Skip to content

Commit

Permalink
Rereview NOTRELEVANT tasks in in commy2 and nproject task lists (#252)
Browse files Browse the repository at this point in the history
Merging, so new PR's don't conflict as much.
  • Loading branch information
xezon authored Sep 9, 2021
1 parent 77e3308 commit 55edb41
Show file tree
Hide file tree
Showing 2 changed files with 22 additions and 22 deletions.
10 changes: 5 additions & 5 deletions Patch104pZH/Design/Tasks/commy2_tasks.txt
Original file line number Diff line number Diff line change
Expand Up @@ -15,7 +15,7 @@ https://github.com/commy2/zerohour/issues/219 [MAYBE][NPROJECT] Stinger Si
https://github.com/commy2/zerohour/issues/218 [NOTRELEVANT] Hackers Are Bad Late Game Eco
https://github.com/commy2/zerohour/issues/217 [DONE][NPROJECT] Scud Launchers Missing Upgrade Icon For AP Rockets
https://github.com/commy2/zerohour/issues/216 [IMPROVEMENT] Nationalism And Patriotism Don't Update For Garrisoned Units
https://github.com/commy2/zerohour/issues/215 [NOTRELEVANT] Nationalism And Patriotism Take Effect While Not Horded
https://github.com/commy2/zerohour/issues/215 [MAYBE] Nationalism And Patriotism Take Effect While Not Horded
https://github.com/commy2/zerohour/issues/210 [IMPROVEMENT][NPROJECT] Weapons And Animations Broken On HiDef Scud Launcher
https://github.com/commy2/zerohour/issues/209 [MAYBE][NPROJECT] Demo General Combat Bike With Demolitions Upgrade Deals Full Damage When Destroyed Without Terrorist
https://github.com/commy2/zerohour/issues/208 [MAYBE][NPROJECT] Demo General Terror Bike Damages Allies Before Demolitions Upgrade
Expand All @@ -38,7 +38,7 @@ https://github.com/commy2/zerohour/issues/192 [IMPROVEMENT][NPROJECT] Laser Turr
https://github.com/commy2/zerohour/issues/191 [IMPROVEMENT] Patriot Battery And Laser Turret Extended Range Exploit
https://github.com/commy2/zerohour/issues/190 [IMPROVEMENT] Black Lotus Seleced By Q-Shortcut
https://github.com/commy2/zerohour/issues/189 [DONE][NPROJECT] China Dozer Movement Behavior
https://github.com/commy2/zerohour/issues/188 [NOTRELEVANT][NPROJECT] Upgrading Mig Weapons Reduces Reload Time
https://github.com/commy2/zerohour/issues/188 [MAYBE][NPROJECT] Upgrading Mig Weapons Reduces Reload Time
https://github.com/commy2/zerohour/issues/187 [IMPROVEMENT][NPROJECT] Nuke Mig Tooltip Claims Unit Can Create Firestorms
https://github.com/commy2/zerohour/issues/186 [DONE][NPROJECT] Laser General Aurora Uses Tooltip From Microwave Tank
https://github.com/commy2/zerohour/issues/185 [IMPROVEMENT][NPROJECT] Fake Supply Stash Uses Portrait As Button
Expand Down Expand Up @@ -112,7 +112,7 @@ https://github.com/commy2/zerohour/issues/110 [IMPROVEMENT][NPROJECT] Anthrax Be
https://github.com/commy2/zerohour/issues/109 [IMPROVEMENT][NPROJECT] Some Helixes Missing Napalm Bomb Upgrade Icon
https://github.com/commy2/zerohour/issues/108 [IMPROVEMENT][NPROJECT] Chinook and Supply Center Upgrade Icons
https://github.com/commy2/zerohour/issues/107 [IMPROVEMENT][NPROJECT] Pilots Have Misleading Upgrade Icons
https://github.com/commy2/zerohour/issues/106 [NOTRELEVANT][NPROJECT] Cargo Planes With Countermeasures Are Missing Hit Effects
https://github.com/commy2/zerohour/issues/106 [IMPROVEMENT][NPROJECT] Cargo Planes With Countermeasures Are Missing Hit Effects
https://github.com/commy2/zerohour/issues/105 [DONE][NPROJECT] Some American And Chinese Units Use GLA Death Scream When Gamma Poisoned
https://github.com/commy2/zerohour/issues/104 [IMPROVEMENT][NPROJECT] China Command Center Missing Radar Upgrade Icon
