From 0d07f3970f3458def82144edb21c46d443b53435 Mon Sep 17 00:00:00 2001 From: commy2 Date: Fri, 10 Sep 2021 19:38:24 +0200 Subject: [PATCH] Fix: Nuke Cannon May Change Targets While Unpacking (#269) --- Patch104pZH/Design/Tasks/commy2_tasks.txt | 2 +- Patch104pZH/GameFilesEdited/Data/INI/Object/ChinaVehicle.ini | 2 +- Patch104pZH/GameFilesEdited/Data/INI/Object/InfantryGeneral.ini | 2 +- Patch104pZH/GameFilesEdited/Data/INI/Object/NukeGeneral.ini | 2 +- 4 files changed, 4 insertions(+), 4 deletions(-) diff --git a/Patch104pZH/Design/Tasks/commy2_tasks.txt b/Patch104pZH/Design/Tasks/commy2_tasks.txt index 30c7f0305..6c5c35dbf 100644 --- a/Patch104pZH/Design/Tasks/commy2_tasks.txt +++ b/Patch104pZH/Design/Tasks/commy2_tasks.txt @@ -47,7 +47,7 @@ https://github.com/commy2/zerohour/issues/183 [IMPROVEMENT] Battle Bus https://github.com/commy2/zerohour/issues/182 [IMPROVEMENT][NPROJECT] Listening Outpost Lacks Voice Lines For Attacking Enemies https://github.com/commy2/zerohour/issues/181 [IMPROVEMENT] Some Units Lack Voice Line When Ordered To Attack Airborne Targets https://github.com/commy2/zerohour/issues/180 [DONE][NPROJECT] Vanilla GLA Battle Bus Missing Sound Effect When Power Sliding -https://github.com/commy2/zerohour/issues/179 [IMPROVEMENT] Nuke Cannons May Change Target On Their Own While Unpacking +https://github.com/commy2/zerohour/issues/179 [DONE] Nuke Cannons May Change Target On Their Own While Unpacking https://github.com/commy2/zerohour/issues/178 [IMPROVEMENT][NPROJECT] Jarmen Kell On A Bike Lacks Muzzle Flash Effect When Using Sniper Attack https://github.com/commy2/zerohour/issues/177 [DONE][NPROJECT] Demo General Rebel Lacks Voice Line When Targetting Building With Booby Trap https://github.com/commy2/zerohour/issues/176 [IMPROVEMENT] Stinger Site Automatically Engages Buildings diff --git a/Patch104pZH/GameFilesEdited/Data/INI/Object/ChinaVehicle.ini b/Patch104pZH/GameFilesEdited/Data/INI/Object/ChinaVehicle.ini index 41c2d00f7..3a7b351f4 100644 --- a/Patch104pZH/GameFilesEdited/Data/INI/Object/ChinaVehicle.ini +++ b/Patch104pZH/GameFilesEdited/Data/INI/Object/ChinaVehicle.ini @@ -1648,7 +1648,7 @@ Object ChinaVehicleNukeLauncher NaturalTurretAngle = 0 InitiallyDisabled = Yes End - AutoAcquireEnemiesWhenIdle = No + AutoAcquireEnemiesWhenIdle = No NotWhileAttacking ; Patch104p @bugfix commy2 10/09/2021 Fix Nuke Cannon changing to nearest target while unpacking. PackTime = 3333 UnpackTime = 3333 TurretsFunctionOnlyWhenDeployed = Yes diff --git a/Patch104pZH/GameFilesEdited/Data/INI/Object/InfantryGeneral.ini b/Patch104pZH/GameFilesEdited/Data/INI/Object/InfantryGeneral.ini index 072f14f55..7f666a4be 100644 --- a/Patch104pZH/GameFilesEdited/Data/INI/Object/InfantryGeneral.ini +++ b/Patch104pZH/GameFilesEdited/Data/INI/Object/InfantryGeneral.ini @@ -2288,7 +2288,7 @@ Object Infa_ChinaVehicleNukeLauncher NaturalTurretAngle = 0 InitiallyDisabled = Yes End - AutoAcquireEnemiesWhenIdle = No + AutoAcquireEnemiesWhenIdle = No NotWhileAttacking ; Patch104p @bugfix commy2 10/09/2021 Fix Nuke Cannon changing to nearest target while unpacking. PackTime = 3333 UnpackTime = 3333 TurretsFunctionOnlyWhenDeployed = Yes diff --git a/Patch104pZH/GameFilesEdited/Data/INI/Object/NukeGeneral.ini b/Patch104pZH/GameFilesEdited/Data/INI/Object/NukeGeneral.ini index bdb03a326..79786bf80 100644 --- a/Patch104pZH/GameFilesEdited/Data/INI/Object/NukeGeneral.ini +++ b/Patch104pZH/GameFilesEdited/Data/INI/Object/NukeGeneral.ini @@ -3765,7 +3765,7 @@ Object Nuke_ChinaVehicleNukeLauncher NaturalTurretAngle = 0 InitiallyDisabled = Yes End - AutoAcquireEnemiesWhenIdle = No + AutoAcquireEnemiesWhenIdle = No NotWhileAttacking ; Patch104p @bugfix commy2 10/09/2021 Fix Nuke Cannon changing to nearest target while unpacking. PackTime = 3333 UnpackTime = 3333 TurretsFunctionOnlyWhenDeployed = Yes