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Nuke China Battlemaster can kill GLA Demo Trap with one shot #305

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xezon opened this issue Sep 11, 2021 · 4 comments · Fixed by #440
Closed

Nuke China Battlemaster can kill GLA Demo Trap with one shot #305

xezon opened this issue Sep 11, 2021 · 4 comments · Fixed by #440
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Bug Something is not working right Minor Severity: Minor < Major < Critical < Blocker

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@xezon
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xezon commented Sep 11, 2021

Nuke China Battlemaster can kill GLA Demo Trap with one shot. Is this a bug or as designed?

@xezon xezon added the Design Is a matter of game design label Sep 11, 2021
@Madrageeeeee
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Does a tank battlemaster kill it in 1 shot too?

Dont think this is too much of a problem tbh. Making it 2 shots or more will only making it more of a micro hassle for nuke and the gla still has to be careful of moving their worker away from the trap anyway.

Dont think this change will add much to the gamr apart from making the overall play a bit more slow.

And think the slow aspect of 1.06 was one of the main drawbacks.

I would keep one shot kill on trap for nuke.

@xezon xezon added the Minor Severity: Minor < Major < Critical < Blocker label Sep 17, 2021
@DoMiNaToRuk2
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Agree if tank can kill it in one shot too then nuke should too.

or maybe ChinaV is better comparison

@ECBVovin
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The tank does not one shot it. The Demo Trap is detonating because its enemy owns the radiation/toxin pool. Add KindOf CLEANUP_HAZARD to the Demo Trap's ignored target types to fix.

@commy2 commy2 self-assigned this Sep 29, 2021
@commy2 commy2 added Bug Something is not working right and removed Design Is a matter of game design labels Oct 1, 2021
@commy2
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commy2 commented Oct 1, 2021

This should be classified as bug now.

Repro:

demo-trap-hazard-field-bug.mp4

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Labels
Bug Something is not working right Minor Severity: Minor < Major < Critical < Blocker
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