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delirium-4x4.html
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delirium-4x4.html
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<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>2K48</title>
<link href='http://fonts.googleapis.com/css?family=Montserrat:700' rel='stylesheet' type='text/css'>
<link href="style/size4.css" rel="stylesheet" type="text/css">
<link href="style/tiles4.css" rel="stylesheet" type="text/css">
<link rel="shortcut icon" href="favicon.ico">
<link rel="apple-touch-icon" href="meta/apple-touch-icon.png">
<meta name="apple-mobile-web-app-capable" content="yes">
<meta name="HandheldFriendly" content="True">
<meta name="MobileOptimized" content="320">
<meta name="viewport" content="width=device-width, target-densitydpi=160dpi, initial-scale=1.0, maximum-scale=1, user-scalable=no, minimal-ui">
<script>
(function(i,s,o,g,r,a,m){i['GoogleAnalyticsObject']=r;i[r]=i[r]||function(){
(i[r].q=i[r].q||[]).push(arguments)},i[r].l=1*new Date();a=s.createElement(o),
m=s.getElementsByTagName(o)[0];a.async=1;a.src=g;m.parentNode.insertBefore(a,m)
})(window,document,'script','//www.google-analytics.com/analytics.js','ga');
ga('create', 'UA-24287563-3', 'malcolmocean.github.io');
ga('send', 'pageview');
</script>
</head>
<body>
<div class="container">
<div class="heading">
<h1 class="title">2K48</h1>
<div class="scores-container">
<div class="score-container">0</div>
<div class="best-container">0</div>
</div>
</div>
<p class="game-intro">Join the tiles and get to the <strong>K tile!</strong></p>
<div class="game-container">
<div class="game-message">
<p></p>
<div class="lower">
<a class="keep-playing-button">Keep going</a>
<a class="retry-button">Try again</a>
</div>
</div>
<div class="grid-container">
<div class="grid-row">
<div class="grid-cell"></div>
<div class="grid-cell"></div>
<div class="grid-cell"></div>
<div class="grid-cell"></div>
</div>
<div class="grid-row">
<div class="grid-cell"></div>
<div class="grid-cell"></div>
<div class="grid-cell"></div>
<div class="grid-cell"></div>
</div>
<div class="grid-row">
<div class="grid-cell"></div>
<div class="grid-cell"></div>
<div class="grid-cell"></div>
<div class="grid-cell"></div>
</div>
<div class="grid-row">
<div class="grid-cell"></div>
<div class="grid-cell"></div>
<div class="grid-cell"></div>
<div class="grid-cell"></div>
</div>
</div>
<div class="tile-container">
</div>
</div>
<p class="game-explanation">
<strong class="important">How to play:</strong> Use your <strong>arrow keys</strong> to move the tiles. When two tiles with the same value touch, they <strong>merge into one!</strong>
</p>
<hr>
<p class="game-explanation">
When two positive or negative tiles collide with themselves, they form a tile with twice its value.
</p>
<p class="game-explanation">
When two positive and negative tiles collide with one another, they form a lettered tile.
</p>
<hr>
<p>
When two tiles with the same letter touch, they <strong>merge into one
tile with letter incremented by 1! AA -> B, BB -> C, CC -> D etc.</strong> <br>
</p>
<hr>
<p>
Created by <a href="http://gabrielecirulli.com" target="_blank">Gabriele Cirulli.</a> Based on <a href="https://itunes.apple.com/us/app/1024!/id823499224" target="_blank">1024 by Veewo Studio</a> and conceptually similar to <a href="http://asherv.com/threes/" target="_blank">Threes by Asher Vollmer.</a>
</p>
<hr>
<p>
This is a 4x4 version of delirum 2K48. Click here to go back to <a href="http://theastronomer.github.io/2147483648/">2147483648.</a>
</p>
</div>
<script src="js_delirium/animframe_polyfill.js"></script>
<script src="js_delirium/keyboard_input_manager.js"></script>
<script src="js_delirium/html_actuator.js"></script>
<script src="js_delirium/grid.js"></script>
<script src="js_delirium/tile.js"></script>
<script src="js_delirium/local_score_manager.js"></script>
<script src="js_delirium/game_manager.js"></script>
<script src="js_delirium/application-4x4.js"></script>
</body>
</html>