From 1323a3e39650a7c95a820b0e015e7bf678b21047 Mon Sep 17 00:00:00 2001 From: commy2 Date: Sun, 7 Aug 2022 10:31:36 +0200 Subject: [PATCH] Update Personal Tasks (#849) --- Patch104pZH/Design/Tasks/commy2_tasks.txt | 56 +++++++++++------------ 1 file changed, 28 insertions(+), 28 deletions(-) diff --git a/Patch104pZH/Design/Tasks/commy2_tasks.txt b/Patch104pZH/Design/Tasks/commy2_tasks.txt index c61162c31..c656cdfea 100644 --- a/Patch104pZH/Design/Tasks/commy2_tasks.txt +++ b/Patch104pZH/Design/Tasks/commy2_tasks.txt @@ -14,15 +14,15 @@ https://github.com/commy2/zerohour/issues/220 [DONE][NPROJEC!] Units Some https://github.com/commy2/zerohour/issues/219 [MAYBE][NPROJECT] Stinger Site Does Not Benefit From AP Rockets When Engaging Airborne Targets https://github.com/commy2/zerohour/issues/218 [NOTRELEVANT] Hackers Are Bad Late Game Eco https://github.com/commy2/zerohour/issues/217 [DONE][NPROJEC!] Scud Launchers Missing Upgrade Icon For AP Rockets -https://github.com/commy2/zerohour/issues/216 [IMPROVEMENT] Nationalism And Patriotism Don't Update For Garrisoned Units -https://github.com/commy2/zerohour/issues/215 [MAYBE] Nationalism And Patriotism Take Effect While Not Horded +https://github.com/commy2/zerohour/issues/216 [WONTFIX] Nationalism And Patriotism Don't Update For Garrisoned Units +https://github.com/commy2/zerohour/issues/215 [WONTFIX] Nationalism And Patriotism Take Effect While Not Horded https://github.com/commy2/zerohour/issues/210 [DONE][NPROJEC!] Weapons And Animations Broken On HiDef Scud Launcher https://github.com/commy2/zerohour/issues/209 [MAYBE][NPROJECT] Demo General Combat Bike With Demolitions Upgrade Deals Full Damage When Destroyed Without Terrorist -https://github.com/commy2/zerohour/issues/208 [MAYBE][NPROJECT] Demo General Terror Bike Damages Allies Before Demolitions Upgrade +https://github.com/commy2/zerohour/issues/208 [DONE][NPROJECT] Demo General Terror Bike Damages Allies Before Demolitions Upgrade https://github.com/commy2/zerohour/issues/207 [DONE][NPROJEC!] Demo General Terrorist On Bike Missing Red Smoke Effect After Demolitions Upgrade https://github.com/commy2/zerohour/issues/206 [MAYBE] Combat Chinook Moves Very Close To Target When Passengers Are Ordered To Attack https://github.com/commy2/zerohour/issues/205 [DONE] Listening Outpost Damaged Smoke Effect Sticks After Repair -https://github.com/commy2/zerohour/issues/204 [MAYBE] Fire Base Cannot Order Passengers To Attack Airborne Targets +https://github.com/commy2/zerohour/issues/204 [WONTFIX] Fire Base Cannot Order Passengers To Attack Airborne Targets https://github.com/commy2/zerohour/issues/203 [MAYBE][NPROJECT] Overlord With Bunker Cannot Order Passengers To Attack Airborne Targets https://github.com/commy2/zerohour/issues/202 [MAYBE][NPROJECT] Helix With Bunker Cannot Order Passengers To Attack Airborne Targets https://github.com/commy2/zerohour/issues/201 [NOTRELEVANT][NPROJECT] Fire Bases Require A Power Plant Despite Not Requiring Power @@ -35,11 +35,11 @@ https://github.com/commy2/zerohour/issues/195 [DONE] Nuke Canno https://github.com/commy2/zerohour/issues/194 [DONE][NPROJEC!] Patriot Batteries And Laser Turrets Lag When Assisting https://github.com/commy2/zerohour/issues/193 [DONE][NPROJEC!] Laser Turret Uses Different Laser Model And Sound When Assisting Or Engaging Airborne Targets https://github.com/commy2/zerohour/issues/192 [DONE][NPROJECT] Laser Turret Has 1 Extra Shot When Assisting Or