https://github.com/commy2/zerohour/issues/103 [IMPROVEMENT][NPROJECT] Some Special Power Buttons Disappear From Command Center After Mines Upgrade
Expand All @@ -130,10 +130,10 @@ https://github.com/commy2/zerohour/issues/92 [REJECTED][NPROJECT] Speaker To
https://github.com/commy2/zerohour/issues/91 [MAYBE] Flashbangs Can Clear Mines
https://github.com/commy2/zerohour/issues/90 [NOTRELEVANT][NPROJECT] Jarmen Kell Can Snipe Landed Chinooks And Helixes
https://github.com/commy2/zerohour/issues/89 [NONE][NPROJECT] Non-Vanilla USA Fire Bases Use Patriot Sound Effect
https://github.com/commy2/zerohour/issues/88 [NOTRELEVANT][NPROJECT] Air Force General Chinook And Combat Chinook Have Different PDL Scan Ranges
https://github.com/commy2/zerohour/issues/88 [MAYBE][NPROJECT] Air Force General Chinook And Combat Chinook Have Different PDL Scan Ranges
https://github.com/commy2/zerohour/issues/87 [IMPROVEMENT][NPROJECT] Some Chinooks Collect Slower Than Others
https://github.com/commy2/zerohour/issues/86 [NOTRELEVANT][NPROJECT] Boss King Raptor Inconsistencies
https://github.com/commy2/zerohour/issues/85 [NOTRELEVANT][NPROJECT] King Raptor Missing Armor Bonus From Countermeasures Upgrade
https://github.com/commy2/zerohour/issues/85 [MAYBE][NPROJECT] King Raptor Missing Armor Bonus From Countermeasures Upgrade
https://github.com/commy2/zerohour/issues/84 [MAYBE] Air Force General MOAB B2-Bomber Lacks Point Defense Laser
https://github.com/commy2/zerohour/issues/83 [MAYBE] Some Airplane Countermeasures Evasion Rates Are 50% Instead Of 30%
https://github.com/commy2/zerohour/issues/82 [?] B2 Carpet Bomber Has Extremely Tight Turn Radius
Expand Down
34 changes: 17 additions & 17 deletions Patch104pZH/Design/Tasks/nproject_tasks.txt
Original file line number Diff line number Diff line change
Expand Up @@ -175,9 +175,9 @@ the list of known bugs and how to prevent them. If you encounter bugs that not l
2.0 Global Faction Changes
---------------------------
- [NOTRELEVANT] The production speed when low power are now constant at 80% of normal speed
- [NOTRELEVANT] All factions Cargo Planes now have equal stats
- [MAYBE] All factions Cargo Planes now have equal stats
- [IMPROVEMENT] Fixed the Cargo Plane propeller texture error that have small thin gray lines
- [NOTRELEVANT] Standardized unit transport size. Like an Overlord that needs more transport slot than a Technical
- [MAYBE] Standardized unit transport size. Like an Overlord that needs more transport slot than a Technical
- [IMPROVEMENT] Fixed the issues with firing elevation limit. Now both tanks and artillery can attack very high/low targets alike
Reason: Certain maps have topology which can force units to path around to reach their targets, even if it is within reach of their weapon.
- [NOTRELEVANT] Tank armor received damage from INFANTRY_MISSILE reduced from 100% to 85%
Expand Down Expand Up @@ -257,7 +257,7 @@ the list of known bugs and how to prevent them. If you encounter bugs that not l
- [MAYBE] Added minimum attack range to Missile Defender normal weapon to match Tank Hunter and RPG Trooper weapons (laser lock weapon is unaffected)
Reason: Missile Defenders will not damage themselves anymore. May affect instances where Rockvees are rammed and they may be unable to retaliate.
- [NOTRELEVANT] Missile Defender normal attack rockets fuel time rebalanced to match their other factions counterparts (RPG and Tank Hunter)
- [NOTRELEVANT] Missile Defender skin changed back to blue from green. This have been applied in original Generals, but removed in
- [MAYBE] Missile Defender skin changed back to blue from green. This have been applied in original Generals, but removed in
Zero Hour

