diff --git a/Patch104pZH/Design/Tasks/commy2_tasks.txt b/Patch104pZH/Design/Tasks/commy2_tasks.txt index 0288f5013..81a9afec9 100644 --- a/Patch104pZH/Design/Tasks/commy2_tasks.txt +++ b/Patch104pZH/Design/Tasks/commy2_tasks.txt @@ -52,7 +52,7 @@ https://github.com/commy2/zerohour/issues/178 [IMPROVEMENT][NPROJECT] Jarmen Kel https://github.com/commy2/zerohour/issues/177 [DONE][NPROJECT] Demo General Rebel Lacks Voice Line When Targetting Building With Booby Trap https://github.com/commy2/zerohour/issues/176 [IMPROVEMENT] Stinger Site Automatically Engages Buildings https://github.com/commy2/zerohour/issues/175 [IMPROVEMENT][NPROJECT] Stinger Site Lacks Muzzle Flash And Recoil Animation When Targeting Airborne Targets -https://github.com/commy2/zerohour/issues/174 [IMPROVEMENT] Stinger Site Can Double Fire +https://github.com/commy2/zerohour/issues/174 [DONE] Stinger Site Can Double Fire https://github.com/commy2/zerohour/issues/173 [DONE] Humvee Without TOW Missiles Upgrade Freezes When Attack Moving Into Airborne Targets https://github.com/commy2/zerohour/issues/172 [DONE] Extended Range Exploit https://github.com/commy2/zerohour/issues/163 [DONE][NPROJECT] Destroyed Heroic Toxin Tractor Creates Green Poison Cloud Without Anthrax Beta Upgrade diff --git a/Patch104pZH/GameFilesEdited/Data/INI/Object/ChemicalGeneral.ini b/Patch104pZH/GameFilesEdited/Data/INI/Object/ChemicalGeneral.ini index 9de2a3163..5cac8fe5d 100644 --- a/Patch104pZH/GameFilesEdited/Data/INI/Object/ChemicalGeneral.ini +++ b/Patch104pZH/GameFilesEdited/Data/INI/Object/ChemicalGeneral.ini @@ -12621,6 +12621,7 @@ Object Chem_GLAInfantryStingerSoldier AutoChooseSources = PRIMARY FROM_PLAYER FROM_AI FROM_SCRIPT Weapon = SECONDARY Chem_StingerMissileWeaponAirBeta PreferredAgainst = SECONDARY BALLISTIC_MISSILE AIRCRAFT + ShareWeaponReloadTime = Yes ; Patch104p @bugfix commy2 11/09/2021 Fix double firing against ground and air targets. End WeaponSet Conditions = PLAYER_UPGRADE @@ -12628,6 +12629,7 @@ Object Chem_GLAInfantryStingerSoldier AutoChooseSources = PRIMARY FROM_PLAYER FROM_AI FROM_SCRIPT Weapon = SECONDARY Chem_StingerMissileWeaponAirGamma PreferredAgainst = SECONDARY BALLISTIC_MISSILE AIRCRAFT + ShareWeaponReloadTime = Yes ; Patch104p @bugfix commy2 11/09/2021 Fix double firing against ground and air targets. End ArmorSet Conditions = None diff --git a/Patch104pZH/GameFilesEdited/Data/INI/Object/DemoGeneral.ini b/Patch104pZH/GameFilesEdited/Data/INI/Object/DemoGeneral.ini index e99469e0a..16c6227c1 100644 --- a/Patch104pZH/GameFilesEdited/Data/INI/Object/DemoGeneral.ini +++ b/Patch104pZH/GameFilesEdited/Data/INI/Object/DemoGeneral.ini @@ -13140,6 +13140,7 @@ Object Demo_GLAInfantryStingerSoldier AutoChooseSources = PRIMARY FROM_PLAYER FROM_AI FROM_SCRIPT Weapon = SECONDARY StingerMissileWeaponAir PreferredAgainst = SECONDARY BALLISTIC_MISSILE AIRCRAFT + ShareWeaponReloadTime = Yes ; Patch104p @bugfix commy2 11/09/2021 Fix double firing against ground and air targets. Weapon = TERTIARY TerroristSuicideNotARealWeapon AutoChooseSources = TERTIARY NONE End diff --git