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USA Humvee can shoot onto air units without TOW missile by force firing #170
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I think this should be fixed in another report where Humvees can shoot air units. |
By force firing? I think the main problem is that vees auto-lock onto air units (when using attack move or guard mode) and freeze because they have no actual weapon to fire at it. |
It's related to the extended range exploit, not force-firing. I don't think any steps to reproduce it should be posted here. |
Do we know if this is possible to fix? |
It should already by fixed by #285, unless of course there is another way to trigger a similar issue by actually force-firing somehow. |
Here is Replay and Video of bug. |
Haven't seen that one before lol. So this seems to happen when you manually target and an air unit is 'in the way'? But attack move and guard mode seem to bug with a freeze instead. |
Here is another at 3:50 top according to author. |
Vovin:
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Probably also need to cleanup the Humvees weapon sets, iirc in VZH they are a mess |
What does that cleanup incur exactly? Do we have a reference? |
Sorry, I was thinking about the turret art codes, the weapon sets are fine |
This is the Extended Range Exploit, but for Vees. It is already fixed in #285. |
USA Humvee can shoot onto air units without TOW missile by force firing. Reported by Serby.
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