From 700a1d3653ce9c79c0a1cb626e06391173975e95 Mon Sep 17 00:00:00 2001 From: commy2 Date: Tue, 21 Sep 2021 23:45:53 +0200 Subject: [PATCH] Update Task-list (#400) --- Patch104pZH/Design/Tasks/commy2_tasks.txt | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/Patch104pZH/Design/Tasks/commy2_tasks.txt b/Patch104pZH/Design/Tasks/commy2_tasks.txt index 308bb3092..bf31d6ae1 100644 --- a/Patch104pZH/Design/Tasks/commy2_tasks.txt +++ b/Patch104pZH/Design/Tasks/commy2_tasks.txt @@ -111,7 +111,7 @@ https://github.com/commy2/zerohour/issues/111 [DONE][NPROJECT] Stealth Ge https://github.com/commy2/zerohour/issues/110 [DONE][NPROJECT] Anthrax Beta And Gamma Upgrade Icons Missing From Many Objects https://github.com/commy2/zerohour/issues/109 [DONE][NPROJECT] Some Helixes Missing Napalm Bomb Upgrade Icon https://github.com/commy2/zerohour/issues/108 [DONE][NPROJECT] Chinook and Supply Center Upgrade Icons -https://github.com/commy2/zerohour/issues/107 [IMPROVEMENT][NPROJECT] Pilots Have Misleading Upgrade Icons +https://github.com/commy2/zerohour/issues/107 [DONE][NPROJECT] Pilots Have Misleading Upgrade Icons https://github.com/commy2/zerohour/issues/106 [DONE][NPROJECT] Cargo Planes With Countermeasures Are Missing Hit Effects https://github.com/commy2/zerohour/issues/105 [DONE][NPROJECT] Some American And Chinese Units Use GLA Death Scream When Gamma Poisoned https://github.com/commy2/zerohour/issues/104 [DONE][NPROJECT] China Command Center Missing Radar Upgrade Icon @@ -172,7 +172,7 @@ https://github.com/commy2/zerohour/issues/49 [DONE][NPROJECT] Demo Gener https://github.com/commy2/zerohour/issues/48 [MAYBE][NPROJECT] Demo General Scud Launcher With Demolitions Upgrade Deals Full Damage When Destroyed https://github.com/commy2/zerohour/issues/47 [DONE] Demo General Battle Bus Is Deleted Without Dealing Damage When Suicided https://github.com/commy2/zerohour/issues/46 [DONE][NPROJECT] Technical Has To Recenter Turret To Suicide -https://github.com/commy2/zerohour/issues/45 [DONE] Combat Bike Has Disabled Suicide Ability Button +https://github.com/commy2/zerohour/issues/45 [DONE] Combat Bike Has Disabled Suicide Ability Button https://github.com/commy2/zerohour/issues/44 [MAYBE][NPROJECT] Terrorist And Bomb Truck Missing Suicide Ability https://github.com/commy2/zerohour/issues/43 [DONE][NPROJECT] Suicide Ability Button Is Placed Inconsistently https://github.com/commy2/zerohour/issues/42 [DONE] Worker Has Disabled Suicide Button Before Demolitions Upgrade @@ -191,7 +191,7 @@ https://github.com/commy2/zerohour/issues/28 [MAYBE][NPROJECT] Demo Gener https://github.com/commy2/zerohour/issues/27 [DONE][NPROJECT] Scud Storm Does Not Damage Itself https://github.com/commy2/zerohour/issues/26 [DONE][NPROJECT] Saboteur Uses Wrong Art For Sabotage Building-Ability https://github.com/commy2/zerohour/issues/25 [DONE][NPROJECT] Boss Tomahawk Launcher Never Drops Scrap -https://github.com/commy2/zerohour/issues/24 [IMPROVEMENT][NPROJECT] GLA Buildings Don't Create Scrap +https://github.com/commy2/zerohour/issues/24 [REJECTED][NPROJECT] GLA Buildings Don't Create Scrap https://github.com/commy2/zerohour/issues/23 [DONE][NPROJECT] Demo General Jarmen Kell Repeats Voice Line When Planting Timed Demo Charge https://github.com/commy2/zerohour/issues/22 [IMPROVEMENT] Build Scorpion Tank-Button Misspelling https://github.com/commy2/zerohour/issues/21 [IMPROVEMENT][NPROJECT] Demo And Tox Rebel Ambush Tooltips Are Wrong @@ -284,7 +284,7 @@ https://github.com/commy2/zerohour/issues/167 GLA02 Stea [] The GLA02 Stealth General's Stinger Site is build in 50 seconds. [] The GLA02 Stealth General's Tunnel Network is immune to Microwave Tanks. [] The GLA02 Stealth General's Demo Trap plays an effect when damaged. -https://github.com/commy2/zerohour/issues/166 GLA02 Stealth General Building Inconsistencies +https://github.com/commy2/zerohour/issues/166 GLA02 Stealth General Building Inconsistencies [] GLA02 Stealth General buildings generally behaves inconsistently when stealthed. [] Some GLA02 Stealth General's Buildings are incompatible with Fortified Structures. [] The GLA02 Stealth General's Buildings are immune to Microwave tanks. @@ -295,7 +295,7 @@ https://github.com/commy2/zerohour/issues/166 GLA02 Stea [] The GLA02 Stealth General's Black Market has an un-usable button to upgrade Camo-Netting, despite already being camouflaged. [] The GLA02 Stealth General's Supply Stash is classified as power plant instead of as supply dock. [] The GLA02 Stealth General's Palace does use its day model during the night. -https://github.com/commy2/zerohour/issues/165 USA05 Tox General Building Inconsistencies +https://github.com/commy2/zerohour/issues/165 USA05 Tox General Building Inconsistencies [] The USA05 Toxin General's Buildings are incompatible with Fortified Structures. [] The USA05 Toxin General's Buildings are immune to Microwave tanks. [] The USA05 Toxin General's Barracks, Supply Stash, Black Market has half the health of the regular versions.