829dd2..8611bd666 100644 --- a/Patch104pZH/GameFilesEdited/Data/INI/Object/StealthGeneral.ini +++ b/Patch104pZH/GameFilesEdited/Data/INI/Object/StealthGeneral.ini @@ -11056,11 +11056,14 @@ Object Slth_GLAArmsDealer Behavior = FXListDie ModuleTag_09 DeathFX = FX_StructureMediumDeath End + + ; Patch104p @bugfix commy2 09/10/2021 Fix door not closing in time when building Technicals or Combat Bikes with power. + Behavior = ProductionUpdate ModuleTag_10 NumDoorAnimations = 1 DoorOpeningTime = 2000 ;in mSeconds - DoorWaitOpenTime = 3000 ;in mSeconds - DoorCloseTime = 2000 ;in mSeconds + DoorWaitOpenTime = 2000 ;in mSeconds + DoorCloseTime = 1800 ;in mSeconds ConstructionCompleteDuration = 1500 ;in mSeconds End Behavior = DefaultProductionExitUpdate ModuleTag_11