From 563b3e851759d8d58385eebda3a66e20d75fddb1 Mon Sep 17 00:00:00 2001 From: commy2 Date: Tue, 12 Oct 2021 20:17:10 +0200 Subject: [PATCH] Fix: Inconsistent Black Market Particle Effects Between Factions And Fake Buildings (#542) --- .../Data/INI/Object/ChemicalGeneral.ini | 178 +++++++++++++++--- .../Data/INI/Object/DemoGeneral.ini | 178 +++++++++++++++--- .../Data/INI/Object/FactionBuilding.ini | 89 +++++++-- .../Data/INI/Object/GC_Chem_GLABuildings.ini | 89 +++++++-- .../Data/INI/Object/GC_Slth_GLABuildings.ini | 89 +++++++-- .../Data/INI/Object/StealthGeneral.ini | 178 +++++++++++++++--- 6 files changed, 693 insertions(+), 108 deletions(-) diff --git a/Patch104pZH/GameFilesEdited/Data/INI/Object/ChemicalGeneral.ini b/Patch104pZH/GameFilesEdited/Data/INI/Object/ChemicalGeneral.ini index c6adc8768..9c26a2663 100644 --- a/Patch104pZH/GameFilesEdited/Data/INI/Object/ChemicalGeneral.ini +++ b/Patch104pZH/GameFilesEdited/Data/INI/Object/ChemicalGeneral.ini @@ -1773,6 +1773,8 @@ Object Chem_GLABlackMarket UpgradeCameo1 = Upgrade_GLAFortifiedStructure + ; Patch104p @bugfix commy2 10/10/2021 Fix non matching particle effects between factions and fake versions. + Draw = W3DModelDraw ModuleTag_01 OkToChangeModelColor = Yes @@ -1825,13 +1827,29 @@ Object Chem_GLABlackMarket End ConditionState = DAMAGED GARRISONED Model = UBBlkMktEG_D - ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke02 SmolderingSmoke + ParticleSysBone = Smoke03 SmolderingSmoke + ParticleSysBone = Smoke04 SmolderingSmoke + ParticleSysBone = Fire02 SmolderingFire + ParticleSysBone = Fire03 SmolderingFire + ParticleSysBone = Fire04 SmolderingFire + ParticleSysBone = Fire05 SmolderingFire Animation = UBBlkMktEG_D.UBBlkMktEG_D AnimationMode = LOOP End ConditionState = REALLYDAMAGED GARRISONED Model = UBBlkMktEG_E - ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke02 SmolderingSmoke + ParticleSysBone = Smoke03 SmolderingSmoke + ParticleSysBone = Smoke04 SmolderingSmoke + ParticleSysBone = Smoke05 SmolderingSmoke + ParticleSysBone = Fire02 SmolderingFire + ParticleSysBone = Fire03 SmolderingFire + ParticleSysBone = Fire04 SmolderingFire + ParticleSysBone = Fire05 SmolderingFire + ParticleSysBone = Fire06 SmolderingFire Animation = UBBlkMktEG_E.UBBlkMktEG_E AnimationMode = LOOP End @@ -1885,13 +1903,30 @@ Object Chem_GLABlackMarket End ConditionState = DAMAGED GARRISONED SNOW Model = UBBlkMktEG_DS - ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke02 SmolderingSmoke + ParticleSysBone = Smoke03 SmolderingSmoke + ParticleSysBone = Smoke04 SmolderingSmoke + ParticleSysBone = Smoke05 SmolderingSmoke + ParticleSysBone = Fire02 SmolderingFire + ParticleSysBone = Fire03 SmolderingFire + ParticleSysBone = Fire04 SmolderingFire + ParticleSysBone = Fire05 SmolderingFire Animation = UBBlkMktEG_DS.UBBlkMktEG_DS AnimationMode = LOOP End ConditionState = REALLYDAMAGED GARRISONED SNOW Model = UBBlkMktEG_ES - ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke02 SmolderingSmoke + ParticleSysBone = Smoke03 SmolderingSmoke + ParticleSysBone = Smoke04 SmolderingSmoke + ParticleSysBone = Smoke05 SmolderingSmoke + ParticleSysBone = Fire02 SmolderingFire + ParticleSysBone = Fire03 SmolderingFire + ParticleSysBone = Fire04 SmolderingFire + ParticleSysBone = Fire05 SmolderingFire + ParticleSysBone = Fire06 SmolderingFire Animation = UBBlkMktEG_ES.UBBlkMktEG_ES AnimationMode = LOOP End @@ -1912,7 +1947,6 @@ Object Chem_GLABlackMarket ParticleSysBone = Smoke03 SmolderingSmoke ParticleSysBone = Smoke04 SmolderingSmoke ParticleSysBone = Smoke05 SmolderingSmoke - ParticleSysBone = Smoke06 SmolderingSmoke ParticleSysBone = Fire02 SmolderingFire ParticleSysBone = Fire03 SmolderingFire ParticleSysBone = Fire04 SmolderingFire @@ -1928,14 +1962,11 @@ Object Chem_GLABlackMarket ParticleSysBone = Smoke03 SmolderingSmoke ParticleSysBone = Smoke04 SmolderingSmoke ParticleSysBone = Smoke05 SmolderingSmoke - ParticleSysBone = Smoke06 SmolderingSmoke - ParticleSysBone = Smoke07 SmolderingSmoke ParticleSysBone = Fire02 SmolderingFire ParticleSysBone = Fire03 SmolderingFire ParticleSysBone = Fire04 SmolderingFire ParticleSysBone = Fire05 SmolderingFire ParticleSysBone = Fire06 SmolderingFire - ParticleSysBone = Fire07 SmolderingFire End ConditionState = GARRISONED NIGHT Model = UBBlkMktEG_N @@ -1945,13 +1976,30 @@ Object Chem_GLABlackMarket End ConditionState = DAMAGED GARRISONED NIGHT Model = UBBlkMktEG_DN - ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke02 SmolderingSmoke + ParticleSysBone = Smoke03 SmolderingSmoke + ParticleSysBone = Smoke04 SmolderingSmoke + ParticleSysBone = Smoke05 SmolderingSmoke + ParticleSysBone = Fire02 SmolderingFire + ParticleSysBone = Fire03 SmolderingFire + ParticleSysBone = Fire04 SmolderingFire + ParticleSysBone = Fire05 SmolderingFire Animation = UBBlkMktEG_DN.UBBlkMktEG_DN AnimationMode = LOOP End ConditionState = REALLYDAMAGED GARRISONED NIGHT Model = UBBlkMktEG_EN - ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke02 SmolderingSmoke + ParticleSysBone = Smoke03 SmolderingSmoke + ParticleSysBone = Smoke04 SmolderingSmoke + ParticleSysBone = Smoke05 SmolderingSmoke + ParticleSysBone = Fire02 SmolderingFire + ParticleSysBone = Fire03 SmolderingFire + ParticleSysBone = Fire04 SmolderingFire + ParticleSysBone = Fire05 SmolderingFire + ParticleSysBone = Fire06 SmolderingFire Animation = UBBlkMktEG_EN.UBBlkMktEG_EN AnimationMode = LOOP End @@ -2005,13 +2053,30 @@ Object Chem_GLABlackMarket End ConditionState = DAMAGED GARRISONED NIGHT SNOW Model = UBBlkMktEG_DNS - ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke02 SmolderingSmoke + ParticleSysBone = Smoke03 SmolderingSmoke + ParticleSysBone = Smoke04 SmolderingSmoke + ParticleSysBone = Smoke05 SmolderingSmoke + ParticleSysBone = Fire02 SmolderingFire + ParticleSysBone = Fire03 SmolderingFire + ParticleSysBone = Fire04 SmolderingFire + ParticleSysBone = Fire05 SmolderingFire Animation = UBBlkMktEG_DNS.UBBlkMktEG_DNS AnimationMode = LOOP End ConditionState = REALLYDAMAGED GARRISONED NIGHT SNOW Model = UBBlkMktEG_ENS - ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke02 SmolderingSmoke + ParticleSysBone = Smoke03 SmolderingSmoke + ParticleSysBone = Smoke04 SmolderingSmoke + ParticleSysBone = Smoke05 SmolderingSmoke + ParticleSysBone = Fire02 SmolderingFire + ParticleSysBone = Fire03 SmolderingFire + ParticleSysBone = Fire04 SmolderingFire + ParticleSysBone = Fire05 SmolderingFire + ParticleSysBone = Fire06 SmolderingFire Animation = UBBlkMktEG_ENS.UBBlkMktEG_ENS AnimationMode = LOOP End @@ -2518,6 +2583,8 @@ Object Chem_FakeGLABlackMarket ButtonImage = SUBlackMarket UpgradeCameo1 = Upgrade_GLAFortifiedStructure + ; Patch104p @bugfix commy2 10/10/2021 Fix non matching particle effects between factions and fake versions. + Draw = W3DModelDraw ModuleTag_01 OkToChangeModelColor = Yes @@ -2570,13 +2637,29 @@ Object Chem_FakeGLABlackMarket End ConditionState = DAMAGED GARRISONED Model = UBBlkMktEG_D - ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke02 SmolderingSmoke + ParticleSysBone = Smoke03 SmolderingSmoke + ParticleSysBone = Smoke04 SmolderingSmoke + ParticleSysBone = Fire02 SmolderingFire + ParticleSysBone = Fire03 SmolderingFire + ParticleSysBone = Fire04 SmolderingFire + ParticleSysBone = Fire05 SmolderingFire Animation = UBBlkMktEG_D.UBBlkMktEG_D AnimationMode = LOOP End ConditionState = REALLYDAMAGED GARRISONED Model = UBBlkMktEG_E - ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke02 SmolderingSmoke + ParticleSysBone = Smoke03 SmolderingSmoke + ParticleSysBone = Smoke04 SmolderingSmoke + ParticleSysBone = Smoke05 SmolderingSmoke + ParticleSysBone = Fire02 SmolderingFire + ParticleSysBone = Fire03 SmolderingFire + ParticleSysBone = Fire04 SmolderingFire + ParticleSysBone = Fire05 SmolderingFire + ParticleSysBone = Fire06 SmolderingFire Animation = UBBlkMktEG_E.UBBlkMktEG_E AnimationMode = LOOP End @@ -2630,13 +2713,30 @@ Object Chem_FakeGLABlackMarket End ConditionState = DAMAGED GARRISONED SNOW Model = UBBlkMktEG_DS - ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke02 SmolderingSmoke + ParticleSysBone = Smoke03 SmolderingSmoke + ParticleSysBone = Smoke04 SmolderingSmoke + ParticleSysBone = Smoke05 SmolderingSmoke + ParticleSysBone = Fire02 SmolderingFire + ParticleSysBone = Fire03 SmolderingFire + ParticleSysBone = Fire04 SmolderingFire + ParticleSysBone = Fire05 SmolderingFire Animation = UBBlkMktEG_DS.UBBlkMktEG_DS AnimationMode = LOOP End ConditionState = REALLYDAMAGED GARRISONED SNOW Model = UBBlkMktEG_ES - ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke02 SmolderingSmoke + ParticleSysBone = Smoke03 SmolderingSmoke + ParticleSysBone = Smoke04 SmolderingSmoke + ParticleSysBone = Smoke05 SmolderingSmoke + ParticleSysBone = Fire02 SmolderingFire + ParticleSysBone = Fire03 SmolderingFire + ParticleSysBone = Fire04 SmolderingFire + ParticleSysBone = Fire05 SmolderingFire + ParticleSysBone = Fire06 SmolderingFire Animation = UBBlkMktEG_ES.UBBlkMktEG_ES AnimationMode = LOOP End @@ -2657,7 +2757,6 @@ Object Chem_FakeGLABlackMarket ParticleSysBone = Smoke03 SmolderingSmoke ParticleSysBone = Smoke04 SmolderingSmoke ParticleSysBone = Smoke05 SmolderingSmoke - ParticleSysBone = Smoke06 SmolderingSmoke ParticleSysBone = Fire02 SmolderingFire ParticleSysBone = Fire03 SmolderingFire ParticleSysBone = Fire04 SmolderingFire @@ -2673,14 +2772,11 @@ Object Chem_FakeGLABlackMarket ParticleSysBone = Smoke03 SmolderingSmoke ParticleSysBone = Smoke04 SmolderingSmoke ParticleSysBone = Smoke05 SmolderingSmoke - ParticleSysBone = Smoke06 SmolderingSmoke - ParticleSysBone = Smoke07 SmolderingSmoke ParticleSysBone = Fire02 SmolderingFire ParticleSysBone = Fire03 SmolderingFire ParticleSysBone = Fire04 SmolderingFire ParticleSysBone = Fire05 SmolderingFire ParticleSysBone = Fire06 SmolderingFire - ParticleSysBone = Fire07 SmolderingFire End ConditionState = GARRISONED NIGHT Model = UBBlkMktEG_N @@ -2690,13 +2786,30 @@ Object Chem_FakeGLABlackMarket End ConditionState = DAMAGED GARRISONED NIGHT Model = UBBlkMktEG_DN - ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke02 SmolderingSmoke + ParticleSysBone = Smoke03 SmolderingSmoke + ParticleSysBone = Smoke04 SmolderingSmoke + ParticleSysBone = Smoke05 SmolderingSmoke + ParticleSysBone = Fire02 SmolderingFire + ParticleSysBone = Fire03 SmolderingFire + ParticleSysBone = Fire04 SmolderingFire + ParticleSysBone = Fire05 SmolderingFire Animation = UBBlkMktEG_DN.UBBlkMktEG_DN AnimationMode = LOOP End ConditionState = REALLYDAMAGED GARRISONED NIGHT Model = UBBlkMktEG_EN - ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke02 SmolderingSmoke + ParticleSysBone = Smoke03 SmolderingSmoke + ParticleSysBone = Smoke04 SmolderingSmoke + ParticleSysBone = Smoke05 SmolderingSmoke + ParticleSysBone = Fire02 SmolderingFire + ParticleSysBone = Fire03 SmolderingFire + ParticleSysBone = Fire04 SmolderingFire + ParticleSysBone = Fire05 SmolderingFire + ParticleSysBone = Fire06 SmolderingFire Animation = UBBlkMktEG_EN.UBBlkMktEG_EN AnimationMode = LOOP End @@ -2750,13 +2863,30 @@ Object Chem_FakeGLABlackMarket End ConditionState = DAMAGED GARRISONED NIGHT SNOW Model = UBBlkMktEG_DNS - ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke02 SmolderingSmoke + ParticleSysBone = Smoke03 SmolderingSmoke + ParticleSysBone = Smoke04 SmolderingSmoke + ParticleSysBone = Smoke05 SmolderingSmoke + ParticleSysBone = Fire02 SmolderingFire + ParticleSysBone = Fire03 SmolderingFire + ParticleSysBone = Fire04 SmolderingFire + ParticleSysBone = Fire05 SmolderingFire Animation = UBBlkMktEG_DNS.UBBlkMktEG_DNS AnimationMode = LOOP End ConditionState = REALLYDAMAGED GARRISONED NIGHT SNOW Model = UBBlkMktEG_ENS - ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke02 SmolderingSmoke + ParticleSysBone = Smoke03 SmolderingSmoke + ParticleSysBone = Smoke04 SmolderingSmoke + ParticleSysBone = Smoke05 SmolderingSmoke + ParticleSysBone = Fire02 SmolderingFire + ParticleSysBone = Fire03 SmolderingFire + ParticleSysBone = Fire04 SmolderingFire + ParticleSysBone = Fire05 SmolderingFire + ParticleSysBone = Fire06 SmolderingFire Animation = UBBlkMktEG_ENS.UBBlkMktEG_ENS AnimationMode = LOOP End diff --git a/Patch104pZH/GameFilesEdited/Data/INI/Object/DemoGeneral.ini b/Patch104pZH/GameFilesEdited/Data/INI/Object/DemoGeneral.ini index b8193498c..199b81a74 100644 --- a/Patch104pZH/GameFilesEdited/Data/INI/Object/DemoGeneral.ini +++ b/Patch104pZH/GameFilesEdited/Data/INI/Object/DemoGeneral.ini @@ -1906,6 +1906,8 @@ Object Demo_GLABlackMarket ButtonImage = SUBlackMarket UpgradeCameo1 = Upgrade_GLAFortifiedStructure + ; Patch104p @bugfix commy2 10/10/2021 Fix non matching particle effects between factions and fake versions. + Draw = W3DModelDraw ModuleTag_01 OkToChangeModelColor = Yes @@ -1958,13 +1960,29 @@ Object Demo_GLABlackMarket End ConditionState = DAMAGED GARRISONED Model = UBBlkMktEG_D - ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke02 SmolderingSmoke + ParticleSysBone = Smoke03 SmolderingSmoke + ParticleSysBone = Smoke04 SmolderingSmoke + ParticleSysBone = Fire02 SmolderingFire + ParticleSysBone = Fire03 SmolderingFire + ParticleSysBone = Fire04 SmolderingFire + ParticleSysBone = Fire05 SmolderingFire Animation = UBBlkMktEG_D.UBBlkMktEG_D AnimationMode = LOOP End ConditionState = REALLYDAMAGED GARRISONED Model = UBBlkMktEG_E - ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke02 SmolderingSmoke + ParticleSysBone = Smoke03 SmolderingSmoke + ParticleSysBone = Smoke04 SmolderingSmoke + ParticleSysBone = Smoke05 SmolderingSmoke + ParticleSysBone = Fire02 SmolderingFire + ParticleSysBone = Fire03 SmolderingFire + ParticleSysBone = Fire04 SmolderingFire + ParticleSysBone = Fire05 SmolderingFire + ParticleSysBone = Fire06 SmolderingFire Animation = UBBlkMktEG_E.UBBlkMktEG_E AnimationMode = LOOP End @@ -2018,13 +2036,30 @@ Object Demo_GLABlackMarket End ConditionState = DAMAGED GARRISONED SNOW Model = UBBlkMktEG_DS - ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke02 SmolderingSmoke + ParticleSysBone = Smoke03 SmolderingSmoke + ParticleSysBone = Smoke04 SmolderingSmoke + ParticleSysBone = Smoke05 SmolderingSmoke + ParticleSysBone = Fire02 SmolderingFire + ParticleSysBone = Fire03 SmolderingFire + ParticleSysBone = Fire04 SmolderingFire + ParticleSysBone = Fire05 SmolderingFire Animation = UBBlkMktEG_DS.UBBlkMktEG_DS AnimationMode = LOOP End ConditionState = REALLYDAMAGED GARRISONED SNOW Model = UBBlkMktEG_ES - ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke02 SmolderingSmoke + ParticleSysBone = Smoke03 SmolderingSmoke + ParticleSysBone = Smoke04 SmolderingSmoke + ParticleSysBone = Smoke05 SmolderingSmoke + ParticleSysBone = Fire02 SmolderingFire + ParticleSysBone = Fire03 SmolderingFire + ParticleSysBone = Fire04 SmolderingFire + ParticleSysBone = Fire05 SmolderingFire + ParticleSysBone = Fire06 SmolderingFire Animation = UBBlkMktEG_ES.UBBlkMktEG_ES AnimationMode = LOOP End @@ -2045,7 +2080,6 @@ Object Demo_GLABlackMarket ParticleSysBone = Smoke03 SmolderingSmoke ParticleSysBone = Smoke04 SmolderingSmoke ParticleSysBone = Smoke05 SmolderingSmoke - ParticleSysBone = Smoke06 SmolderingSmoke ParticleSysBone = Fire02 SmolderingFire ParticleSysBone = Fire03 SmolderingFire ParticleSysBone = Fire04 SmolderingFire @@ -2061,14 +2095,11 @@ Object Demo_GLABlackMarket ParticleSysBone = Smoke03 SmolderingSmoke ParticleSysBone = Smoke04 SmolderingSmoke ParticleSysBone = Smoke05 SmolderingSmoke - ParticleSysBone = Smoke06 SmolderingSmoke - ParticleSysBone = Smoke07 SmolderingSmoke ParticleSysBone = Fire02 SmolderingFire ParticleSysBone = Fire03 SmolderingFire ParticleSysBone = Fire04 SmolderingFire ParticleSysBone = Fire05 SmolderingFire ParticleSysBone = Fire06 SmolderingFire - ParticleSysBone = Fire07 SmolderingFire End ConditionState = GARRISONED NIGHT Model = UBBlkMktEG_N @@ -2078,13 +2109,30 @@ Object Demo_GLABlackMarket End ConditionState = DAMAGED GARRISONED NIGHT Model = UBBlkMktEG_DN - ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke02 SmolderingSmoke + ParticleSysBone = Smoke03 SmolderingSmoke + ParticleSysBone = Smoke04 SmolderingSmoke + ParticleSysBone = Smoke05 SmolderingSmoke + ParticleSysBone = Fire02 SmolderingFire + ParticleSysBone = Fire03 SmolderingFire + ParticleSysBone = Fire04 SmolderingFire + ParticleSysBone = Fire05 SmolderingFire Animation = UBBlkMktEG_DN.UBBlkMktEG_DN AnimationMode = LOOP End ConditionState = REALLYDAMAGED GARRISONED NIGHT Model = UBBlkMktEG_EN - ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke02 SmolderingSmoke + ParticleSysBone = Smoke03 SmolderingSmoke + ParticleSysBone = Smoke04 SmolderingSmoke + ParticleSysBone = Smoke05 SmolderingSmoke + ParticleSysBone = Fire02 SmolderingFire + ParticleSysBone = Fire03 SmolderingFire + ParticleSysBone = Fire04 SmolderingFire + ParticleSysBone = Fire05 SmolderingFire + ParticleSysBone = Fire06 SmolderingFire Animation = UBBlkMktEG_EN.UBBlkMktEG_EN AnimationMode = LOOP End @@ -2138,13 +2186,30 @@ Object Demo_GLABlackMarket End ConditionState = DAMAGED GARRISONED NIGHT SNOW Model = UBBlkMktEG_DNS - ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke02 SmolderingSmoke + ParticleSysBone = Smoke03 SmolderingSmoke + ParticleSysBone = Smoke04 SmolderingSmoke + ParticleSysBone = Smoke05 SmolderingSmoke + ParticleSysBone = Fire02 SmolderingFire + ParticleSysBone = Fire03 SmolderingFire + ParticleSysBone = Fire04 SmolderingFire + ParticleSysBone = Fire05 SmolderingFire Animation = UBBlkMktEG_DNS.UBBlkMktEG_DNS AnimationMode = LOOP End ConditionState = REALLYDAMAGED GARRISONED NIGHT SNOW Model = UBBlkMktEG_ENS - ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke02 SmolderingSmoke + ParticleSysBone = Smoke03 SmolderingSmoke + ParticleSysBone = Smoke04 SmolderingSmoke + ParticleSysBone = Smoke05 SmolderingSmoke + ParticleSysBone = Fire02 SmolderingFire + ParticleSysBone = Fire03 SmolderingFire + ParticleSysBone = Fire04 SmolderingFire + ParticleSysBone = Fire05 SmolderingFire + ParticleSysBone = Fire06 SmolderingFire Animation = UBBlkMktEG_ENS.UBBlkMktEG_ENS AnimationMode = LOOP End @@ -2651,6 +2716,8 @@ Object Demo_FakeGLABlackMarket ButtonImage = SUBlackMarket UpgradeCameo1 = Upgrade_GLAFortifiedStructure + ; Patch104p @bugfix commy2 10/10/2021 Fix non matching particle effects between factions and fake versions. + Draw = W3DModelDraw ModuleTag_01 OkToChangeModelColor = Yes @@ -2703,13 +2770,29 @@ Object Demo_FakeGLABlackMarket End ConditionState = DAMAGED GARRISONED Model = UBBlkMktEG_D - ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke02 SmolderingSmoke + ParticleSysBone = Smoke03 SmolderingSmoke + ParticleSysBone = Smoke04 SmolderingSmoke + ParticleSysBone = Fire02 SmolderingFire + ParticleSysBone = Fire03 SmolderingFire + ParticleSysBone = Fire04 SmolderingFire + ParticleSysBone = Fire05 SmolderingFire Animation = UBBlkMktEG_D.UBBlkMktEG_D AnimationMode = LOOP End ConditionState = REALLYDAMAGED GARRISONED Model = UBBlkMktEG_E - ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke02 SmolderingSmoke + ParticleSysBone = Smoke03 SmolderingSmoke + ParticleSysBone = Smoke04 SmolderingSmoke + ParticleSysBone = Smoke05 SmolderingSmoke + ParticleSysBone = Fire02 SmolderingFire + ParticleSysBone = Fire03 SmolderingFire + ParticleSysBone = Fire04 SmolderingFire + ParticleSysBone = Fire05 SmolderingFire + ParticleSysBone = Fire06 SmolderingFire Animation = UBBlkMktEG_E.UBBlkMktEG_E AnimationMode = LOOP End @@ -2763,13 +2846,30 @@ Object Demo_FakeGLABlackMarket End ConditionState = DAMAGED GARRISONED SNOW Model = UBBlkMktEG_DS - ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke02 SmolderingSmoke + ParticleSysBone = Smoke03 SmolderingSmoke + ParticleSysBone = Smoke04 SmolderingSmoke + ParticleSysBone = Smoke05 SmolderingSmoke + ParticleSysBone = Fire02 SmolderingFire + ParticleSysBone = Fire03 SmolderingFire + ParticleSysBone = Fire04 SmolderingFire + ParticleSysBone = Fire05 SmolderingFire Animation = UBBlkMktEG_DS.UBBlkMktEG_DS AnimationMode = LOOP End ConditionState = REALLYDAMAGED GARRISONED SNOW Model = UBBlkMktEG_ES - ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke02 SmolderingSmoke + ParticleSysBone = Smoke03 SmolderingSmoke + ParticleSysBone = Smoke04 SmolderingSmoke + ParticleSysBone = Smoke05 SmolderingSmoke + ParticleSysBone = Fire02 SmolderingFire + ParticleSysBone = Fire03 SmolderingFire + ParticleSysBone = Fire04 SmolderingFire + ParticleSysBone = Fire05 SmolderingFire + ParticleSysBone = Fire06 SmolderingFire Animation = UBBlkMktEG_ES.UBBlkMktEG_ES AnimationMode = LOOP End @@ -2790,7 +2890,6 @@ Object Demo_FakeGLABlackMarket ParticleSysBone = Smoke03 SmolderingSmoke ParticleSysBone = Smoke04 SmolderingSmoke ParticleSysBone = Smoke05 SmolderingSmoke - ParticleSysBone = Smoke06 SmolderingSmoke ParticleSysBone = Fire02 SmolderingFire ParticleSysBone = Fire03 SmolderingFire ParticleSysBone = Fire04 SmolderingFire @@ -2806,14 +2905,11 @@ Object Demo_FakeGLABlackMarket ParticleSysBone = Smoke03 SmolderingSmoke ParticleSysBone = Smoke04 SmolderingSmoke ParticleSysBone = Smoke05 SmolderingSmoke - ParticleSysBone = Smoke06 SmolderingSmoke - ParticleSysBone = Smoke07 SmolderingSmoke ParticleSysBone = Fire02 SmolderingFire ParticleSysBone = Fire03 SmolderingFire ParticleSysBone = Fire04 SmolderingFire ParticleSysBone = Fire05 SmolderingFire ParticleSysBone = Fire06 SmolderingFire - ParticleSysBone = Fire07 SmolderingFire End ConditionState = GARRISONED NIGHT Model = UBBlkMktEG_N @@ -2823,13 +2919,30 @@ Object Demo_FakeGLABlackMarket End ConditionState = DAMAGED GARRISONED NIGHT Model = UBBlkMktEG_DN - ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke02 SmolderingSmoke + ParticleSysBone = Smoke03 SmolderingSmoke + ParticleSysBone = Smoke04 SmolderingSmoke + ParticleSysBone = Smoke05 SmolderingSmoke + ParticleSysBone = Fire02 SmolderingFire + ParticleSysBone = Fire03 SmolderingFire + ParticleSysBone = Fire04 SmolderingFire + ParticleSysBone = Fire05 SmolderingFire Animation = UBBlkMktEG_DN.UBBlkMktEG_DN AnimationMode = LOOP End ConditionState = REALLYDAMAGED GARRISONED NIGHT Model = UBBlkMktEG_EN - ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke02 SmolderingSmoke + ParticleSysBone = Smoke03 SmolderingSmoke + ParticleSysBone = Smoke04 SmolderingSmoke + ParticleSysBone = Smoke05 SmolderingSmoke + ParticleSysBone = Fire02 SmolderingFire + ParticleSysBone = Fire03 SmolderingFire + ParticleSysBone = Fire04 SmolderingFire + ParticleSysBone = Fire05 SmolderingFire + ParticleSysBone = Fire06 SmolderingFire Animation = UBBlkMktEG_EN.UBBlkMktEG_EN AnimationMode = LOOP End @@ -2883,13 +2996,30 @@ Object Demo_FakeGLABlackMarket End ConditionState = DAMAGED GARRISONED NIGHT SNOW Model = UBBlkMktEG_DNS - ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke02 SmolderingSmoke + ParticleSysBone = Smoke03 SmolderingSmoke + ParticleSysBone = Smoke04 SmolderingSmoke + ParticleSysBone = Smoke05 SmolderingSmoke + ParticleSysBone = Fire02 SmolderingFire + ParticleSysBone = Fire03 SmolderingFire + ParticleSysBone = Fire04 SmolderingFire + ParticleSysBone = Fire05 SmolderingFire Animation = UBBlkMktEG_DNS.UBBlkMktEG_DNS AnimationMode = LOOP End ConditionState = REALLYDAMAGED GARRISONED NIGHT SNOW Model = UBBlkMktEG_ENS - ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke02 SmolderingSmoke + ParticleSysBone = Smoke03 SmolderingSmoke + ParticleSysBone = Smoke04 SmolderingSmoke + ParticleSysBone = Smoke05 SmolderingSmoke + ParticleSysBone = Fire02 SmolderingFire + ParticleSysBone = Fire03 SmolderingFire + ParticleSysBone = Fire04 SmolderingFire + ParticleSysBone = Fire05 SmolderingFire + ParticleSysBone = Fire06 SmolderingFire Animation = UBBlkMktEG_ENS.UBBlkMktEG_ENS AnimationMode = LOOP End diff --git a/Patch104pZH/GameFilesEdited/Data/INI/Object/FactionBuilding.ini b/Patch104pZH/GameFilesEdited/Data/INI/Object/FactionBuilding.ini index 6ce141b0c..df70d0a2d 100644 --- a/Patch104pZH/GameFilesEdited/Data/INI/Object/FactionBuilding.ini +++ b/Patch104pZH/GameFilesEdited/Data/INI/Object/FactionBuilding.ini @@ -10440,6 +10440,8 @@ Object FakeGLABlackMarket ButtonImage = SUBlackMarket UpgradeCameo1 = Upgrade_GLAFortifiedStructure + ; Patch104p @bugfix commy2 10/10/2021 Fix non matching particle effects between factions and fake versions. + Draw = W3DModelDraw ModuleTag_01 OkToChangeModelColor = Yes @@ -10492,13 +10494,29 @@ Object FakeGLABlackMarket End ConditionState = DAMAGED GARRISONED Model = UBBlkMktEG_D - ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke02 SmolderingSmoke + ParticleSysBone = Smoke03 SmolderingSmoke + ParticleSysBone = Smoke04 SmolderingSmoke + ParticleSysBone = Fire02 SmolderingFire + ParticleSysBone = Fire03 SmolderingFire + ParticleSysBone = Fire04 SmolderingFire + ParticleSysBone = Fire05 SmolderingFire Animation = UBBlkMktEG_D.UBBlkMktEG_D AnimationMode = LOOP End ConditionState = REALLYDAMAGED GARRISONED Model = UBBlkMktEG_E - ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke02 SmolderingSmoke + ParticleSysBone = Smoke03 SmolderingSmoke + ParticleSysBone = Smoke04 SmolderingSmoke + ParticleSysBone = Smoke05 SmolderingSmoke + ParticleSysBone = Fire02 SmolderingFire + ParticleSysBone = Fire03 SmolderingFire + ParticleSysBone = Fire04 SmolderingFire + ParticleSysBone = Fire05 SmolderingFire + ParticleSysBone = Fire06 SmolderingFire Animation = UBBlkMktEG_E.UBBlkMktEG_E AnimationMode = LOOP End @@ -10552,13 +10570,30 @@ Object FakeGLABlackMarket End ConditionState = DAMAGED GARRISONED SNOW Model = UBBlkMktEG_DS - ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke02 SmolderingSmoke + ParticleSysBone = Smoke03 SmolderingSmoke + ParticleSysBone = Smoke04 SmolderingSmoke + ParticleSysBone = Smoke05 SmolderingSmoke + ParticleSysBone = Fire02 SmolderingFire + ParticleSysBone = Fire03 SmolderingFire + ParticleSysBone = Fire04 SmolderingFire + ParticleSysBone = Fire05 SmolderingFire Animation = UBBlkMktEG_DS.UBBlkMktEG_DS AnimationMode = LOOP End ConditionState = REALLYDAMAGED GARRISONED SNOW Model = UBBlkMktEG_ES - ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke02 SmolderingSmoke + ParticleSysBone = Smoke03 SmolderingSmoke + ParticleSysBone = Smoke04 SmolderingSmoke + ParticleSysBone = Smoke05 SmolderingSmoke + ParticleSysBone = Fire02 SmolderingFire + ParticleSysBone = Fire03 SmolderingFire + ParticleSysBone = Fire04 SmolderingFire + ParticleSysBone = Fire05 SmolderingFire + ParticleSysBone = Fire06 SmolderingFire Animation = UBBlkMktEG_ES.UBBlkMktEG_ES AnimationMode = LOOP End @@ -10579,7 +10614,6 @@ Object FakeGLABlackMarket ParticleSysBone = Smoke03 SmolderingSmoke