PATHFINDER:
Expand Down Expand Up @@ -375,17 +375,17 @@ the list of known bugs and how to prevent them. If you encounter bugs that not l
- [IMPROVEMENT] Improved Nighthawk missile movements so they will no longer scatter their attacks
- [IMPROVEMENT] Nighthawk now has aim tolerance so they don't need to aim exactly straight toward the target when attacking
- [NOTRELEVANT] Bunker Buster upgrade cost increased from 1500 to 1800
- [NOTRELEVANT] New Nighthawk weapon attack sound
- [MAYBE] New Nighthawk weapon attack sound

SPECIAL POWERS AIRCRAFTS:
- [NOTRELEVANT] Now B3 Bomber (used to MOAB and AirForce Carpet Bomb) are stealthed
- [NOTRELEVANT] Spectre Gunship healthpoint increased from 600 to 1000
- [IMPROVEMENT] Fixed USA A-10 Thunderbolt airplane damaged model, and also firing pivot angle
- [NOTRELEVANT] A-10 Thunderbolt missiles now can't be lasered
- [NOTRELEVANT] A-10 Thunderbolt no longer reveal shroud along their way
- [MAYBE] A-10 Thunderbolt no longer reveal shroud along their way
- [MAYBE] New model and updated textures for USA B-52 Stratofortress bomber plane
- [IMPROVEMENT] Fixed USA B-52 bomber plane engine sound
- [NOTRELEVANT] New model and cameo for Spy Drone
- [MAYBE] New model and cameo for Spy Drone
- [NOTRELEVANT] Spy Drone can be moved and no longer immobile after deployed!

USA COMMAND CENTER:
Expand Down Expand Up @@ -444,7 +444,7 @@ the list of known bugs and how to prevent them. If you encounter bugs that not l

SUPPLY DROP ZONE:
- [IMPROVEMENT] Supply Drop Zone Cargo Plane are no longer attackable, prevent the annoying "unit lost" report from EVA
- [NOTRELEVANT] Supply Drop Zone money now delivered in one crate and will show the money amount upon landing!
- [MAYBE] Supply Drop Zone money now delivered in one crate and will show the money amount upon landing!
- [MAYBE] Fixed the bug where Supply Drop Zone crates did not delivered properly
> No more stray supply crates that missed their landing spot
> No more crate stealing from your enemies
Expand Down Expand Up @@ -488,7 +488,7 @@ the list of known bugs and how to prevent them. If you encounter bugs that not l
- [NOTRELEVANT] AirForce General Supply Center refund value changed from 400 to 450 due to the Chinook price change
- [NOTRELEVANT] AirForce General Avenger build cost increased from 1600 to 1700
- [NOTRELEVANT] AirForce General Microwave Tank build cost increased from 800 to 900
- [NOTRELEVANT] Fixed Airforce General Firebase that use wrong model at snowy-reallydamaged condition
- [IMPROVEMENT] Fixed Airforce General Firebase that use wrong model at snowy-reallydamaged condition
- [NOTRELEVANT] Emergency Repair no longer available for AirForce General

AIRFORCE GENERAL AIRCRAFTS:
Expand Down Expand Up @@ -606,7 +606,7 @@ the list of known bugs and how to prevent them. If you encounter bugs that not l
- [NOTRELEVANT] Superweapon General no longer have 3-level Spectre Gunship (now it's AirForce General exclusive)

AURORA ALPHA:
- [NOTRELEVANT] Aurora Alpha now use the white skin with gray patterns (like in early version of Zero Hour) instead using the black
- [DONE] Aurora Alpha now use the white skin with gray patterns (like in early version of Zero Hour) instead using the black
Hypersonic Aurora skin.
- [NOTRELEVANT] Aurora Alpha weapon damage sightly reduced, but still more powerful than normal Aurora
- [IMPROVEMENT] Fixed Aurora Alpha kill veterancy problem. Now they will be properly promoted when destroying enemies.
Expand Down Expand Up @@ -772,7 +772,7 @@ the list of known bugs and how to prevent them. If you encounter bugs that not l
- [IMPROVEMENT] Fixed Chinese Command Center radar upgrading animation that was cut off midway

