From 55edb413764a00e1d9ed1e027562c7f93aad333f Mon Sep 17 00:00:00 2001 From: xezon <4720891+xezon@users.noreply.github.com> Date: Thu, 9 Sep 2021 18:28:14 +0200 Subject: [PATCH] Rereview NOTRELEVANT tasks in in commy2 and nproject task lists (#252) Merging, so new PR's don't conflict as much. --- Patch104pZH/Design/Tasks/commy2_tasks.txt | 10 +++--- Patch104pZH/Design/Tasks/nproject_tasks.txt | 34 ++++++++++----------- 2 files changed, 22 insertions(+), 22 deletions(-) diff --git a/Patch104pZH/Design/Tasks/commy2_tasks.txt b/Patch104pZH/Design/Tasks/commy2_tasks.txt index 9422735c5..e11033fc3 100644 --- a/Patch104pZH/Design/Tasks/commy2_tasks.txt +++ b/Patch104pZH/Design/Tasks/commy2_tasks.txt @@ -15,7 +15,7 @@ https://github.com/commy2/zerohour/issues/219 [MAYBE][NPROJECT] Stinger Si https://github.com/commy2/zerohour/issues/218 [NOTRELEVANT] Hackers Are Bad Late Game Eco https://github.com/commy2/zerohour/issues/217 [DONE][NPROJECT] Scud Launchers Missing Upgrade Icon For AP Rockets https://github.com/commy2/zerohour/issues/216 [IMPROVEMENT] Nationalism And Patriotism Don't Update For Garrisoned Units -https://github.com/commy2/zerohour/issues/215 [NOTRELEVANT] Nationalism And Patriotism Take Effect While Not Horded +https://github.com/commy2/zerohour/issues/215 [MAYBE] Nationalism And Patriotism Take Effect While Not Horded https://github.com/commy2/zerohour/issues/210 [IMPROVEMENT][NPROJECT] Weapons And Animations Broken On HiDef Scud Launcher https://github.com/commy2/zerohour/issues/209 [MAYBE][NPROJECT] Demo General Combat Bike With Demolitions Upgrade Deals Full Damage When Destroyed Without Terrorist https://github.com/commy2/zerohour/issues/208 [MAYBE][NPROJECT] Demo General Terror Bike Damages Allies Before Demolitions Upgrade @@ -38,7 +38,7 @@ https://github.com/commy2/zerohour/issues/192 [IMPROVEMENT][NPROJECT] Laser Turr https://github.com/commy2/zerohour/issues/191 [IMPROVEMENT] Patriot Battery And Laser Turret Extended Range Exploit https://github.com/commy2/zerohour/issues/190 [IMPROVEMENT] Black Lotus Seleced By Q-Shortcut https://github.com/commy2/zerohour/issues/189 [DONE][NPROJECT] China Dozer Movement Behavior -https://github.com/commy2/zerohour/issues/188 [NOTRELEVANT][NPROJECT] Upgrading Mig Weapons Reduces Reload Time +https://github.com/commy2/zerohour/issues/188 [MAYBE][NPROJECT] Upgrading Mig Weapons Reduces Reload Time https://github.com/commy2/zerohour/issues/187 [IMPROVEMENT][NPROJECT] Nuke Mig Tooltip Claims Unit Can Create Firestorms https://github.com/commy2/zerohour/issues/186 [DONE][NPROJECT] Laser General Aurora Uses Tooltip From Microwave Tank https://github.com/commy2/zerohour/issues/185 [IMPROVEMENT][NPROJECT] Fake Supply Stash Uses Portrait As Button @@ -112,7 +112,7 @@ https://github.com/commy2/zerohour/issues/110 [IMPROVEMENT][NPROJECT] Anthrax Be https://github.com/commy2/zerohour/issues/109 [IMPROVEMENT][NPROJECT] Some Helixes Missing Napalm Bomb Upgrade Icon https://github.com/commy2/zerohour/issues/108 [IMPROVEMENT][NPROJECT] Chinook and Supply Center Upgrade Icons https://github.com/commy2/zerohour/issues/107 [IMPROVEMENT][NPROJECT] Pilots Have Misleading Upgrade Icons -https://github.com/commy2/zerohour/issues/106 [NOTRELEVANT][NPROJECT] Cargo Planes With Countermeasures Are Missing Hit Effects +https://github.com/commy2/zerohour/issues/106 [IMPROVEMENT][NPROJECT] Cargo Planes With Countermeasures Are Missing Hit Effects https://github.com/commy2/zerohour/issues/105 [DONE][NPROJECT] Some American And Chinese Units Use GLA Death Scream When Gamma Poisoned https://github.com/commy2/zerohour/issues/104 [IMPROVEMENT][NPROJECT] China Command Center Missing Radar Upgrade Icon https://github.com/commy2/zerohour/issues/103 [IMPROVEMENT][NPROJECT] Some Special Power Buttons Disappear From Command Center After Mines Upgrade @@ -130,10 +130,10 @@ https://github.com/commy2/zerohour/issues/92 [REJECTED][NPROJECT] Speaker To https://github.com/commy2/zerohour/issues/91 [MAYBE] Flashbangs Can Clear Mines https://github.com/commy2/zerohour/issues/90 [NOTRELEVANT][NPROJECT] Jarmen Kell Can Snipe Landed Chinooks And Helixes https://github.com/commy2/zerohour/issues/89 [NONE][NPROJECT] Non-Vanilla USA Fire Bases Use Patriot Sound Effect -https://github.com/commy2/zerohour/issues/88 [NOTRELEVANT][NPROJECT] Air Force General Chinook And Combat Chinook Have Different PDL Scan Ranges +https://github.com/commy2/zerohour/issues/88 [MAYBE][NPROJECT] Air Force General Chinook And Combat Chinook Have Different PDL Scan Ranges https://github.com/commy2/zerohour/issues/87 [IMPROVEMENT][NPROJECT] Some Chinooks Collect Slower Than Others https://github.com/commy2/zerohour/issues/86 [NOTRELEVANT][NPROJECT] Boss King Raptor Inconsistencies -https://github.com/commy2/zerohour/issues/85 [NOTRELEVANT][NPROJECT] King Raptor Missing Armor Bonus From Countermeasures Upgrade +https://github.com/commy2/zerohour/issues/85 [MAYBE][NPROJECT] King Raptor Missing Armor Bonus From Countermeasures Upgrade https://github.com/commy2/zerohour/issues/84 [MAYBE] Air Force General MOAB B2-Bomber Lacks Point Defense Laser https://github.com/commy2/zerohour/issues/83 [MAYBE] Some Airplane Countermeasures Evasion Rates Are 50% Instead Of 30% https://github.com/commy2/zerohour/issues/82 [?] B2 Carpet Bomber Has Extremely Tight Turn Radius diff --git a/Patch104pZH/Design/Tasks/nproject_tasks.txt b/Patch104pZH/Design/Tasks/nproject_tasks.txt index 90e62b841..a20fa2e8b 100644 --- a/Patch104pZH/Design/Tasks/nproject_tasks.txt +++ b/Patch104pZH/Design/Tasks/nproject_tasks.txt @@ -175,9 +175,9 @@ the list of known bugs and how to prevent them. If you encounter bugs that not l 2.0 Global Faction Changes --------------------------- - [NOTRELEVANT] The production speed when low power are now constant at 80% of normal speed - - [NOTRELEVANT] All factions Cargo Planes now have equal stats + - [MAYBE] All factions Cargo Planes now have equal stats - [IMPROVEMENT] Fixed the Cargo Plane propeller texture error that have small thin gray lines - - [NOTRELEVANT] Standardized unit transport size. Like an Overlord that needs more transport slot than a Technical + - [MAYBE] Standardized unit transport size. Like an Overlord that needs more transport slot than a Technical - [IMPROVEMENT] Fixed the issues with firing elevation limit. Now both tanks and artillery can attack very high/low targets alike Reason: Certain maps have topology which can force units to path around to reach their targets, even if it is within reach of their weapon. - [NOTRELEVANT] Tank armor received damage from INFANTRY_MISSILE reduced from 100% to 85% @@ -257,7 +257,7 @@ the list of known bugs and how to prevent them. If you encounter bugs that not l - [MAYBE] Added minimum attack range to Missile Defender normal weapon to match Tank Hunter and RPG Trooper weapons (laser lock weapon is unaffected) Reason: Missile Defenders will not damage themselves anymore. May affect instances where Rockvees are rammed and they may be unable to retaliate. - [NOTRELEVANT] Missile Defender normal attack rockets fuel time rebalanced to match their other factions counterparts (RPG and Tank Hunter) - - [NOTRELEVANT] Missile Defender