ParticleSysBone = Smoke04 SmolderingSmoke ParticleSysBone = Smoke05 SmolderingSmoke - ParticleSysBone = Smoke06 SmolderingSmoke ParticleSysBone = Fire02 SmolderingFire ParticleSysBone = Fire03 SmolderingFire ParticleSysBone = Fire04 SmolderingFire @@ -10595,14 +10629,11 @@ Object FakeGLABlackMarket ParticleSysBone = Smoke03 SmolderingSmoke ParticleSysBone = Smoke04 SmolderingSmoke ParticleSysBone = Smoke05 SmolderingSmoke - ParticleSysBone = Smoke06 SmolderingSmoke - ParticleSysBone = Smoke07 SmolderingSmoke ParticleSysBone = Fire02 SmolderingFire ParticleSysBone = Fire03 SmolderingFire ParticleSysBone = Fire04 SmolderingFire ParticleSysBone = Fire05 SmolderingFire ParticleSysBone = Fire06 SmolderingFire - ParticleSysBone = Fire07 SmolderingFire End ConditionState = GARRISONED NIGHT Model = UBBlkMktEG_N @@ -10612,13 +10643,30 @@ Object FakeGLABlackMarket End ConditionState = DAMAGED GARRISONED NIGHT Model = UBBlkMktEG_DN - ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke02 SmolderingSmoke + ParticleSysBone = Smoke03 SmolderingSmoke + ParticleSysBone = Smoke04 SmolderingSmoke + ParticleSysBone = Smoke05 SmolderingSmoke + ParticleSysBone = Fire02 SmolderingFire + ParticleSysBone = Fire03 SmolderingFire + ParticleSysBone = Fire04 SmolderingFire + ParticleSysBone = Fire05 SmolderingFire Animation = UBBlkMktEG_DN.UBBlkMktEG_DN AnimationMode = LOOP End ConditionState = REALLYDAMAGED GARRISONED NIGHT Model = UBBlkMktEG_EN - ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke02 SmolderingSmoke + ParticleSysBone = Smoke03 SmolderingSmoke + ParticleSysBone = Smoke04 SmolderingSmoke + ParticleSysBone = Smoke05 SmolderingSmoke + ParticleSysBone = Fire02 SmolderingFire + ParticleSysBone = Fire03 SmolderingFire + ParticleSysBone = Fire04 SmolderingFire + ParticleSysBone = Fire05 SmolderingFire + ParticleSysBone = Fire06 SmolderingFire Animation = UBBlkMktEG_EN.UBBlkMktEG_EN AnimationMode = LOOP End @@ -10672,13 +10720,30 @@ Object FakeGLABlackMarket End ConditionState = DAMAGED GARRISONED NIGHT SNOW Model = UBBlkMktEG_DNS - ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke02 SmolderingSmoke + ParticleSysBone = Smoke03 SmolderingSmoke + ParticleSysBone = Smoke04 SmolderingSmoke + ParticleSysBone = Smoke05 SmolderingSmoke + ParticleSysBone = Fire02 SmolderingFire + ParticleSysBone = Fire03 SmolderingFire + ParticleSysBone = Fire04 SmolderingFire + ParticleSysBone = Fire05 SmolderingFire Animation = UBBlkMktEG_DNS.UBBlkMktEG_DNS AnimationMode = LOOP End ConditionState = REALLYDAMAGED GARRISONED NIGHT SNOW Model = UBBlkMktEG_ENS - ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke02 SmolderingSmoke + ParticleSysBone = Smoke03 SmolderingSmoke + ParticleSysBone = Smoke04 SmolderingSmoke + ParticleSysBone = Smoke05 SmolderingSmoke + ParticleSysBone = Fire02 SmolderingFire + ParticleSysBone = Fire03 SmolderingFire + ParticleSysBone = Fire04 SmolderingFire + ParticleSysBone = Fire05 SmolderingFire + ParticleSysBone = Fire06 SmolderingFire Animation = UBBlkMktEG_ENS.UBBlkMktEG_ENS AnimationMode = LOOP End diff --git a/Patch104pZH/GameFilesEdited/Data/INI/Object/GC_Chem_GLABuildings.ini b/Patch104pZH/GameFilesEdited/Data/INI/Object/GC_Chem_GLABuildings.ini index be4f1daf0..acd442fe5 100644 --- a/Patch104pZH/GameFilesEdited/Data/INI/Object/GC_Chem_GLABuildings.ini +++ b/Patch104pZH/GameFilesEdited/Data/INI/Object/GC_Chem_GLABuildings.ini @@ -5109,6 +5109,8 @@ Object GC_Chem_GLABlackMarket ButtonImage = SUBlackMarket UpgradeCameo1 = Upgrade_GLAFortifiedStructure + ; Patch104p @bugfix commy2 10/10/2021 Fix non matching particle effects between factions and fake versions. + Draw = W3DModelDraw ModuleTag_01 OkToChangeModelColor = Yes @@ -5161,13 +5163,29 @@ Object GC_Chem_GLABlackMarket End ConditionState = DAMAGED GARRISONED Model = UBBlkMktEG_D - ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke02 SmolderingSmoke + ParticleSysBone = Smoke03 SmolderingSmoke + ParticleSysBone = Smoke04 SmolderingSmoke + ParticleSysBone = Fire02 SmolderingFire + ParticleSysBone = Fire03 SmolderingFire + ParticleSysBone = Fire04 SmolderingFire + ParticleSysBone = Fire05 SmolderingFire Animation = UBBlkMktEG_D.UBBlkMktEG_D AnimationMode = LOOP End ConditionState = REALLYDAMAGED GARRISONED Model = UBBlkMktEG_E - ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke02 SmolderingSmoke + ParticleSysBone = Smoke03 SmolderingSmoke + ParticleSysBone = Smoke04 SmolderingSmoke + ParticleSysBone = Smoke05 SmolderingSmoke + ParticleSysBone = Fire02 SmolderingFire + ParticleSysBone = Fire03 SmolderingFire + ParticleSysBone = Fire04 SmolderingFire + ParticleSysBone = Fire05 SmolderingFire + ParticleSysBone = Fire06 SmolderingFire Animation = UBBlkMktEG_E.UBBlkMktEG_E AnimationMode = LOOP End @@ -5221,13 +5239,30 @@ Object GC_Chem_GLABlackMarket End ConditionState = DAMAGED GARRISONED SNOW Model = UBBlkMktEG_DS - ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke02 SmolderingSmoke + ParticleSysBone = Smoke03 SmolderingSmoke + ParticleSysBone = Smoke04 SmolderingSmoke + ParticleSysBone = Smoke05 SmolderingSmoke + ParticleSysBone = Fire02 SmolderingFire + ParticleSysBone = Fire03 SmolderingFire + ParticleSysBone = Fire04 SmolderingFire + ParticleSysBone = Fire05 SmolderingFire Animation = UBBlkMktEG_DS.UBBlkMktEG_DS AnimationMode = LOOP End ConditionState = REALLYDAMAGED GARRISONED SNOW Model = UBBlkMktEG_ES - ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke02 SmolderingSmoke + ParticleSysBone = Smoke03 SmolderingSmoke + ParticleSysBone = Smoke04 SmolderingSmoke + ParticleSysBone = Smoke05 SmolderingSmoke + ParticleSysBone = Fire02 SmolderingFire + ParticleSysBone = Fire03 SmolderingFire + ParticleSysBone = Fire04 SmolderingFire + ParticleSysBone = Fire05 SmolderingFire + ParticleSysBone = Fire06 SmolderingFire Animation = UBBlkMktEG_ES.UBBlkMktEG_ES AnimationMode = LOOP End @@ -5248,7 +5283,6 @@ Object GC_Chem_GLABlackMarket ParticleSysBone = Smoke03 SmolderingSmoke ParticleSysBone = Smoke04 SmolderingSmoke ParticleSysBone = Smoke05 SmolderingSmoke - ParticleSysBone = Smoke06 SmolderingSmoke ParticleSysBone = Fire02 SmolderingFire ParticleSysBone = Fire03 SmolderingFire ParticleSysBone = Fire04 SmolderingFire @@ -5264,14 +5298,11 @@ Object GC_Chem_GLABlackMarket ParticleSysBone = Smoke03 SmolderingSmoke ParticleSysBone = Smoke04 SmolderingSmoke ParticleSysBone = Smoke05 SmolderingSmoke - ParticleSysBone = Smoke06 SmolderingSmoke - ParticleSysBone = Smoke07 SmolderingSmoke ParticleSysBone = Fire02 SmolderingFire ParticleSysBone = Fire03 SmolderingFire ParticleSysBone = Fire04 SmolderingFire ParticleSysBone = Fire05 SmolderingFire ParticleSysBone = Fire06 