From b1b151a5f557c1ea62f2a06c0ee69c6b577b5f61 Mon Sep 17 00:00:00 2001 From: xezon <4720891+xezon@users.noreply.github.com> Date: Sat, 8 Apr 2023 11:57:26 +0200 Subject: [PATCH] Change: Increase China Overlord speed by 25%, upgraded speed by 16% --- .../GameFilesEdited/Data/INI/Locomotor.ini | 24 +++++++++---------- 1 file changed, 12 insertions(+), 12 deletions(-) diff --git a/Patch104pZH/GameFilesEdited/Data/INI/Locomotor.ini b/Patch104pZH/GameFilesEdited/Data/INI/Locomotor.ini index aab12c4061..a3e4245ff1 100644 --- a/Patch104pZH/GameFilesEdited/Data/INI/Locomotor.ini +++ b/Patch104pZH/GameFilesEdited/Data/INI/Locomotor.ini @@ -742,12 +742,12 @@ End ;------------------------------------------------------------------------------ Locomotor OverlordLocomotor Surfaces = GROUND - Speed = 20 ; in dist/sec - SpeedDamaged = 20 ; in dist/sec - TurnRate = 60 ;25 ; in degrees/sec - TurnRateDamaged = 60 ;20 ; in degrees/sec - Acceleration = 15 ; in dist/(sec^2) - AccelerationDamaged = 15 ; in dist/(sec^2) + Speed = 25 ; in dist/sec ; Patch104p @tweak from 20 + SpeedDamaged = 25 ; in dist/sec ; Patch104p @tweak from 20 + TurnRate = 60 ; in degrees/sec + TurnRateDamaged = 60 ; in degrees/sec + Acceleration = 20 ; in dist/(sec^2) ; Patch104p @tweak from 15 + AccelerationDamaged = 20 ; in dist/(sec^2) ; Patch104p @tweak from 15 Braking = 50 ; in dist/(sec^2) MinTurnSpeed = 0 ; in dist/sec ZAxisBehavior = NO_Z_MOTIVE_FORCE @@ -792,12 +792,12 @@ End ;------------------------------------------------------------------------------ Locomotor NuclearOverlordLocomotor Surfaces = GROUND - Speed = 30 ; 33% faster than normal - SpeedDamaged = 30 ; 33% faster than normal - TurnRate = 60 ;32 ; 33% faster than normal - TurnRateDamaged = 60 ;27 ; 33% faster than normal - Acceleration = 30 ; 33% faster than normal - AccelerationDamaged = 30 ; 33% faster than normal + Speed = 35 ; 40% faster than normal ; Patch104p @tweak from 30 + SpeedDamaged = 35 ; 40% faster than normal ; Patch104p @tweak from 30 + TurnRate = 60 ; in degrees/sec + TurnRateDamaged = 60 ; in degrees/sec + Acceleration = 30 ; 50% faster than normal + AccelerationDamaged = 30 ; 50% faster than normal Braking = 50 ; in dist/(sec^2) MinTurnSpeed = 0 ; in dist/sec ZAxisBehavior = NO_Z_MOTIVE_FORCE