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Supply stashes have damage effects but don't take any damage #35
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What is meant by damage effects? Sparks when hit? If so, seems fine to me. Maybe making them "UNATTACKABLE" is wanted though, because they can't be killed anyway. |
When shooting stash it looks and sounds as if structure is attacked. I suspect it should look like attacking Terrain if they cannot be destroyed. |
Can you elaborate? When I tried doing that, my RPG missiles would phase right through the building and only hit the ground below the Supply. |
Video supply_stash_attacked.mp4 |
I don't see it. That explosion noise is from the Tank Hunter rockets. When they fire in synch, they destroy each other (doesn't change damage, projectile keeps flying). |
I think the main concern is the audio. Check again. There is very distinct difference. |
Ah, yeah, that is a different noise from what I was thinking of: MSD.mp4The issue is StructureDamageFXNoShake. |
Supply stashes should not have damage effects.
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