SmolderingFire - ParticleSysBone = Fire07 SmolderingFire End ConditionState = GARRISONED NIGHT Model = UBBlkMktEG_N @@ -5281,13 +5312,30 @@ Object GC_Chem_GLABlackMarket End ConditionState = DAMAGED GARRISONED NIGHT Model = UBBlkMktEG_DN - ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke02 SmolderingSmoke + ParticleSysBone = Smoke03 SmolderingSmoke + ParticleSysBone = Smoke04 SmolderingSmoke + ParticleSysBone = Smoke05 SmolderingSmoke + ParticleSysBone = Fire02 SmolderingFire + ParticleSysBone = Fire03 SmolderingFire + ParticleSysBone = Fire04 SmolderingFire + ParticleSysBone = Fire05 SmolderingFire Animation = UBBlkMktEG_DN.UBBlkMktEG_DN AnimationMode = LOOP End ConditionState = REALLYDAMAGED GARRISONED NIGHT Model = UBBlkMktEG_EN - ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke02 SmolderingSmoke + ParticleSysBone = Smoke03 SmolderingSmoke + ParticleSysBone = Smoke04 SmolderingSmoke + ParticleSysBone = Smoke05 SmolderingSmoke + ParticleSysBone = Fire02 SmolderingFire + ParticleSysBone = Fire03 SmolderingFire + ParticleSysBone = Fire04 SmolderingFire + ParticleSysBone = Fire05 SmolderingFire + ParticleSysBone = Fire06 SmolderingFire Animation = UBBlkMktEG_EN.UBBlkMktEG_EN AnimationMode = LOOP End @@ -5341,13 +5389,30 @@ Object GC_Chem_GLABlackMarket End ConditionState = DAMAGED GARRISONED NIGHT SNOW Model = UBBlkMktEG_DNS - ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke02 SmolderingSmoke + ParticleSysBone = Smoke03 SmolderingSmoke + ParticleSysBone = Smoke04 SmolderingSmoke + ParticleSysBone = Smoke05 SmolderingSmoke + ParticleSysBone = Fire02 SmolderingFire + ParticleSysBone = Fire03 SmolderingFire + ParticleSysBone = Fire04 SmolderingFire + ParticleSysBone = Fire05 SmolderingFire Animation = UBBlkMktEG_DNS.UBBlkMktEG_DNS AnimationMode = LOOP End ConditionState = REALLYDAMAGED GARRISONED NIGHT SNOW Model = UBBlkMktEG_ENS - ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke02 SmolderingSmoke + ParticleSysBone = Smoke03 SmolderingSmoke + ParticleSysBone = Smoke04 SmolderingSmoke + ParticleSysBone = Smoke05 SmolderingSmoke + ParticleSysBone = Fire02 SmolderingFire + ParticleSysBone = Fire03 SmolderingFire + ParticleSysBone = Fire04 SmolderingFire + ParticleSysBone = Fire05 SmolderingFire + ParticleSysBone = Fire06 SmolderingFire Animation = UBBlkMktEG_ENS.UBBlkMktEG_ENS AnimationMode = LOOP End diff --git a/Patch104pZH/GameFilesEdited/Data/INI/Object/GC_Slth_GLABuildings.ini b/Patch104pZH/GameFilesEdited/Data/INI/Object/GC_Slth_GLABuildings.ini index eaf44bf62..684e92b3a 100644 --- a/Patch104pZH/GameFilesEdited/Data/INI/Object/GC_Slth_GLABuildings.ini +++ b/Patch104pZH/GameFilesEdited/Data/INI/Object/GC_Slth_GLABuildings.ini @@ -5156,6 +5156,8 @@ Object GC_Slth_GLABlackMarket ButtonImage = SUBlackMarket UpgradeCameo1 = Upgrade_GLAFortifiedStructure + ; Patch104p @bugfix commy2 10/10/2021 Fix non matching particle effects between factions and fake versions. + Draw = W3DModelDraw ModuleTag_01 OkToChangeModelColor = Yes @@ -5208,13 +5210,29 @@ Object GC_Slth_GLABlackMarket End ConditionState = DAMAGED GARRISONED Model = UBBlkMktEG_D - ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke02 SmolderingSmoke + ParticleSysBone = Smoke03 SmolderingSmoke + ParticleSysBone = Smoke04 SmolderingSmoke + ParticleSysBone = Fire02 SmolderingFire + ParticleSysBone = Fire03 SmolderingFire + ParticleSysBone = Fire04 SmolderingFire + ParticleSysBone = Fire05 SmolderingFire Animation = UBBlkMktEG_D.UBBlkMktEG_D AnimationMode = LOOP End ConditionState = REALLYDAMAGED GARRISONED Model = UBBlkMktEG_E - ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke02 SmolderingSmoke + ParticleSysBone = Smoke03 SmolderingSmoke + ParticleSysBone = Smoke04 SmolderingSmoke + ParticleSysBone = Smoke05 SmolderingSmoke + ParticleSysBone = Fire02 SmolderingFire + ParticleSysBone = Fire03 SmolderingFire + ParticleSysBone = Fire04 SmolderingFire + ParticleSysBone = Fire05 SmolderingFire + ParticleSysBone = Fire06 SmolderingFire Animation = UBBlkMktEG_E.UBBlkMktEG_E AnimationMode = LOOP End @@ -5268,13 +5286,30 @@ Object GC_Slth_GLABlackMarket End ConditionState = DAMAGED GARRISONED SNOW Model = UBBlkMktEG_DS - ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke02 SmolderingSmoke + ParticleSysBone = Smoke03 SmolderingSmoke + ParticleSysBone = Smoke04 SmolderingSmoke + ParticleSysBone = Smoke05 SmolderingSmoke + ParticleSysBone = Fire02 SmolderingFire + ParticleSysBone = Fire03 SmolderingFire + ParticleSysBone = Fire04 SmolderingFire + ParticleSysBone = Fire05 SmolderingFire Animation = UBBlkMktEG_DS.UBBlkMktEG_DS AnimationMode = LOOP End ConditionState = REALLYDAMAGED GARRISONED SNOW Model = UBBlkMktEG_ES - ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke02 SmolderingSmoke + ParticleSysBone = Smoke03 SmolderingSmoke + ParticleSysBone = Smoke04 SmolderingSmoke + ParticleSysBone = Smoke05 SmolderingSmoke + ParticleSysBone = Fire02 SmolderingFire + ParticleSysBone = Fire03 SmolderingFire + ParticleSysBone = Fire04 SmolderingFire + ParticleSysBone = Fire05 SmolderingFire + ParticleSysBone = Fire06 SmolderingFire Animation = UBBlkMktEG_ES.UBBlkMktEG_ES AnimationMode = LOOP End @@ -5295,7 +5330,6 @@ Object GC_Slth_GLABlackMarket ParticleSysBone = Smoke03 SmolderingSmoke ParticleSysBone = Smoke04 SmolderingSmoke ParticleSysBone = Smoke05 SmolderingSmoke - ParticleSysBone = Smoke06 SmolderingSmoke ParticleSysBone = Fire02 SmolderingFire ParticleSysBone = Fire03 SmolderingFire ParticleSysBone = Fire04 SmolderingFire @@ -5311,14 +5345,11 @@ Object GC_Slth_GLABlackMarket ParticleSysBone = Smoke03 SmolderingSmoke ParticleSysBone = Smoke04 SmolderingSmoke ParticleSysBone = Smoke05 SmolderingSmoke - ParticleSysBone = Smoke06 SmolderingSmoke - ParticleSysBone = Smoke07 SmolderingSmoke ParticleSysBone = Fire02 SmolderingFire ParticleSysBone = Fire03 SmolderingFire ParticleSysBone = Fire04 SmolderingFire ParticleSysBone = Fire05 SmolderingFire ParticleSysBone = Fire06 SmolderingFire - ParticleSysBone = Fire07 SmolderingFire End ConditionState = GARRISONED NIGHT Model = UBBlkMktEG_N @@ -5328,13 +5359,30 @@ Object GC_Slth_GLABlackMarket End ConditionState = DAMAGED GARRISONED NIGHT Model = UBBlkMktEG_DN - ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke02 SmolderingSmoke + ParticleSysBone = Smoke03 SmolderingSmoke + ParticleSysBone = Smoke04 SmolderingSmoke + ParticleSysBone = Smoke05 SmolderingSmoke + ParticleSysBone = Fire02 SmolderingFire + ParticleSysBone = Fire03 SmolderingFire + ParticleSysBone = Fire04 SmolderingFire + ParticleSysBone = Fire05 SmolderingFire Animation = UBBlkMktEG_DN.UBBlkMktEG_DN AnimationMode = LOOP End