diff --git a/Patch104pZH/Design/Changes/v1.0/1813_overlord_speed.yaml b/Patch104pZH/Design/Changes/v1.0/1813_overlord_speed.yaml new file mode 100644 index 000000000..d4164facf --- /dev/null +++ b/Patch104pZH/Design/Changes/v1.0/1813_overlord_speed.yaml @@ -0,0 +1,27 @@ +--- +date: 2023-04-08 + +title: Increases movement speed of China Overlord by up to 25% + +changes: + - tweak: | + Increases regular China Overlord + - speed from 20 to 25 + - acceleration from 15 to 20 + - turn rate from 60 to 70 + - upgraded speed from 30 to 35 + - upgraded turn rate from 60 to 70 + +labels: + - buff + - china + - controversial + - design + - major + - v1.0 + +links: + - https://github.com/TheSuperHackers/GeneralsGamePatch/pull/1813 + +authors: + - xezon diff --git a/Patch104pZH/GameFilesEdited/Data/INI/Locomotor.ini b/Patch104pZH/GameFilesEdited/Data/INI/Locomotor.ini index bdffac85f..f4cac500c 100644 --- a/Patch104pZH/GameFilesEdited/Data/INI/Locomotor.ini +++ b/Patch104pZH/GameFilesEdited/Data/INI/Locomotor.ini @@ -742,12 +742,12 @@ End ;------------------------------------------------------------------------------ Locomotor OverlordLocomotor Surfaces = GROUND - Speed = 20 ; in dist/sec - SpeedDamaged = 20 ; in dist/sec - TurnRate = 60 ;25 ; in degrees/sec - TurnRateDamaged = 60 ;20 ; in degrees/sec - Acceleration = 15 ; in dist/(sec^2) - AccelerationDamaged = 15 ; in dist/(sec^2) + Speed = 25 ; in dist/sec ; Patch104p @tweak from 20 (#1813) + SpeedDamaged = 25 ; in dist/sec ; Patch104p @tweak from 20 (#1813) + TurnRate = 70 ; in degrees/sec ; Patch104p @tweak from 60 (#1813) + TurnRateDamaged = 70 ; in degrees/sec ; Patch104p @tweak from 60 (#1813) + Acceleration = 20 ; in dist/(sec^2) ; Patch104p @tweak from 15 (#1813) + AccelerationDamaged = 20 ; in dist/(sec^2) ; Patch104p @tweak from 15 (#1813) Braking = 50 ; in dist/(sec^2) MinTurnSpeed = 0 ; in dist/sec ZAxisBehavior = NO_Z_MOTIVE_FORCE @@ -792,12 +792,12 @@ End ;------------------------------------------------------------------------------ Locomotor NuclearOverlordLocomotor Surfaces = GROUND - Speed = 30 ; 33% faster than normal - SpeedDamaged = 30 ; 33% faster than normal - TurnRate = 60 ;32 ; 33% faster than normal - TurnRateDamaged = 60 ;27 ; 33% faster than normal - Acceleration = 30 ; 33% faster than normal - AccelerationDamaged = 30 ; 33% faster than normal + Speed = 35 ; 40% faster than normal ; Patch104p @tweak from 30 (#1813) + SpeedDamaged = 35 ; 40% faster than normal ; Patch104p @tweak from 30 (#1813) + TurnRate = 70 ; in degrees/sec ; Patch104p @tweak from 60 (#1813) + TurnRateDamaged = 70 ; in degrees/sec ; Patch104p @tweak from 60 (#1813) + Acceleration = 30 ; 50% faster than normal + AccelerationDamaged = 30 ; 50% faster than normal Braking = 50 ; in dist/(sec^2) MinTurnSpeed = 0 ; in dist/sec ZAxisBehavior = NO_Z_MOTIVE_FORCE