Engaging Airborne Targets Than Intended -https://github.com/commy2/zerohour/issues/191 [IMPROVEMENT] Patriot Battery And Laser Turret Extended Range Exploit -https://github.com/commy2/zerohour/issues/190 [IMPROVEMENT] Black Lotus Seleced By Q-Shortcut +https://github.com/commy2/zerohour/issues/191 [WONTFIX] Patriot Battery And Laser Turret Extended Range Exploit +https://github.com/commy2/zerohour/issues/190 [REJECTED] Black Lotus Seleced By Q-Shortcut https://github.com/commy2/zerohour/issues/189 [DONE][NPROJEC!] China Dozer Movement Behavior -https://github.com/commy2/zerohour/issues/188 [MAYBE][NPROJECT] Upgrading Mig Weapons Reduces Reload Time -https://github.com/commy2/zerohour/issues/187 [IMPROVEMENT][NPROJECT] Nuke Mig Tooltip Claims Unit Can Create Firestorms +https://github.com/commy2/zerohour/issues/188 [DONE][NPROJECT] Upgrading Mig Weapons Reduces Reload Time +https://github.com/commy2/zerohour/issues/187 [DONE][NPROJECT] Nuke Mig Tooltip Claims Unit Can Create Firestorms https://github.com/commy2/zerohour/issues/186 [DONE][NPROJEC!] Laser General Aurora Uses Tooltip From Microwave Tank https://github.com/commy2/zerohour/issues/185 [IMPROVEMENT][NPROJECT] Fake Supply Stash Uses Portrait As Button https://github.com/commy2/zerohour/issues/184 [DONE] Battle Bus With Passengers Freezes When Attacking Airborne Targets @@ -57,8 +57,8 @@ https://github.com/commy2/zerohour/issues/173 [DONE] Humvee Wit https://github.com/commy2/zerohour/issues/172 [DONE] Extended Range Exploit https://github.com/commy2/zerohour/issues/163 [DONE][NPROJEC!] Destroyed Heroic Toxin Tractor Creates Green Poison Cloud Without Anthrax Beta Upgrade https://github.com/commy2/zerohour/issues/162 [IMPROVEMENT][NPROJECT] Boss General Has Some Conflicting Hotkeys -https://github.com/commy2/zerohour/issues/161 [MAYBE][NPROJECT] Terrorist And Terror Bike Have To Force-Fire Ground To Detonate -https://github.com/commy2/zerohour/issues/160 [MAYBE] Slow Units Can Outrun Comanche Missiles +https://github.com/commy2/zerohour/issues/161 [REJECTED][NPROJECT] Terrorist And Terror Bike Have To Force-Fire Ground To Detonate +https://github.com/commy2/zerohour/issues/160 [WONTFIX] Slow Units Can Outrun Comanche Missiles https://github.com/commy2/zerohour/issues/159 [DONE][NPROJECT] Boss Nationalism Upgrade Changes Tooltip After Land Mines Upgrade https://github.com/commy2/zerohour/issues/158 [DONE][NPROJECT] Boss Patriot Battery Has Unique Stop Button Position https://github.com/commy2/zerohour/issues/157 [MAYBE][NPROJECT] Boss General Has Strange Selection Of Available Upgrades @@ -69,7 +69,7 @@ https://github.com/commy2/zerohour/issues/153 [DONE][NPROJEC!] Base Defen https://github.com/commy2/zerohour/issues/152 [DONE] Aurora And Carpet Bomb Model Is Extremely Low Poly https://github.com/commy2/zerohour/issues/151 [MAYBE] Uranium Shells Leave No Radiation Field https://github.com/commy2/zerohour/issues/150 [MAYBE] Anthrax Gamma Bomb Does The Same Amount Of Damage As Normal Blue Anthrax Bomb -https://github.com/commy2/zerohour/issues/149 [MAYBE][NPROJECT] Demo General Anthrax Bomb Creates Upgraded Blue Poison Cloud +https://github.com/commy2/zerohour/issues/149 [DONE][NPROJECT] Demo General Anthrax Bomb Creates Upgraded Blue Poison Cloud https://github.com/commy2/zerohour/issues/148 [MAYBE][NPROJECT] Anthrax Gamma Upgrade Does Not Increase Damage Over Time Of Any Poison Field https://github.com/commy2/zerohour/issues/147 [MAYBE][NPROJECT] Anthrax