ConditionState = REALLYDAMAGED GARRISONED NIGHT Model = UBBlkMktEG_EN - ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke02 SmolderingSmoke + ParticleSysBone = Smoke03 SmolderingSmoke + ParticleSysBone = Smoke04 SmolderingSmoke + ParticleSysBone = Smoke05 SmolderingSmoke + ParticleSysBone = Fire02 SmolderingFire + ParticleSysBone = Fire03 SmolderingFire + ParticleSysBone = Fire04 SmolderingFire + ParticleSysBone = Fire05 SmolderingFire + ParticleSysBone = Fire06 SmolderingFire Animation = UBBlkMktEG_EN.UBBlkMktEG_EN AnimationMode = LOOP End @@ -5388,13 +5436,30 @@ Object GC_Slth_GLABlackMarket End ConditionState = DAMAGED GARRISONED NIGHT SNOW Model = UBBlkMktEG_DNS - ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke02 SmolderingSmoke + ParticleSysBone = Smoke03 SmolderingSmoke + ParticleSysBone = Smoke04 SmolderingSmoke + ParticleSysBone = Smoke05 SmolderingSmoke + ParticleSysBone = Fire02 SmolderingFire + ParticleSysBone = Fire03 SmolderingFire + ParticleSysBone = Fire04 SmolderingFire + ParticleSysBone = Fire05 SmolderingFire Animation = UBBlkMktEG_DNS.UBBlkMktEG_DNS AnimationMode = LOOP End ConditionState = REALLYDAMAGED GARRISONED NIGHT SNOW Model = UBBlkMktEG_ENS - ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke02 SmolderingSmoke + ParticleSysBone = Smoke03 SmolderingSmoke + ParticleSysBone = Smoke04 SmolderingSmoke + ParticleSysBone = Smoke05 SmolderingSmoke + ParticleSysBone = Fire02 SmolderingFire + ParticleSysBone = Fire03 SmolderingFire + ParticleSysBone = Fire04 SmolderingFire + ParticleSysBone = Fire05 SmolderingFire + ParticleSysBone = Fire06 SmolderingFire Animation = UBBlkMktEG_ENS.UBBlkMktEG_ENS AnimationMode = LOOP End diff --git a/Patch104pZH/GameFilesEdited/Data/INI/Object/StealthGeneral.ini b/Patch104pZH/GameFilesEdited/Data/INI/Object/StealthGeneral.ini index cc7829dd2..7ce8c7f44 100644 --- a/Patch104pZH/GameFilesEdited/Data/INI/Object/StealthGeneral.ini +++ b/Patch104pZH/GameFilesEdited/Data/INI/Object/StealthGeneral.ini @@ -1792,6 +1792,8 @@ Object Slth_GLABlackMarket UpgradeCameo1 = Upgrade_GLAFortifiedStructure UpgradeCameo2 = Upgrade_GLACamoNetting + ; Patch104p @bugfix commy2 10/10/2021 Fix non matching particle effects between factions and fake versions. + Draw = W3DModelDraw ModuleTag_01 OkToChangeModelColor = Yes @@ -1844,13 +1846,29 @@ Object Slth_GLABlackMarket End ConditionState = DAMAGED GARRISONED Model = UBBlkMktEG_D - ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke02 SmolderingSmoke + ParticleSysBone = Smoke03 SmolderingSmoke + ParticleSysBone = Smoke04 SmolderingSmoke + ParticleSysBone = Fire02 SmolderingFire + ParticleSysBone = Fire03 SmolderingFire + ParticleSysBone = Fire04 SmolderingFire + ParticleSysBone = Fire05 SmolderingFire Animation = UBBlkMktEG_D.UBBlkMktEG_D AnimationMode = LOOP End ConditionState = REALLYDAMAGED GARRISONED Model = UBBlkMktEG_E - ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke02 SmolderingSmoke + ParticleSysBone = Smoke03 SmolderingSmoke + ParticleSysBone = Smoke04 SmolderingSmoke + ParticleSysBone = Smoke05 SmolderingSmoke + ParticleSysBone = Fire02 SmolderingFire + ParticleSysBone = Fire03 SmolderingFire + ParticleSysBone = Fire04 SmolderingFire + ParticleSysBone = Fire05 SmolderingFire + ParticleSysBone = Fire06 SmolderingFire Animation = UBBlkMktEG_E.UBBlkMktEG_E AnimationMode = LOOP End @@ -1904,13 +1922,30 @@ Object Slth_GLABlackMarket End ConditionState = DAMAGED GARRISONED SNOW Model = UBBlkMktEG_DS - ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke02 SmolderingSmoke + ParticleSysBone = Smoke03 SmolderingSmoke + ParticleSysBone = Smoke04 SmolderingSmoke + ParticleSysBone = Smoke05 SmolderingSmoke + ParticleSysBone = Fire02 SmolderingFire + ParticleSysBone = Fire03 SmolderingFire + ParticleSysBone = Fire04 SmolderingFire + ParticleSysBone = Fire05 SmolderingFire Animation = UBBlkMktEG_DS.UBBlkMktEG_DS AnimationMode = LOOP End ConditionState = REALLYDAMAGED GARRISONED SNOW Model = UBBlkMktEG_ES - ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke02 SmolderingSmoke + ParticleSysBone = Smoke03 SmolderingSmoke + ParticleSysBone = Smoke04 SmolderingSmoke + ParticleSysBone = Smoke05 SmolderingSmoke + ParticleSysBone = Fire02 SmolderingFire + ParticleSysBone = Fire03 SmolderingFire + ParticleSysBone = Fire04 SmolderingFire + ParticleSysBone = Fire05 SmolderingFire + ParticleSysBone = Fire06 SmolderingFire Animation = UBBlkMktEG_ES.UBBlkMktEG_ES AnimationMode = LOOP End @@ -1931,7 +1966,6 @@ Object Slth_GLABlackMarket ParticleSysBone = Smoke03 SmolderingSmoke ParticleSysBone = Smoke04 SmolderingSmoke ParticleSysBone = Smoke05 SmolderingSmoke - ParticleSysBone = Smoke06 SmolderingSmoke ParticleSysBone = Fire02 SmolderingFire ParticleSysBone = Fire03 SmolderingFire ParticleSysBone = Fire04 SmolderingFire @@ -1947,14 +1981,11 @@ Object Slth_GLABlackMarket ParticleSysBone = Smoke03 SmolderingSmoke ParticleSysBone = Smoke04 SmolderingSmoke ParticleSysBone = Smoke05 SmolderingSmoke - ParticleSysBone = Smoke06 SmolderingSmoke - ParticleSysBone = Smoke07 SmolderingSmoke ParticleSysBone = Fire02 SmolderingFire ParticleSysBone = Fire03 SmolderingFire ParticleSysBone = Fire04 SmolderingFire ParticleSysBone = Fire05 SmolderingFire ParticleSysBone = Fire06 SmolderingFire - ParticleSysBone = Fire07 SmolderingFire End ConditionState = GARRISONED NIGHT Model = UBBlkMktEG_N @@ -1964,13 +1995,30 @@ Object Slth_GLABlackMarket End ConditionState = DAMAGED GARRISONED NIGHT Model = UBBlkMktEG_DN - ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke02 SmolderingSmoke + ParticleSysBone = Smoke03 SmolderingSmoke + ParticleSysBone = Smoke04 SmolderingSmoke + ParticleSysBone = Smoke05 SmolderingSmoke + ParticleSysBone = Fire02 SmolderingFire + ParticleSysBone = Fire03 SmolderingFire + ParticleSysBone = Fire04 SmolderingFire + ParticleSysBone = Fire05 SmolderingFire Animation = UBBlkMktEG_DN.UBBlkMktEG_DN AnimationMode = LOOP End ConditionState = REALLYDAMAGED GARRISONED NIGHT Model = UBBlkMktEG_EN - ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke02 SmolderingSmoke + ParticleSysBone = Smoke03 SmolderingSmoke + ParticleSysBone = Smoke04 SmolderingSmoke + ParticleSysBone = Smoke05 SmolderingSmoke + ParticleSysBone = Fire02 SmolderingFire + ParticleSysBone = Fire03 SmolderingFire + ParticleSysBone = Fire04 SmolderingFire + ParticleSysBone = Fire05 SmolderingFire + ParticleSysBone = Fire06 SmolderingFire Animation = UBBlkMktEG_EN.UBBlkMktEG_EN AnimationMode = LOOP End @@ -2024,13 +2072,30 @@ Object Slth_GLABlackMarket End ConditionState = DAMAGED GARRISONED NIGHT SNOW Model = UBBlkMktEG_DNS - ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke02 