skin changed back to blue from green. This have been applied in original Generals, but removed in + - [MAYBE] Missile Defender skin changed back to blue from green. This have been applied in original Generals, but removed in Zero Hour PATHFINDER: @@ -375,17 +375,17 @@ the list of known bugs and how to prevent them. If you encounter bugs that not l - [IMPROVEMENT] Improved Nighthawk missile movements so they will no longer scatter their attacks - [IMPROVEMENT] Nighthawk now has aim tolerance so they don't need to aim exactly straight toward the target when attacking - [NOTRELEVANT] Bunker Buster upgrade cost increased from 1500 to 1800 - - [NOTRELEVANT] New Nighthawk weapon attack sound + - [MAYBE] New Nighthawk weapon attack sound SPECIAL POWERS AIRCRAFTS: - [NOTRELEVANT] Now B3 Bomber (used to MOAB and AirForce Carpet Bomb) are stealthed - [NOTRELEVANT] Spectre Gunship healthpoint increased from 600 to 1000 - [IMPROVEMENT] Fixed USA A-10 Thunderbolt airplane damaged model, and also firing pivot angle - [NOTRELEVANT] A-10 Thunderbolt missiles now can't be lasered - - [NOTRELEVANT] A-10 Thunderbolt no longer reveal shroud along their way + - [MAYBE] A-10 Thunderbolt no longer reveal shroud along their way - [MAYBE] New model and updated textures for USA B-52 Stratofortress bomber plane - [IMPROVEMENT] Fixed USA B-52 bomber plane engine sound - - [NOTRELEVANT] New model and cameo for Spy Drone + - [MAYBE] New model and cameo for Spy Drone - [NOTRELEVANT] Spy Drone can be moved and no longer immobile after deployed! USA COMMAND CENTER: @@ -444,7 +444,7 @@ the list of known bugs and how to prevent them. If you encounter bugs that not l SUPPLY DROP ZONE: - [IMPROVEMENT] Supply Drop Zone Cargo Plane are no longer attackable, prevent the annoying "unit lost" report from EVA - - [NOTRELEVANT] Supply Drop Zone money now delivered in one crate and will show the money amount upon landing! + - [MAYBE] Supply Drop Zone money now delivered in one crate and will show the money amount upon landing! - [MAYBE] Fixed the bug where Supply Drop Zone crates did not delivered properly > No more stray supply crates that missed their landing spot > No more crate stealing from your enemies @@ -488,7 +488,7 @@ the list of known bugs and how to prevent them. If you encounter bugs that not l - [NOTRELEVANT] AirForce General Supply Center refund value changed from 400 to 450 due to the Chinook price change - [NOTRELEVANT] AirForce General Avenger build cost increased from 1600 to 1700 - [NOTRELEVANT] AirForce General Microwave Tank build cost increased from 800 to 900 - - [NOTRELEVANT] Fixed Airforce General Firebase that use wrong model at snowy-reallydamaged condition + - [IMPROVEMENT] Fixed Airforce General Firebase that use wrong model at snowy-reallydamaged condition - [NOTRELEVANT] Emergency Repair no longer available for AirForce General AIRFORCE GENERAL AIRCRAFTS: @@ -606,7 +606,7 @@ the list of known bugs and how to prevent them. If you encounter bugs that not l - [NOTRELEVANT] Superweapon General no longer have 3-level Spectre Gunship (now it's AirForce General exclusive) AURORA ALPHA: - - [NOTRELEVANT] Aurora Alpha now use the white skin with gray patterns (like in early version of Zero Hour) instead using the black + - [DONE] Aurora Alpha now use the white skin with gray patterns (like in early version of Zero Hour) instead using the black Hypersonic Aurora skin. - [NOTRELEVANT] Aurora Alpha weapon damage sightly reduced, but still more powerful than normal Aurora - [IMPROVEMENT] Fixed Aurora Alpha kill veterancy problem. Now they will be properly