Beta Upgrade Decreases Area Of Effect Of Small Poison Clouds https://github.com/commy2/zerohour/issues/146 [DONE][NPROJEC!] Demo General RPG-Trooper On A Bike Fires Generic Missiles (No Red Smoke) @@ -77,14 +77,14 @@ https://github.com/commy2/zerohour/issues/145 [DONE][NPROJEC!] Toxin Gene https://github.com/commy2/zerohour/issues/144 [IMPROVEMENT] Overlord Does Not Fit Into Chinook But Only Takes 3 Slots Inside Helix https://github.com/commy2/zerohour/issues/143 [DONE] GPS Scrambled Rangers And Red Guards Remain Stealthed While Capturing Buildings https://github.com/commy2/zerohour/issues/142 [IMPROVEMENT][NPROJECT] Fire Base Shoots At Awkward Angle -https://github.com/commy2/zerohour/issues/141 [IMPROVEMENT][NPROJECT] Toxin General RPG-Trooper Shoots Stinger Missiles +https://github.com/commy2/zerohour/issues/141 [PENDING][NPROJECT] Toxin General RPG-Trooper Shoots Stinger Missiles https://github.com/commy2/zerohour/issues/140 [DONE][NPROJEC!] Gattling Helix Sometimes Fires At Airborne Units https://github.com/commy2/zerohour/issues/139 [DONE][NPROJEC!] Dummy Weapons Cause Notifications And Hit Effects https://github.com/commy2/zerohour/issues/138 [IMPROVEMENT][NPROJECT] Nuke Battlemaster Uses Normal Battlemaster Button https://github.com/commy2/zerohour/issues/137 [DONE][NPROJEC!] Tracer Emerges Below Jarmen Kell When Using Sniper Attack https://github.com/commy2/zerohour/issues/136 [DONE][NPROJEC!] Demo Charge Buttons Are Placed Differently On Jarmen Kell Than On Colonel Burton https://github.com/commy2/zerohour/issues/135 [DONE][NPROJECT] Tunnel And Palace Lack Stop Button -https://github.com/commy2/zerohour/issues/134 [IMPROVEMENT][NPROJECT] Air Force Carpet Bomber Tooltip Claims 2:30 Cooldown Instead Of True 4:00 +https://github.com/commy2/zerohour/issues/134 [DONE][NPROJECT] Air Force Carpet Bomber Tooltip Claims 2:30 Cooldown Instead Of True 4:00 https://github.com/commy2/zerohour/issues/133 [DONE][NPROJECT] Fire Base Command Button Order Misaligned With Other Buildings https://github.com/commy2/zerohour/issues/132 [DONE][NPROJECT] Raptor Guard Air Button Misplaced https://github.com/commy2/zerohour/issues/131 [DONE][NPROJEC!] Demo General Combat Bike With Demolitions Upgrade Deals No Damage When Destroyed By Gamma Poison @@ -97,10 +97,10 @@ https://github.com/commy2/zerohour/issues/125 [IMPROVEMENT][NPROJECT] USA War Fa https://github.com/commy2/zerohour/issues/124 [IMPROVEMENT][NPROJECT] Super Weapon Particle Cannon Uses Normal Particle Cannon Portrait https://github.com/commy2/zerohour/issues/123 [DONE][NPROJEC!] Super Weapon General Particle Cannon Uses Some Blue Effects https://github.com/commy2/zerohour/issues/122 [DONE][NPROJEC!] Paradrop Spawns Wrong Ranger Type -https://github.com/commy2/zerohour/issues/121 [IMPROVEMENT] Countermeasures Tooltip Claims 50% Evasion Rate Instead Of True 30% +https://github.com/commy2/zerohour/issues/121 [DONE] Countermeasures Tooltip Claims 50% Evasion Rate Instead Of True 30% https://github.com/commy2/zerohour/issues/120 [MAYBE][NPROJECT] Vehicles Can Shoot Out Of Combat Chinook https://github.com/commy2/zerohour/issues/119 [DONE] Car Bomb May Bug Out And Be Unable To Attack -https://github.com/commy2/zerohour/issues/118 [MAYBE][NPROJECT] Some ECM Tanks Automatically Engage Enemy Vehicles +https://github.com/commy2/zerohour/issues/118 [DONE][NPROJECT] Some ECM Tanks Automatically Engage Enemy Vehicles https://github.com/commy2/zerohour/issues/117 [DONE][NPROJEC!] Some Rebels Are Missing Upgrade Icons https://github.com/commy2/zerohour/issues/116 [DONE][NPROJECT] Tactical Nuke Mig Upgrade Not Buildable While Low On Power https://github.com/commy2/zerohour/issues/115 [DONE][NPROJEC!] Early And Nuke Carpet Bomber Unavailable While Controlling Mixed Sub Faction Command Centers @@ -120,7 +120,7 @@ https://github.com/commy2/zerohour/issues/102 [DONE][NPROJEC!] Tank Hunte https://github.com/commy2/zerohour/issues/101 [DONE][NPROJEC!] Speaker Tower Lacks Mine Upgrade https://github.com/commy2/zerohour/issues/100 [DONE][NPROJEC!] Overlord Turns Chassis When Gattling Cannon Is Aiming At Air Unit https://github.com/commy2/zerohour/issues/99 [DONE][NPROJECT] Emperor Overlord Incompatible With Subliminal Messaging -https://github.com/commy2/zerohour/issues/98 [MAYBE][NPROJECT] Nuke Cannon Animation Inconsistency +https://github.com/commy2/zerohour/issues/98 [WONTFIX][NPROJECT] Nuke Cannon Animation Inconsistency https://github.com/commy2/zerohour/issues/97 [NOTRELEVANT][NPROJECT] Infantry General Gattling Tank Starts As Veteran https://github.com/commy2/zerohour/issues/96 [DONE][NPROJEC!] Vanilla China Troop Crawlers Missing Detection Effect https://github.com/commy2/zerohour/issues/95 [DONE][NPROJECT] Inconsistent Outpost Geometry @@ -130,7 +130,7 @@ https://github.com/commy2/zerohour/issues/92 [REJECTED][NPROJECT] Speaker To https://github.com/commy2/zerohour/issues/91 [MAYBE] Flashbangs Can Clear Mines https://github.com/commy2/zerohour/issues/90 [NOTRELEVANT][NPROJECT] Jarmen Kell Can Snipe Landed Chinooks And Helixes https://github.com/commy2/zerohour/issues/89 [DONE][NPROJEC!] Non-Vanilla USA Fire Bases Use Patriot Sound Effect -https://github.com/commy2/zerohour/issues/88 [MAYBE][NPROJECT] Air Force General Chinook And Combat Chinook Have Different PDL Scan Ranges +https://github.com/commy2/zerohour/issues/88 [WONTFIX][NPROJECT] Air Force General Chinook And Combat Chinook Have Different PDL Scan Ranges https://github.com/commy2/zerohour/issues/87 [DONE][NPROJEC!] Some Chinooks Collect Slower Than Others https://github.com/commy2/zerohour/issues/86 [DONE][NPROJECT] Boss King Raptor Inconsistencies https://github.com/commy2/zerohour/issues/85 [MAYBE][NPROJECT] King Raptor Missing Armor Bonus From Countermeasures Upgrade @@ -138,7 +138,7 @@ https://github.com/commy2/zerohour/issues/84 [MAYBE] Air Force https://github.com/commy2/zerohour/issues/83 [MAYBE] Some Airplane Countermeasures Evasion Rates Are 50% Instead Of 30% https://github.com/commy2/zerohour/issues/82 [MAYBE] B2 Carpet Bomber Has Extremely Tight Turn Radius https://github.com/commy2/zerohour/issues/81 [DONE][NPROJEC!] Spectre Missing Portrait And Upgrade Icons -https://github.com/commy2/zerohour/issues/80 [IMPROVEMENT][NPROJECT] Air Force And Super Weapon Spectre Tooltip Claims 4:00 Cooldown Instead Of True 3:00 +https://github.com/commy2/zerohour/issues/80 [DONE][NPROJECT] Air Force And Super Weapon Spectre Tooltip Claims 4:00 Cooldown Instead Of True 3:00 https://github.com/commy2/zerohour/issues/78 [MAYBE][NPROJECT] Spectre Inconsistencies https://github.com/commy2/zerohour/issues/77 [DONE][NPROJEC!] Non-Vanilla USA Pilots Are Missing Voice Lines When Garrisoning Buildings https://github.com/commy2/zerohour/issues/76 [DONE][NPROJEC!] Chem Suit Rangers Are Missing Hit Effects @@ -154,11 +154,11 @@ https://github.com/commy2/zerohour/issues/67 [DONE][NPROJEC!] Super Weap