a/Patch104pZH/GameFilesEdited/Data/INI/Object/GC_Chem_GLAUnits.ini b/Patch104pZH/GameFilesEdited/Data/INI/Object/GC_Chem_GLAUnits.ini index d799bb84f..b093094b7 100644 --- a/Patch104pZH/GameFilesEdited/Data/INI/Object/GC_Chem_GLAUnits.ini +++ b/Patch104pZH/GameFilesEdited/Data/INI/Object/GC_Chem_GLAUnits.ini @@ -185,6 +185,7 @@ Object GC_Chem_GLAInfantryStingerSoldier AutoChooseSources = PRIMARY FROM_PLAYER FROM_AI FROM_SCRIPT Weapon = SECONDARY GC_Chem_StingerMissileWeaponAirBeta PreferredAgainst = SECONDARY BALLISTIC_MISSILE AIRCRAFT + ShareWeaponReloadTime = Yes ; Patch104p @bugfix commy2 11/09/2021 Fix double firing against ground and air targets. End WeaponSet Conditions = PLAYER_UPGRADE @@ -192,6 +193,7 @@ Object GC_Chem_GLAInfantryStingerSoldier AutoChooseSources = PRIMARY FROM_PLAYER FROM_AI FROM_SCRIPT Weapon = SECONDARY GC_Chem_StingerMissileWeaponAirGamma PreferredAgainst = SECONDARY BALLISTIC_MISSILE AIRCRAFT + ShareWeaponReloadTime = Yes ; Patch104p @bugfix commy2 11/09/2021 Fix double firing against ground and air targets. End ArmorSet Conditions = None diff --git a/Patch104pZH/GameFilesEdited/Data/INI/Object/GC_Slth_GLAUnits.ini b/Patch104pZH/GameFilesEdited/Data/INI/Object/GC_Slth_GLAUnits.ini index 439ff0795..afa535ee9 100644 --- a/Patch104pZH/GameFilesEdited/Data/INI/Object/GC_Slth_GLAUnits.ini +++ b/Patch104pZH/GameFilesEdited/Data/INI/Object/GC_Slth_GLAUnits.ini @@ -521,6 +521,7 @@ Object GC_Slth_GLAInfantryStingerSoldier AutoChooseSources = PRIMARY FROM_PLAYER FROM_AI FROM_SCRIPT Weapon = SECONDARY StingerMissileWeaponAir PreferredAgainst = SECONDARY BALLISTIC_MISSILE AIRCRAFT + ShareWeaponReloadTime = Yes ; Patch104p @bugfix commy2 11/09/2021 Fix double firing against ground and air targets. End ArmorSet Conditions = None diff --git a/Patch104pZH/GameFilesEdited/Data/INI/Object/GLAInfantry.ini b/Patch104pZH/GameFilesEdited/Data/INI/Object/GLAInfantry.ini index 11d145ca7..ec0d295d7 100644 --- a/Patch104pZH/GameFilesEdited/Data/INI/Object/GLAInfantry.ini +++ b/Patch104pZH/GameFilesEdited/Data/INI/Object/GLAInfantry.ini @@ -1057,6 +1057,7 @@ Object GLAInfantryStingerSoldier AutoChooseSources = PRIMARY FROM_PLAYER FROM_AI FROM_SCRIPT Weapon = SECONDARY StingerMissileWeaponAir PreferredAgainst = SECONDARY BALLISTIC_MISSILE AIRCRAFT + ShareWeaponReloadTime = Yes ; Patch104p @bugfix commy2 11/09/2021 Fix double firing against ground and air targets. End ArmorSet Conditions = None diff --git a/Patch104pZH/GameFilesEdited/Data/INI/Object/StealthGeneral.ini b/Patch104pZH/GameFilesEdited/Data/INI/Object/StealthGeneral.ini index f35c7ab9c..4ffa832bb 100644 --- a/Patch104pZH/GameFilesEdited/Data/INI/Object/StealthGeneral.ini +++ b/Patch104pZH/GameFilesEdited/Data/INI/Object/StealthGeneral.ini @@ -13649,6 +13649,7 @@ Object Slth_GLAInfantryStingerSoldier AutoChooseSources = PRIMARY FROM_PLAYER FROM_AI FROM_SCRIPT Weapon = SECONDARY StingerMissileWeaponAir PreferredAgainst = SECONDARY BALLISTIC_MISSILE AIRCRAFT + ShareWeaponReloadTime = Yes ; Patch104p @bugfix commy2 11/09/2021 Fix double firing against ground and air targets. End ArmorSet Conditions = None