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Fix: Set EXPLODED death type for weapon of USA Missile Defender #2362

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Jun 10, 2024
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Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@ date: 2023-09-13
title: Increases steal cash amount of GLA Saboteur from 1000 to 1200

changes:
- tweak: Increases the steal cash amount of the GLA Saboteur from 1000 to 1200. The maximum cash gain factor against a Supply Center increases from 2.5 to 3.0.
- tweak: The GLA Saboteur can now steal up to 1200 cash. The maximum cash gain factor against a Supply Center increases from 2.5 to 3.0.

labels:
- buff
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Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@ date: 2023-09-13
title: Increases Internet Center sabotage duration of GLA Saboteur from 15 to 60 seconds

changes:
- tweak: Increases the Internet Center sabotage duration of the GLA Saboteur from 15 to 60 seconds. The average cash gain factor against an Internet Center with 8 Hackers increases from 0.68 to 2.72. Internet Center upgrade research and Satellite Hack I & II are paused for the same sabotage duration.
- tweak: The GLA Saboteur can now sabotage the China Internet Center for 60 seconds. The average cash gain factor against an Internet Center with 8 Hackers increases from 0.68 to 2.72. Internet Center upgrade research and Satellite Hack I & II are paused for the same sabotage duration.

labels:
- buff
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Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@ date: 2023-09-13
title: Increases Factory sabotage duration of GLA Saboteur from 30 to 45 seconds

changes:
- tweak: Increases the Factory sabotage duration of the GLA Saboteur from 30 to 45 seconds. Applies to unit production facilities only.
- tweak: The GLA Saboteur can now sabotage production factories for 45 seconds.

labels:
- buff
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Original file line number Diff line number Diff line change
@@ -0,0 +1,21 @@
---
date: 2023-09-15

title: Fixes incorrect weapon death types of USA Missile Defender

changes:
- fix: The weapons of the USA Missile Defender now incur the EXPLODED instead of NORMAL death type. On kill, this will trigger the GLA Terrorist suicide explosion and the GLA Demo Bike suicide explosion before Demo Upgrade. This is consistent with other missile weapons, such as missiles of Humvee TOW, Hellfire Drone, Tank Hunter and RPG-Trooper.

labels:
- bug
- controversial
- major
- nerf
- usa
- v1.0

links:
- https://github.com/TheSuperHackers/GeneralsGamePatch/pull/2362

authors:
- xezon
6 changes: 4 additions & 2 deletions Patch104pZH/GameFilesEdited/Data/INI/Weapon.ini
Original file line number Diff line number Diff line change
Expand Up @@ -778,6 +778,7 @@ Weapon CINE_RangerAdvancedCombatRifle
WeaponBonus = DRONE_SPOTTING DAMAGE 200%
End

; Patch104p @bugfix xezon 15/09/2023 Changes death type from NORMAL. (#2362)
;------------------------------------------------------------------------------
Weapon MissileDefenderMissileWeapon
PrimaryDamage = 40.0
Expand All @@ -786,7 +787,7 @@ Weapon MissileDefenderMissileWeapon
AttackRange = 175.0
;MinimumAttackRange = 5.0 ; Rockets take some distance to target, and you don't want them to blow up in your face.
DamageType = INFANTRY_MISSILE
DeathType = NORMAL
DeathType = EXPLODED
WeaponSpeed = 600
ProjectileObject = MissileDefenderMissile
ProjectileExhaust = MissileDefenderMissileExhaust
Expand All @@ -807,6 +808,7 @@ Weapon MissileDefenderMissileWeapon
End

; Patch104p @tweak xezon 14/01/2023 Adds missile exhaust particles. (#1552)
; Patch104p @bugfix xezon 15/09/2023 Changes death type from NORMAL. (#2362)
;------------------------------------------------------------------------------
Weapon MissileDefenderLaserGuidedMissileWeapon
PrimaryDamage = 40.0
Expand All @@ -815,7 +817,7 @@ Weapon MissileDefenderLaserGuidedMissileWeapon
AttackRange = 300.0 ;Extending this range, allows the special ability to work better.
;MinimumAttackRange = 5.0 ; Rockets take some distance to target, and you don't want them to blow up in your face.
DamageType = ARMOR_PIERCING
DeathType = NORMAL
DeathType = EXPLODED
WeaponSpeed = 600
ProjectileObject = MissileDefenderMissile
ProjectileExhaust = MissileDefenderMissileExhaust
Expand Down