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[ASDisplayNode] setNeedsLayout doesn't work only Texture 2.7 #977
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I have faced such issue when I was changing collection node layout when rotating device. what I did was I write a custom collection flow layout using |
When Rx subscribe logic moves from initialization to didLoad method. I no longer faced this problem. |
close! |
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similar issue
In my case, I forced setNeedLayout after textNode attributedText value with a few sec delay
Texture 2.6 is correctly work like this picture
But, I got unwanted UI in Texture 2.7 like this picture
I check frame value from debugger
I found that UITableViewCellContentView frame isn't equal with ASCellNode frame
So, just update ASCellNode frame with UITableViewCellContentView frame on didEnterVisibleState like this code
In this case, it's correctly work like this pic
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