diff --git a/Patch104pZH/Design/Tasks/commy2_tasks.txt b/Patch104pZH/Design/Tasks/commy2_tasks.txt index aa7f6c20e..7048a590f 100644 --- a/Patch104pZH/Design/Tasks/commy2_tasks.txt +++ b/Patch104pZH/Design/Tasks/commy2_tasks.txt @@ -143,7 +143,7 @@ https://github.com/commy2/zerohour/issues/76 [IMPROVEMENT] Chem Suit https://github.com/commy2/zerohour/issues/75 [IMPROVEMENT] Some Hellfire Drones Use Scout Drone Model https://github.com/commy2/zerohour/issues/74 [IMPROVEMENT] Avenger Turns Chassis When Turret Is Aiming At Air Unit https://github.com/commy2/zerohour/issues/73 [MAYBE] Avenger Turret Inconsistencies -https://github.com/commy2/zerohour/issues/72 [IMPROVEMENT] Non-Vanilla USA Microwave Tanks Use Humvee Move Start Sounds +https://github.com/commy2/zerohour/issues/72 [DONE] Non-Vanilla USA Microwave Tanks Use Humvee Move Start Sounds https://github.com/commy2/zerohour/issues/71 [IMPROVEMENT] Some Paladins Missing Hellfire Drone Upgrade Icon https://github.com/commy2/zerohour/issues/70 [NOTRELEVANT] Boss Sentry Drone Inconsistencies https://github.com/commy2/zerohour/issues/69 [IMPROVEMENT] Damaged And Non-Vanilla USA Sentry Drones Missing Their Move Start Sounds diff --git a/Patch104pZH/GameFilesEdited/Data/INI/Object/AirforceGeneral.ini b/Patch104pZH/GameFilesEdited/Data/INI/Object/AirforceGeneral.ini index 269a6832a..c796f4acc 100644 --- a/Patch104pZH/GameFilesEdited/Data/INI/Object/AirforceGeneral.ini +++ b/Patch104pZH/GameFilesEdited/Data/INI/Object/AirforceGeneral.ini @@ -7353,13 +7353,15 @@ Object AirF_AmericaTankMicrowave CrushableLevel = 2 ;What am I?: 0 = for infantry, 1 = for trees, 2 = general vehicles CommandSet = AmericaTankMicrowaveCommandSet + ; Patch104p @bugfix commy2 04/09/2021 Use move start sound effects from vanilla USA Microwave instead of Humvee. + ; *** AUDIO Parameters *** VoiceSelect = MicrowaveTankVoiceSelect VoiceMove = MicrowaveTankVoiceMove VoiceGuard = MicrowaveTankVoiceMove VoiceAttack = MicrowaveTankVoiceAttack - SoundMoveStart = HumveeMoveStart - SoundMoveStartDamaged = HumveeMoveStart + SoundMoveStart = MicrowaveTankMoveStart + SoundMoveStartDamaged = MicrowaveTankMoveStart UnitSpecificSounds ; These have the syntax of SomeNameSomewhereInCode = SomeNameSomewhereInLookupINIs VoiceCreate = MicrowaveTankVoiceCreate diff --git a/Patch104pZH/GameFilesEdited/Data/INI/Object/LaserGeneral.ini b/Patch104pZH/GameFilesEdited/Data/INI/Object/LaserGeneral.ini index 082054acb..e1ac092b4 100644 --- a/Patch104pZH/GameFilesEdited/Data/INI/Object/LaserGeneral.ini +++ b/Patch104pZH/GameFilesEdited/Data/INI/Object/LaserGeneral.ini @@ -7060,13 +7060,15 @@ Object Lazr_AmericaTankMicrowave CrushableLevel = 2 ;What am I?: 0 = for infantry, 1 = for trees, 2 = general vehicles CommandSet = Lazr_AmericaTankMicrowaveCommandSet + ; Patch104p @bugfix commy2 04/09/2021 Use move start sound effects from vanilla USA Microwave instead of Humvee. + ; *** AUDIO Parameters *** VoiceSelect = MicrowaveTankVoiceSelect VoiceMove = MicrowaveTankVoiceMove VoiceGuard = MicrowaveTankVoiceMove VoiceAttack = MicrowaveTankVoiceAttack - SoundMoveStart = HumveeMoveStart - SoundMoveStartDamaged = HumveeMoveStart + SoundMoveStart = MicrowaveTankMoveStart + SoundMoveStartDamaged = MicrowaveTankMoveStart UnitSpecificSounds ; These have the syntax of SomeNameSomewhereInCode = SomeNameSomewhereInLookupINIs VoiceCreate = MicrowaveTankVoiceCreate diff --git a/Patch104pZH/GameFilesEdited/Data/INI/Object/SuperWeaponGeneral.ini b/Patch104pZH/GameFilesEdited/Data/INI/Object/SuperWeaponGeneral.ini index e4b51b2c5..ddcd5935e 100644 --- a/Patch104pZH/GameFilesEdited/Data/INI/Object/SuperWeaponGeneral.ini +++ b/Patch104pZH/GameFilesEdited/Data/INI/Object/SuperWeaponGeneral.ini @@ -7531,13 +7531,15 @@ Object SupW_AmericaTankMicrowave CrushableLevel = 2 ;What am I?: 0 = for infantry, 1 = for trees, 2 = general vehicles CommandSet = SupW_AmericaTankMicrowaveCommandSet + ; Patch104p @bugfix commy2 04/09/2021 Use move start sound effects from vanilla USA Microwave instead of Humvee. + ; *** AUDIO Parameters *** VoiceSelect = MicrowaveTankVoiceSelect VoiceMove = MicrowaveTankVoiceMove VoiceGuard = MicrowaveTankVoiceMove VoiceAttack = MicrowaveTankVoiceAttack - SoundMoveStart = HumveeMoveStart - SoundMoveStartDamaged = HumveeMoveStart + SoundMoveStart = MicrowaveTankMoveStart + SoundMoveStartDamaged = MicrowaveTankMoveStart UnitSpecificSounds ; These have the syntax of SomeNameSomewhereInCode = SomeNameSomewhereInLookupINIs VoiceCreate = MicrowaveTankVoiceCreate