From 8bd9d75a526d88e0f919166054e78fc6668cf5b7 Mon Sep 17 00:00:00 2001 From: xezon <4720891+xezon@users.noreply.github.com> Date: Thu, 13 Jun 2024 21:46:27 +0200 Subject: [PATCH] Change: Decrease damage radius of GLA Demo death weapon (#2420) --- .../2420_demo_destroyed_weapon_radius.yaml | 21 +++++++++++++++++++ .../GameFilesEdited/Data/INI/Weapon.ini | 9 ++++---- 2 files changed, 26 insertions(+), 4 deletions(-) create mode 100644 Patch104pZH/Design/Changes/v1.0/2420_demo_destroyed_weapon_radius.yaml diff --git a/Patch104pZH/Design/Changes/v1.0/2420_demo_destroyed_weapon_radius.yaml b/Patch104pZH/Design/Changes/v1.0/2420_demo_destroyed_weapon_radius.yaml new file mode 100644 index 000000000..d1628a5c0 --- /dev/null +++ b/Patch104pZH/Design/Changes/v1.0/2420_demo_destroyed_weapon_radius.yaml @@ -0,0 +1,21 @@ +--- +date: 2024-06-11 + +title: Decreases damage radius of destroyed GLA Demo units after Demo Upgrade from 70 to 50 + +changes: + - tweak: The destroyed GLA Demo units after Demo Upgrade have their damage radius reduced from 70 to 50. This matches the damage radius of other demolition suicide weapons. + +labels: + - controversial + - design + - gla + - minor + - nerf + - v1.0 + +links: + - https://github.com/TheSuperHackers/GeneralsGamePatch/pull/2420 + +authors: + - xezon diff --git a/Patch104pZH/GameFilesEdited/Data/INI/Weapon.ini b/Patch104pZH/GameFilesEdited/Data/INI/Weapon.ini index 0ccdee89b..3de862782 100644 --- a/Patch104pZH/GameFilesEdited/Data/INI/Weapon.ini +++ b/Patch104pZH/GameFilesEdited/Data/INI/Weapon.ini @@ -2962,7 +2962,7 @@ Weapon QuadCannonGunUpgradeTwoAir End ;------------------------------------------------------------------------------ -Weapon SuicideBomb +Weapon SuicideBomb ; unused PrimaryDamage = 300.0 PrimaryDamageRadius = 10.0 SecondaryDamage = 60.0 @@ -7245,12 +7245,13 @@ Weapon Demo_SuicideDynamitePackPlusFire End ; Patch104p @bugfix xezon 16/09/2023 Changes death type from NORMAL. (#2367) +; Patch104p @tweak xezon 11/06/2024 Decreases damage radii to better match the other suicide weapons. (#2420) ;------------------------------------------------------------------------------ Weapon Demo_DestroyedWeapon PrimaryDamage = 50.0 - PrimaryDamageRadius = 60.0 - SecondaryDamage = 10.0 - SecondaryDamageRadius = 70.0 + PrimaryDamageRadius = 40.0 ; Patch104p @tweak from 60. (#2420) + SecondaryDamage = 30.0 ; Patch104p @tweak from 10. (#2420) + SecondaryDamageRadius = 50.0 ; Patch104p @tweak from 70. (#2420) AttackRange = 5.0 ; must be very close to use this weapon! DamageType = EXPLOSION DeathType = EXPLODED