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ReplaceRenderGeometry

EnashMods edited this page Feb 3, 2021 · 2 revisions

Replaces the render_geometry of the current render_model tag with geometry compiled from a COLLADA scene file (.DAE).

Your collada file must contain a single mesh for every permutation.

For 3ds Max name your meshes as {region}:{permutation} (e.g. hull:base) For Blender name them as {region}_{permutation}Mesh (e.g. hull_baseMesh)

Usage

ReplaceRenderGeometry <COLLADA Scene>

  • COLLADA Scene - Path to the .dae file you want to import.
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