NUCLEAR REACTOR:
- [NOTRELEVANT] All Nuclear Reactors will not die because of their Overcharge ability. Overcharge ability will automatically turned off
- [MAYBE] All Nuclear Reactors will not die because of their Overcharge ability. Overcharge ability will automatically turned off
on reactor's low healthpoint
- [IMPROVEMENT] Optimized all Nuclear Reactor model codes. Damaged states smokes and fires appears at right positions
- [MAYBE] Additional details for Nuclear Reactor to match its footprint
Expand Down Expand Up @@ -1120,7 +1120,7 @@ the list of known bugs and how to prevent them. If you encounter bugs that not l
> [MAYBE] Molotov flying speed increased
> [IMPROVEMENT] Molotov inflicts fire damage
- [IMPROVEMENT] Mob's rock bounces when hit the ground/target
- [NOTRELEVANT] Fixed the issue where Angry Mobs pistol weapon (before Arm The Mobs upgrade) didn't get benefit from AP Bullets upgrade
- [MAYBE] Fixed the issue where Angry Mobs pistol weapon (before Arm The Mobs upgrade) didn't get benefit from AP Bullets upgrade
- [IMPROVEMENT] Fixed the bug where the mobs trying to move closer into the target when attacks instead firing from distance (hopefully)
- [IMPROVEMENT] Mob members movement speed increased a bit and will not reduced when injured, so they can catch the squad leader faster

Expand Down Expand Up @@ -2470,12 +2470,12 @@ Cameos:
- [IMPROVEMENT] Improved and new ECM Tank cameo
- [IMPROVEMENT] Fixed Listening Outpost cameo that have wrong radar dish, also missing deploy stand and front small radar dish
- [IMPROVEMENT] Fixed Minigunner cameo that the Red Guard holds a machinegun instead a minigun
- [NOTRELEVANT] New cameos for Nuke General MiG and Helix
- [IMPROVEMENT] New cameos for Nuke General MiG and Helix
- [IMPROVEMENT] Nuclear Battlemaster cameo no longer use normal Battlemaster on the picture
- [NOTRELEVANT] New cameo for Super Hacker
- [IMPROVEMENT] New cameo for Super Hacker
- [IMPROVEMENT] Fixed the broken Chinese and GLA POW Truck cameos
- [NOTRELEVANT] New cameos for Tactical Nuke MiG and Patriotism upgrades
- [NOTRELEVANT] New cameo for Toxin Terrorist
- [IMPROVEMENT] New cameos for Tactical Nuke MiG and Patriotism upgrades
- [IMPROVEMENT] New cameo for Toxin Terrorist
- [IMPROVEMENT] Fixed GLA Barracks cameo that missing the logo on the center ground
- [IMPROVEMENT] Tunnel Network cameo no longer use Generals Beta version of Tunnel Network (that have smaller door and no defense gun)
- [IMPROVEMENT] Fixed small error on Rebel cameo where the gun barrel was cropped
Expand Down Expand Up @@ -2554,13 +2554,13 @@ Here are non-gameplay changes that were implemented in this mod

- [NOTRELEVANT] The GUI menu color changed from blue to red
- [IMPROVEMENT] OPTIONS menu expanded (thanks to DeeZire). Here is the contents:
> [NOTRELEVANT] Clock display
> [MAYBE] Clock display
Don't play computer games too long! This will note you 'what time is it' on the match without return to the desktop
> [IMPROVEMENT] Anti-Aliasing setting
It already describe much. To set the level of anti-aliasing
> [IMPROVEMENT] Replay Camera settings
If the replays too annoying because it always follow the camera movement, try to turn it off here ;)
> [NOTRELEVANT] Scroll Anchor settings
> [MAYBE] Scroll Anchor settings
Just show/hide the mouse when scrolling the monitor
> [IMPROVEMENT] Language Filter setting
Turn on/off the language filter on the online
Expand Down

0 comments on commit 55edb41

Please sign in to comment.