promoted when destroying enemies. @@ -772,7 +772,7 @@ the list of known bugs and how to prevent them. If you encounter bugs that not l - [IMPROVEMENT] Fixed Chinese Command Center radar upgrading animation that was cut off midway NUCLEAR REACTOR: - - [NOTRELEVANT] All Nuclear Reactors will not die because of their Overcharge ability. Overcharge ability will automatically turned off + - [MAYBE] All Nuclear Reactors will not die because of their Overcharge ability. Overcharge ability will automatically turned off on reactor's low healthpoint - [IMPROVEMENT] Optimized all Nuclear Reactor model codes. Damaged states smokes and fires appears at right positions - [MAYBE] Additional details for Nuclear Reactor to match its footprint @@ -1120,7 +1120,7 @@ the list of known bugs and how to prevent them. If you encounter bugs that not l > [MAYBE] Molotov flying speed increased > [IMPROVEMENT] Molotov inflicts fire damage - [IMPROVEMENT] Mob's rock bounces when hit the ground/target - - [NOTRELEVANT] Fixed the issue where Angry Mobs pistol weapon (before Arm The Mobs upgrade) didn't get benefit from AP Bullets upgrade + - [MAYBE] Fixed the issue where Angry Mobs pistol weapon (before Arm The Mobs upgrade) didn't get benefit from AP Bullets upgrade - [IMPROVEMENT] Fixed the bug where the mobs trying to move closer into the target when attacks instead firing from distance (hopefully) - [IMPROVEMENT] Mob members movement speed increased a bit and will not reduced when injured, so they can catch the squad leader faster @@ -2470,12 +2470,12 @@ Cameos: - [IMPROVEMENT] Improved and new ECM Tank cameo - [IMPROVEMENT] Fixed Listening Outpost cameo that have wrong radar dish, also missing deploy stand and front small radar dish - [IMPROVEMENT] Fixed Minigunner cameo that the Red Guard holds a machinegun instead a minigun -- [NOTRELEVANT] New cameos for Nuke General MiG and Helix +- [IMPROVEMENT] New cameos for Nuke General MiG and Helix - [IMPROVEMENT] Nuclear Battlemaster cameo no longer use normal Battlemaster on the picture -- [NOTRELEVANT] New cameo for Super Hacker +- [IMPROVEMENT] New cameo for Super Hacker - [IMPROVEMENT] Fixed the broken Chinese and GLA POW Truck cameos -- [NOTRELEVANT] New cameos for Tactical Nuke MiG and Patriotism upgrades -- [NOTRELEVANT] New cameo for Toxin Terrorist +- [IMPROVEMENT] New cameos for Tactical Nuke MiG and Patriotism upgrades +- [IMPROVEMENT] New cameo for Toxin Terrorist - [IMPROVEMENT] Fixed GLA Barracks cameo that missing the logo on the center ground - [IMPROVEMENT] Tunnel Network cameo no longer use Generals Beta version of Tunnel Network (that have smaller door and no defense gun) - [IMPROVEMENT] Fixed small error on Rebel cameo where the gun barrel was cropped @@ -2554,13 +2554,13 @@ Here are non-gameplay changes that were implemented in this mod - [NOTRELEVANT] The GUI menu color changed from blue to red - [IMPROVEMENT] OPTIONS menu expanded (thanks to DeeZire). Here is the contents: - > [NOTRELEVANT] Clock display + > [MAYBE] Clock display Don't play computer games too long! This will note you 'what time is it' on the match without return to the desktop > [IMPROVEMENT] Anti-Aliasing setting It already describe much. To set the level of anti-aliasing > [IMPROVEMENT] Replay Camera settings If the replays too annoying because it always follow the camera movement, try to turn it off here ;) - > [NOTRELEVANT] Scroll Anchor settings + > [MAYBE] Scroll Anchor settings Just show/hide the mouse when scrolling the monitor > [IMPROVEMENT] Language Filter setting Turn on/off the language filter on the online