SmolderingSmoke + ParticleSysBone = Smoke03 SmolderingSmoke + ParticleSysBone = Smoke04 SmolderingSmoke + ParticleSysBone = Smoke05 SmolderingSmoke + ParticleSysBone = Fire02 SmolderingFire + ParticleSysBone = Fire03 SmolderingFire + ParticleSysBone = Fire04 SmolderingFire + ParticleSysBone = Fire05 SmolderingFire Animation = UBBlkMktEG_DNS.UBBlkMktEG_DNS AnimationMode = LOOP End ConditionState = REALLYDAMAGED GARRISONED NIGHT SNOW Model = UBBlkMktEG_ENS - ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke02 SmolderingSmoke + ParticleSysBone = Smoke03 SmolderingSmoke + ParticleSysBone = Smoke04 SmolderingSmoke + ParticleSysBone = Smoke05 SmolderingSmoke + ParticleSysBone = Fire02 SmolderingFire + ParticleSysBone = Fire03 SmolderingFire + ParticleSysBone = Fire04 SmolderingFire + ParticleSysBone = Fire05 SmolderingFire + ParticleSysBone = Fire06 SmolderingFire Animation = UBBlkMktEG_ENS.UBBlkMktEG_ENS AnimationMode = LOOP End @@ -2549,6 +2614,8 @@ Object Slth_FakeGLABlackMarket UpgradeCameo1 = Upgrade_GLAFortifiedStructure UpgradeCameo2 = Upgrade_GLACamoNetting + ; Patch104p @bugfix commy2 10/10/2021 Fix non matching particle effects between factions and fake versions. + Draw = W3DModelDraw ModuleTag_01 OkToChangeModelColor = Yes @@ -2601,13 +2668,29 @@ Object Slth_FakeGLABlackMarket End ConditionState = DAMAGED GARRISONED Model = UBBlkMktEG_D - ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke02 SmolderingSmoke + ParticleSysBone = Smoke03 SmolderingSmoke + ParticleSysBone = Smoke04 SmolderingSmoke + ParticleSysBone = Fire02 SmolderingFire + ParticleSysBone = Fire03 SmolderingFire + ParticleSysBone = Fire04 SmolderingFire + ParticleSysBone = Fire05 SmolderingFire Animation = UBBlkMktEG_D.UBBlkMktEG_D AnimationMode = LOOP End ConditionState = REALLYDAMAGED GARRISONED Model = UBBlkMktEG_E - ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke02 SmolderingSmoke + ParticleSysBone = Smoke03 SmolderingSmoke + ParticleSysBone = Smoke04 SmolderingSmoke + ParticleSysBone = Smoke05 SmolderingSmoke + ParticleSysBone = Fire02 SmolderingFire + ParticleSysBone = Fire03 SmolderingFire + ParticleSysBone = Fire04 SmolderingFire + ParticleSysBone = Fire05 SmolderingFire + ParticleSysBone = Fire06 SmolderingFire Animation = UBBlkMktEG_E.UBBlkMktEG_E AnimationMode = LOOP End @@ -2661,13 +2744,30 @@ Object Slth_FakeGLABlackMarket End ConditionState = DAMAGED GARRISONED SNOW Model = UBBlkMktEG_DS - ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke02 SmolderingSmoke + ParticleSysBone = Smoke03 SmolderingSmoke + ParticleSysBone = Smoke04 SmolderingSmoke + ParticleSysBone = Smoke05 SmolderingSmoke + ParticleSysBone = Fire02 SmolderingFire + ParticleSysBone = Fire03 SmolderingFire + ParticleSysBone = Fire04 SmolderingFire + ParticleSysBone = Fire05 SmolderingFire Animation = UBBlkMktEG_DS.UBBlkMktEG_DS AnimationMode = LOOP End ConditionState = REALLYDAMAGED GARRISONED SNOW Model = UBBlkMktEG_ES - ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke02 SmolderingSmoke + ParticleSysBone = Smoke03 SmolderingSmoke + ParticleSysBone = Smoke04 SmolderingSmoke + ParticleSysBone = Smoke05 SmolderingSmoke + ParticleSysBone = Fire02 SmolderingFire + ParticleSysBone = Fire03 SmolderingFire + ParticleSysBone = Fire04 SmolderingFire + ParticleSysBone = Fire05 SmolderingFire + ParticleSysBone = Fire06 SmolderingFire Animation = UBBlkMktEG_ES.UBBlkMktEG_ES AnimationMode = LOOP End @@ -2688,7 +2788,6 @@ Object Slth_FakeGLABlackMarket ParticleSysBone = Smoke03 SmolderingSmoke ParticleSysBone = Smoke04 SmolderingSmoke ParticleSysBone = Smoke05 SmolderingSmoke - ParticleSysBone = Smoke06 SmolderingSmoke ParticleSysBone = Fire02 SmolderingFire ParticleSysBone = Fire03 SmolderingFire ParticleSysBone = Fire04 SmolderingFire @@ -2704,14 +2803,11 @@ Object Slth_FakeGLABlackMarket ParticleSysBone = Smoke03 SmolderingSmoke ParticleSysBone = Smoke04 SmolderingSmoke ParticleSysBone = Smoke05 SmolderingSmoke - ParticleSysBone = Smoke06 SmolderingSmoke - ParticleSysBone = Smoke07 SmolderingSmoke ParticleSysBone = Fire02 SmolderingFire ParticleSysBone = Fire03 SmolderingFire ParticleSysBone = Fire04 SmolderingFire ParticleSysBone = Fire05 SmolderingFire ParticleSysBone = Fire06 SmolderingFire - ParticleSysBone = Fire07 SmolderingFire End ConditionState = GARRISONED NIGHT Model = UBBlkMktEG_N @@ -2721,13 +2817,30 @@ Object Slth_FakeGLABlackMarket End ConditionState = DAMAGED GARRISONED NIGHT Model = UBBlkMktEG_DN - ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke02 SmolderingSmoke + ParticleSysBone = Smoke03 SmolderingSmoke + ParticleSysBone = Smoke04 SmolderingSmoke + ParticleSysBone = Smoke05 SmolderingSmoke + ParticleSysBone = Fire02 SmolderingFire + ParticleSysBone = Fire03 SmolderingFire + ParticleSysBone = Fire04 SmolderingFire + ParticleSysBone = Fire05 SmolderingFire Animation = UBBlkMktEG_DN.UBBlkMktEG_DN AnimationMode = LOOP End ConditionState = REALLYDAMAGED GARRISONED NIGHT Model = UBBlkMktEG_EN - ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke02 SmolderingSmoke + ParticleSysBone = Smoke03 SmolderingSmoke + ParticleSysBone = Smoke04 SmolderingSmoke + ParticleSysBone = Smoke05 SmolderingSmoke + ParticleSysBone = Fire02 SmolderingFire + ParticleSysBone = Fire03 SmolderingFire + ParticleSysBone = Fire04 SmolderingFire + ParticleSysBone = Fire05 SmolderingFire + ParticleSysBone = Fire06 SmolderingFire Animation = UBBlkMktEG_EN.UBBlkMktEG_EN AnimationMode = LOOP End @@ -2781,13 +2894,30 @@ Object Slth_FakeGLABlackMarket End ConditionState = DAMAGED GARRISONED NIGHT SNOW Model = UBBlkMktEG_DNS - ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke02 SmolderingSmoke + ParticleSysBone = Smoke03 SmolderingSmoke + ParticleSysBone = Smoke04 SmolderingSmoke + ParticleSysBone = Smoke05 SmolderingSmoke + ParticleSysBone = Fire02 SmolderingFire + ParticleSysBone = Fire03 SmolderingFire + ParticleSysBone = Fire04 SmolderingFire + ParticleSysBone = Fire05 SmolderingFire Animation = UBBlkMktEG_DNS.UBBlkMktEG_DNS AnimationMode = LOOP End ConditionState = REALLYDAMAGED GARRISONED NIGHT SNOW Model = UBBlkMktEG_ENS - ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke01 SmolderingSmoke + ParticleSysBone = Smoke02 SmolderingSmoke + ParticleSysBone = Smoke03 SmolderingSmoke + ParticleSysBone = Smoke04 SmolderingSmoke + ParticleSysBone = Smoke05 SmolderingSmoke + ParticleSysBone = Fire02 SmolderingFire + ParticleSysBone = Fire03 SmolderingFire + ParticleSysBone = Fire04 SmolderingFire + ParticleSysBone = Fire05 SmolderingFire + ParticleSysBone = Fire06 SmolderingFire Animation = UBBlkMktEG_ENS.UBBlkMktEG_ENS AnimationMode = LOOP End