From 2d73132850a978fab95168cc4cf38c8d87525fe8 Mon Sep 17 00:00:00 2001 From: commy2 Date: Sat, 16 Oct 2021 15:01:56 +0200 Subject: [PATCH] Change: Let Saboteurs Enter Supply Drop Zones And Black Markets (Steal $1000) (#547) --- .../Data/INI/Object/ChemicalGeneral.ini | 5 ++++- .../Data/INI/Object/DemoGeneral.ini | 16 +++++++++++----- .../Data/INI/Object/FactionBuilding.ini | 5 ++++- .../Data/INI/Object/GC_Chem_GLABuildings.ini | 5 ++++- .../Data/INI/Object/GC_Slth_GLABuildings.ini | 5 ++++- .../Data/INI/Object/GLAInfantry.ini | 11 +++++++---- .../Data/INI/Object/StealthGeneral.ini | 16 +++++++++++----- 7 files changed, 45 insertions(+), 18 deletions(-) diff --git a/Patch104pZH/GameFilesEdited/Data/INI/Object/ChemicalGeneral.ini b/Patch104pZH/GameFilesEdited/Data/INI/Object/ChemicalGeneral.ini index 5a5fefd99..2aabe6a81 100644 --- a/Patch104pZH/GameFilesEdited/Data/INI/Object/ChemicalGeneral.ini +++ b/Patch104pZH/GameFilesEdited/Data/INI/Object/ChemicalGeneral.ini @@ -2468,7 +2468,10 @@ Object Chem_GLABlackMarket ; *** ENGINEERING Parameters *** RadarPriority = STRUCTURE - KindOf = PRELOAD STRUCTURE SELECTABLE IMMOBILE CAPTURABLE FS_TECHNOLOGY MP_COUNT_FOR_VICTORY SCORE_CREATE FS_BLACK_MARKET + + ; Patch104p @bugfix 10/10/2021 Add FS_SUPPLY_DROPZONE to let Saboteurs enter the building and steal cash. + + KindOf = PRELOAD STRUCTURE SELECTABLE IMMOBILE CAPTURABLE FS_TECHNOLOGY MP_COUNT_FOR_VICTORY SCORE_CREATE FS_BLACK_MARKET FS_SUPPLY_DROPZONE Body = StructureBody ModuleTag_04 MaxHealth = 1000.0 InitialHealth = 1000.0 diff --git a/Patch104pZH/GameFilesEdited/Data/INI/Object/DemoGeneral.ini b/Patch104pZH/GameFilesEdited/Data/INI/Object/DemoGeneral.ini index 889e62df1..eea8ca257 100644 --- a/Patch104pZH/GameFilesEdited/Data/INI/Object/DemoGeneral.ini +++ b/Patch104pZH/GameFilesEdited/Data/INI/Object/DemoGeneral.ini @@ -2601,7 +2601,10 @@ Object Demo_GLABlackMarket ; *** ENGINEERING Parameters *** RadarPriority = STRUCTURE - KindOf = PRELOAD STRUCTURE SELECTABLE IMMOBILE CAPTURABLE FS_TECHNOLOGY MP_COUNT_FOR_VICTORY SCORE_CREATE FS_BLACK_MARKET + + ; Patch104p @bugfix 10/10/2021 Add FS_SUPPLY_DROPZONE to let Saboteurs enter the building and steal cash. + + KindOf = PRELOAD STRUCTURE SELECTABLE IMMOBILE CAPTURABLE FS_TECHNOLOGY MP_COUNT_FOR_VICTORY SCORE_CREATE FS_BLACK_MARKET FS_SUPPLY_DROPZONE Body = StructureBody ModuleTag_04 MaxHealth = 1000.0 InitialHealth = 1000.0 @@ -16280,10 +16283,13 @@ Object Demo_GLAInfantrySaboteur BuildingPickup = Yes SabotagePowerDuration = 30000 End - ;Behavior = SabotageSupplyDropzoneCrateCollide SabotageTag_02 - ; BuildingPickup = Yes - ; StealCashAmount = 800 - ;End + + ; Patch104p @bugfix commy2 10/10/2021 Add ability to enter Supply Drop Zones and Black Markets. + + Behavior = SabotageSupplyDropzoneCrateCollide SabotageTag_02 + BuildingPickup = Yes + StealCashAmount = 1000 + End Behavior = SabotageSuperweaponCrateCollide SabotageTag_03 BuildingPickup = Yes End diff --git a/Patch104pZH/GameFilesEdited/Data/INI/Object/FactionBuilding.ini b/Patch104pZH/GameFilesEdited/Data/INI/Object/FactionBuilding.ini index 88ff60adf..192080760 100644 --- a/Patch104pZH/GameFilesEdited/Data/INI/Object/FactionBuilding.ini +++ b/Patch104pZH/GameFilesEdited/Data/INI/Object/FactionBuilding.ini @@ -10325,7 +10325,10 @@ Object GLABlackMarket ; *** ENGINEERING Parameters *** RadarPriority = STRUCTURE - KindOf = PRELOAD STRUCTURE SELECTABLE IMMOBILE CAPTURABLE FS_TECHNOLOGY MP_COUNT_FOR_VICTORY SCORE_CREATE FS_BLACK_MARKET + + ; Patch104p @bugfix 10/10/2021 Add FS_SUPPLY_DROPZONE to let Saboteurs enter the building and steal cash. + + KindOf = PRELOAD STRUCTURE SELECTABLE IMMOBILE CAPTURABLE FS_TECHNOLOGY MP_COUNT_FOR_VICTORY SCORE_CREATE FS_BLACK_MARKET FS_SUPPLY_DROPZONE Body = StructureBody ModuleTag_04 MaxHealth = 1000.0 InitialHealth = 1000.0 diff --git a/Patch104pZH/GameFilesEdited/Data/INI/Object/GC_Chem_GLABuildings.ini b/Patch104pZH/GameFilesEdited/Data/INI/Object/GC_Chem_GLABuildings.ini index acd442fe5..50beefe8b 100644 --- a/Patch104pZH/GameFilesEdited/Data/INI/Object/GC_Chem_GLABuildings.ini +++ b/Patch104pZH/GameFilesEdited/Data/INI/Object/GC_Chem_GLABuildings.ini @@ -5804,7 +5804,10 @@ Object GC_Chem_GLABlackMarket ; *** ENGINEERING Parameters *** RadarPriority = STRUCTURE - KindOf = PRELOAD STRUCTURE SELECTABLE IMMOBILE CAPTURABLE FS_TECHNOLOGY MP_COUNT_FOR_VICTORY SCORE_CREATE FS_BLACK_MARKET + + ; Patch104p @bugfix 10/10/2021 Add FS_SUPPLY_DROPZONE to let Saboteurs enter the building and steal cash. + + KindOf = PRELOAD STRUCTURE SELECTABLE IMMOBILE CAPTURABLE FS_TECHNOLOGY MP_COUNT_FOR_VICTORY SCORE_CREATE FS_BLACK_MARKET FS_SUPPLY_DROPZONE Body = StructureBody ModuleTag_04 MaxHealth = 1000.0 InitialHealth = 1000.0 diff --git a/Patch104pZH/GameFilesEdited/Data/INI/Object/GC_Slth_GLABuildings.ini b/Patch104pZH/GameFilesEdited/Data/INI/Object/GC_Slth_GLABuildings.ini index 684e92b3a..8f9a11562 100644 --- a/Patch104pZH/GameFilesEdited/Data/INI/Object/GC_Slth_GLABuildings.ini +++ b/Patch104pZH/GameFilesEdited/Data/INI/Object/GC_Slth_GLABuildings.ini @@ -5851,7 +5851,10 @@ Object GC_Slth_GLABlackMarket ; *** ENGINEERING Parameters *** RadarPriority = STRUCTURE - KindOf = PRELOAD STRUCTURE SELECTABLE IMMOBILE CAPTURABLE FS_TECHNOLOGY MP_COUNT_FOR_VICTORY SCORE_CREATE FS_BLACK_MARKET + + ; Patch104p @bugfix 10/10/2021 Add FS_SUPPLY_DROPZONE to let Saboteurs enter the building and steal cash. + + KindOf = PRELOAD STRUCTURE SELECTABLE IMMOBILE CAPTURABLE FS_TECHNOLOGY MP_COUNT_FOR_VICTORY SCORE_CREATE FS_BLACK_MARKET FS_SUPPLY_DROPZONE Body = StructureBody ModuleTag_04 MaxHealth = 1000.0 InitialHealth = 1000.0 diff --git a/Patch104pZH/GameFilesEdited/Data/INI/Object/GLAInfantry.ini b/Patch104pZH/GameFilesEdited/Data/INI/Object/GLAInfantry.ini index 91743b48e..6db2a33a7 100644 --- a/Patch104pZH/GameFilesEdited/Data/INI/Object/GLAInfantry.ini +++ b/Patch104pZH/GameFilesEdited/Data/INI/Object/GLAInfantry.ini @@ -4035,10 +4035,13 @@ Object GLAInfantrySaboteur BuildingPickup = Yes SabotagePowerDuration = 30000 End - ;Behavior = SabotageSupplyDropzoneCrateCollide SabotageTag_02 - ; BuildingPickup = Yes - ; StealCashAmount = 800 - ;End + + ; Patch104p @bugfix commy2 10/10/2021 Add ability to enter Supply Drop Zones and Black Markets. Prevents ability to tell apart fake and real Black Markets by cursor. + + Behavior = SabotageSupplyDropzoneCrateCollide SabotageTag_02 + BuildingPickup = Yes + StealCashAmount = 1000 + End Behavior = SabotageSuperweaponCrateCollide SabotageTag_03 BuildingPickup = Yes End diff --git a/Patch104pZH/GameFilesEdited/Data/INI/Object/StealthGeneral.ini b/Patch104pZH/GameFilesEdited/Data/INI/Object/StealthGeneral.ini index 6fc7ec82e..af64ce695 100644 --- a/Patch104pZH/GameFilesEdited/Data/INI/Object/StealthGeneral.ini +++ b/Patch104pZH/GameFilesEdited/Data/INI/Object/StealthGeneral.ini @@ -2487,7 +2487,10 @@ Object Slth_GLABlackMarket ; *** ENGINEERING Parameters *** RadarPriority = STRUCTURE - KindOf = PRELOAD STRUCTURE SELECTABLE IMMOBILE CAPTURABLE FS_TECHNOLOGY MP_COUNT_FOR_VICTORY SCORE_CREATE FS_BLACK_MARKET + + ; Patch104p @bugfix 10/10/2021 Add FS_SUPPLY_DROPZONE to let Saboteurs enter the building and steal cash. + + KindOf = PRELOAD STRUCTURE SELECTABLE IMMOBILE CAPTURABLE FS_TECHNOLOGY MP_COUNT_FOR_VICTORY SCORE_CREATE FS_BLACK_MARKET FS_SUPPLY_DROPZONE Body = StructureBody ModuleTag_04 MaxHealth = 1000.0 InitialHealth = 1000.0 @@ -16583,10 +16586,13 @@ Object Slth_GLAInfantrySaboteur BuildingPickup = Yes SabotagePowerDuration = 30000 End - ;Behavior = SabotageSupplyDropzoneCrateCollide SabotageTag_02 - ; BuildingPickup = Yes - ; StealCashAmount = 800 - ;End + + ; Patch104p @bugfix commy2 10/10/2021 Add ability to enter Supply Drop Zones and Black Markets. + + Behavior = SabotageSupplyDropzoneCrateCollide SabotageTag_02 + BuildingPickup = Yes + StealCashAmount = 1000 + End Behavior = SabotageSuperweaponCrateCollide SabotageTag_03 BuildingPickup = Yes End