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China Gattling Tank spin up times are inferior to Generals #1185

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xezon opened this issue Sep 13, 2022 · 5 comments · Fixed by #1199
Closed

China Gattling Tank spin up times are inferior to Generals #1185

xezon opened this issue Sep 13, 2022 · 5 comments · Fixed by #1199
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Controversial Is controversial Design Is a matter of game design Minor Severity: Minor < Major < Critical < Blocker

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@xezon
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xezon commented Sep 13, 2022

Reference:

Rising:

On a slight tangent, has changing how 'spinning up gats' works been discussed anywhere (eg force firing the ground before attacking)? On ccg it can be done very effectively (probably too much) but on ZH the spin doesn't last long enough to really do anything. I think it could be a pretty cool change; increases micro potential (always good) and makes gats better defensively (to counter no eco's/tech rpgs).

Object Shots to Spin Level 2 Shots to Spin Level 3 Spin timeout (s)
Generals Gattling Tank 3 6 2
Zero Hour Gattling Tank 2 6 1
Object Spin Level 1 DPS Spin Level 2 DPS Spin Level 3 DPS
Original Quad Cannon (Vet 0) 75
Original Quad Cannon (Vet 1) 165
(#1055) Quad Cannon (Vet 1) 120
Original Gattling Tank (Vet 0) 37.5 75 112.5
Original Gattling Tank (Vet 1) 49.5 123.75

Proposal 1

Increase spin timeout.

@xezon xezon added Design Is a matter of game design Controversial Is controversial Minor Severity: Minor < Major < Critical < Blocker labels Sep 13, 2022
@xezon
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xezon commented Sep 13, 2022

Note that a spinned Gatling + Vet 1,2,3 will always lose vs Quad Vet 1,2,3 and just be an equal match with change #1055.

This means spin up is very important for China Gatling.

@commy2
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commy2 commented Sep 13, 2022

The Gat also runs into ROF wonkiness when combined with Propganda/Subliminal Propganda.

Not to mention what happens with the Minigunner, which is additionally affected by Horde/Nationalism and Fanatism, which are all separate ROF boosts.

@KrewGR
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KrewGR commented Sep 13, 2022

I'm in huge favor of this change. Coming from ccg to ZH was frustrating most when counting vee spam because migs are so expensive, and the gat was an equal counter to rockvees on ccg. If this is changed along with the retargeting bug with the drones, china gat micro will actually pay off.

@MTKing4
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MTKing4 commented Sep 13, 2022

I think having spin timeout like in ccg is the only change that is needed for the gat for it to be good, meaning we shouldn't be messing with it's XP requirements if we do this, which i think is a superior change to that and less likely to cause balance problems between chinas

@ImTimK
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ImTimK commented Sep 18, 2022

if 2000ms proves to be a little too much, then 1500 could also be tested.

@xezon xezon removed their assignment Aug 11, 2023
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Labels
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