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Change: Reduce regular China Hacker required experience from 0 100 30…
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…0 500 to 0 100 250 400 (#771)
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xezon authored Jul 30, 2022
1 parent 2116457 commit b5d8837
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Showing 4 changed files with 4 additions and 4 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -18544,7 +18544,7 @@ Object Boss_InfantryHacker
BuildCost = 625
BuildTime = 15.0 ; Patch104p @balance from 20.0 to equalize build time of 4 Hackers with build time of same value Black Market (01:00)
ExperienceValue = 50 60 80 100 ; Patch104p @balance from 50 100 150 400. USA Drop Zone, equal cost to 4 Hackers, gives 200 XP flat. Vet 3 Hacker makes twice as much money as he started with, so a doubling of XP is reasonable.
ExperienceRequired = 0 100 300 500 ;Experience points needed to gain each level
ExperienceRequired = 0 100 250 400 ; Patch104p @balance from 0 100 300 500 to level up quicker. Reaches Vet2 100s slower than original Super Hacker (400s), but Vet3 at same time (800s)
IsTrainable = Yes ;Can gain experience

CrushableLevel = 0 ;What am I?: 0 = for infantry, 1 = for trees, 2 = general vehicles
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Expand Up @@ -1306,7 +1306,7 @@ Object ChinaInfantryHacker
BuildCost = 625
BuildTime = 15.0 ; Patch104p @balance from 20.0 to equalize build time of 4 Hackers with build time of same value Black Market (01:00)
ExperienceValue = 50 60 80 100 ; Patch104p @balance from 50 100 150 400. USA Drop Zone, equal cost to 4 Hackers, gives 200 XP flat. Vet 3 Hacker makes twice as much money as he started with, so a doubling of XP is reasonable.
ExperienceRequired = 0 100 300 500 ;Experience points needed to gain each level
ExperienceRequired = 0 100 250 400 ; Patch104p @balance from 0 100 300 500 to level up quicker. Reaches Vet2 100s slower than original Super Hacker (400s), but Vet3 at same time (800s)
IsTrainable = Yes ;Can gain experience

CrushableLevel = 0 ;What am I?: 0 = for infantry, 1 = for trees, 2 = general vehicles
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Expand Up @@ -2726,7 +2726,7 @@ Object Nuke_ChinaInfantryHacker
BuildCost = 625
BuildTime = 15.0 ; Patch104p @balance from 20.0 to equalize build time of 4 Hackers with build time of same value Black Market (01:00)
ExperienceValue = 50 60 80 100 ; Patch104p @balance from 50 100 150 400. USA Drop Zone, equal cost to 4 Hackers, gives 200 XP flat. Vet 3 Hacker makes twice as much money as he started with, so a doubling of XP is reasonable.
ExperienceRequired = 0 100 300 500 ;Experience points needed to gain each level
ExperienceRequired = 0 100 250 400 ; Patch104p @balance from 0 100 300 500 to level up quicker. Reaches Vet2 100s slower than original Super Hacker (400s), but Vet3 at same time (800s)
IsTrainable = Yes ;Can gain experience

CrushableLevel = 0 ;What am I?: 0 = for infantry, 1 = for trees, 2 = general vehicles
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Expand Up @@ -2457,7 +2457,7 @@ Object Tank_ChinaInfantryHacker
BuildCost = 625 ; Patch104p @balance from 780 to streamline price with all other faction Hackers
BuildTime = 15.0 ; Patch104p @balance from 20.0 to equalize build time of 4 Hackers with build time of same value Black Market (01:00)
ExperienceValue = 50 60 80 100 ; Patch104p @balance from 50 100 150 400. USA Drop Zone, equal cost to 4 Hackers, gives 200 XP flat. Vet 3 Hacker makes twice as much money as he started with, so a doubling of XP is reasonable.
ExperienceRequired = 0 100 300 500 ;Experience points needed to gain each level
ExperienceRequired = 0 100 250 400 ; Patch104p @balance from 0 100 300 500 to level up quicker. Reaches Vet2 100s slower than original Super Hacker (400s), but Vet3 at same time (800s)
IsTrainable = Yes ;Can gain experience

CrushableLevel = 0 ;What am I?: 0 = for infantry, 1 = for trees, 2 = general vehicles
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