https://github.com/commy2/zerohour/issues/66 [DONE][NPROJEC!] Evacuate Buttons Are Not Aligned https://github.com/commy2/zerohour/issues/65 [DONE][NPROJEC!] Laser General Humvee Has Duplicated Infantry Enter And Exit Sound Effect https://github.com/commy2/zerohour/issues/64 [MAYBE][NPROJECT] Battle Drone Gains Double The Intended Bonus From Drone Armor -https://github.com/commy2/zerohour/issues/63 [MAYBE][NPROJECT] Paladins And Microwaves Gain Slightly Less Than Intended From Composite Armor -https://github.com/commy2/zerohour/issues/62 [MAYBE][NPROJECT] Crusader And Laser Tanks Receive Composite Armor Health Bonus Twice +https://github.com/commy2/zerohour/issues/63 [DONE][NPROJECT] Paladins And Microwaves Gain Slightly Less Than Intended From Composite Armor +https://github.com/commy2/zerohour/issues/62 [DONE][NPROJECT] Crusader And Laser Tanks Receive Composite Armor Health Bonus Twice https://github.com/commy2/zerohour/issues/61 [DONE][NPROJECT] Destroyed American Boss Buildings Spawn Wrong Ranger Type https://github.com/commy2/zerohour/issues/60 [DONE][NPROJEC!] Destroyed Particle Cannons Spawn Wrong Ranger Type -https://github.com/commy2/zerohour/issues/59 [IMPROVEMENT] Air Force General Name Misspelling +https://github.com/commy2/zerohour/issues/59 [DONE] Air Force General Name Misspelling https://github.com/commy2/zerohour/issues/58 [DONE][NPROJECT] Some Combat Bikes Missing DoorOpenTime Entry https://github.com/commy2/zerohour/issues/57 [DONE][NPROJECT] Broken Combat Bike Animations https://github.com/commy2/zerohour/issues/56 [DONE][NPROJEC!] Saboteur Body Disappears From Destroyed Combat Bike @@ -173,39 +173,39 @@ https://github.com/commy2/zerohour/issues/48 [MAYBE][NPROJECT] Demo Gener https://github.com/commy2/zerohour/issues/47 [DONE] Demo General Battle Bus Is Deleted Without Dealing Damage When Suicided https://github.com/commy2/zerohour/issues/46 [DONE][NPROJEC!] Technical Has To Recenter Turret To Suicide https://github.com/commy2/zerohour/issues/45 [DONE] Combat Bike Has Disabled Suicide Ability Button -https://github.com/commy2/zerohour/issues/44 [MAYBE][NPROJECT] Terrorist And Bomb Truck Missing Suicide Ability +https://github.com/commy2/zerohour/issues/44 [REJECTED][NPROJECT] Terrorist And Bomb Truck Missing Suicide Ability https://github.com/commy2/zerohour/issues/43 [DONE][NPROJEC!] Suicide Ability Button Is Placed Inconsistently https://github.com/commy2/zerohour/issues/42 [DONE] Worker Has Disabled Suicide Button Before Demolitions Upgrade https://github.com/commy2/zerohour/issues/41 [DONE] Base Defenses Missing Demoliton Upgrade Icon https://github.com/commy2/zerohour/issues/38 [DONE][NPROJEC!] Detached Floating Object Orbits Avenger Model When Moving https://github.com/commy2/zerohour/issues/37 [DONE][NPROJEC!] Tomahawk Launchers Have Reversed Order For Battle And Scout Drone Upgrade -https://github.com/commy2/zerohour/issues/36 [MAYBE][NPROJECT] Boss Helix Inconsistencies +https://github.com/commy2/zerohour/issues/36 [DONE][NPROJECT] Boss Helix Inconsistencies https://github.com/commy2/zerohour/issues/35 [DONE][NPROJECT] Boss Infantry Inconsistencies https://github.com/commy2/zerohour/issues/34 [DONE][NPROJECT] Boss Avenger Inconsistencies https://github.com/commy2/zerohour/issues/33 [DONE][NPROJECT] Air Force General Avenger Receives 30% More Damage From Jet Missiles -https://github.com/commy2/zerohour/issues/32 [MAYBE][NPROJECT] Non-vanilla USA Avengers Benefit From Composite Armor +https://github.com/commy2/zerohour/issues/32 [DONE][NPROJECT] Non-vanilla USA Avengers Benefit From Composite Armor https://github.com/commy2/zerohour/issues/31 [DONE] Some Avengers Can Retaliate https://github.com/commy2/zerohour/issues/30 [DONE][NPROJEC!] Crushing Marauder With Overlord Creates Indestructible Wreck https://github.com/commy2/zerohour/issues/29 [DONE][NPROJEC!] GLA Base Defense Hole Sufficient For Player Survival -https://github.com/commy2/zerohour/issues/28 [MAYBE][NPROJECT] Demo General Terrorist Does Not Explode When Crushed, Burned Or Blown Up +https://github.com/commy2/zerohour/issues/28 [DONE][NPROJECT] Demo General Terrorist Does Not Explode When Crushed, Burned Or Blown Up https://github.com/commy2/zerohour/issues/27 [DONE][NPROJEC!] Scud Storm Does Not Damage Itself https://github.com/commy2/zerohour/issues/26 [DONE][NPROJEC!] Saboteur Uses Wrong Art For Sabotage Building-Ability https://github.com/commy2/zerohour/issues/25 [DONE][NPROJECT] Boss Tomahawk Launcher Never Drops Scrap https://github.com/commy2/zerohour/issues/24 [REJECTED][NPROJECT] GLA Buildings Don't Create Scrap https://github.com/commy2/zerohour/issues/23 [DONE][NPROJEC!] Demo General Jarmen Kell Repeats Voice Line When Planting Timed Demo Charge https://github.com/commy2/zerohour/issues/22 [IMPROVEMENT] Build Scorpion Tank-Button Misspelling -https://github.com/commy2/zerohour/issues/21 [IMPROVEMENT][NPROJECT] Demo And Tox Rebel Ambush Tooltips Are Wrong +https://github.com/commy2/zerohour/issues/21 [DONE][NPROJECT] Demo And Tox Rebel Ambush Tooltips Are Wrong https://github.com/commy2/zerohour/issues/20 [DONE][NPROJEC!] Demo Rocket Buggy Loses Red Missile Detonation Effect After Buggy Ammo Upgrade https://github.com/commy2/zerohour/issues/19 [DONE][NPROJEC!] Emerging Sneak Attack Uses Tunnel Network Portrait https://github.com/commy2/zerohour/issues/18 [DONE][NPROJECT] Toxin General Terrorist Without Anthrax Beta Upgrade Creates No Poison Cloud -https://github.com/commy2/zerohour/issues/17 [MAYBE][NPROJECT] Toxin General Terrorist Does Extra Damage Before Anthrax Gamma Upgrade +https://github.com/commy2/zerohour/issues/17 [DONE][NPROJECT] Toxin General Terrorist Does Extra Damage Before Anthrax Gamma Upgrade https://github.com/commy2/zerohour/issues/16 [DONE][NPROJEC!] Toxin Demo Trap Creates Poison Cloud Before It Explodes https://github.com/commy2/zerohour/issues/15 [DONE][NPROJEC!] Gamma Toxin Streams Create Green Particles When Clearing Buildings https://github.com/commy2/zerohour/issues/14 [DONE][NPROJEC!] Toxin Shells Lose Projectile Explosion Effect After Anthrax Upgrade https://github.com/commy2/zerohour/issues/13 [DONE][NPROJEC!] Destroyed Toxin Tractor Always Creates Green Particles https://github.com/commy2/zerohour/issues/12 [DONE][NPROJEC!] Destroyed Scud Storm Always Creates Green Poison Cloud https://github.com/commy2/zerohour/issues/11 [DONE][NPROJEC!] Scud Storm Always Creates Green Particles When Firing -https://github.com/commy2/zerohour/issues/10 [IMPROVEMENT][NPROJECT] Quad Cannon-ECM-Bug +https://github.com/commy2/zerohour/issues/10 [DONE][NPROJECT] Quad Cannon-ECM-Bug https://github.com/commy2/zerohour/issues/9 [DONE][NPROJEC!] Camo-Netted Palace Not Revealed When Garrisoned Troops Fire https://github.com/commy2/zerohour/issues/8 [DONE][NPROJEC!] Supply Truck Has Extremely Low Mass https://github.com/commy2/zerohour/issues/7 [DONE][NPROJEC!] Mini-Gunner Has Broken Squish Detection