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guicontainer.h
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guicontainer.h
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#ifndef GUICONTAINER_H_INCLUDED
#define GUICONTAINER_H_INCLUDED
#include "guielement.h"
#include "platform.h"
#include <vector>
class GUIContainer : public GUIElement
{
private:
vector<shared_ptr<GUIElement>> elements;
size_t currentFocusIndex = 0;
size_t lastMouseElement = NoElement;
protected:
static constexpr const size_t NoElement = (size_t)-1;
virtual void onSetFocus()
{
}
shared_ptr<GUIElement> getElement(size_t index)
{
return elements[index];
}
size_t getElementCount()
{
return elements.size();
}
size_t getCurrentElementIndex()
{
return currentFocusIndex;
}
public:
using GUIElement::render;
GUIContainer(float minX, float maxX, float minY, float maxY)
: GUIElement(minX, maxX, minY, maxY)
{
}
shared_ptr<GUIContainer> add(shared_ptr<GUIElement> element)
{
assert(element != nullptr);
elements.push_back(element);
element->parent = dynamic_pointer_cast<GUIContainer>(shared_from_this());
return dynamic_pointer_cast<GUIContainer>(shared_from_this());
}
virtual shared_ptr<GUIElement> getFocusElement() override final
{
if(currentFocusIndex >= elements.size())
return shared_from_this();
return elements[currentFocusIndex];
}
virtual bool canHaveKeyboardFocus() const override final
{
for(shared_ptr<GUIElement> e : elements)
if(e->canHaveKeyboardFocus())
return true;
return false;
}
virtual void firstFocusElement() override final
{
for(currentFocusIndex = 0; currentFocusIndex < elements.size(); currentFocusIndex++)
{
if(elements[currentFocusIndex]->canHaveKeyboardFocus())
{
elements[currentFocusIndex]->firstFocusElement();
onSetFocus();
return;
}
}
currentFocusIndex = 0;
onSetFocus();
}
virtual void lastFocusElement() override final
{
currentFocusIndex = elements.size() - 1;
for(size_t i = 0; i < elements.size(); currentFocusIndex--, i++)
{
if(elements[currentFocusIndex]->canHaveKeyboardFocus())
{
elements[currentFocusIndex]->lastFocusElement();
onSetFocus();
return;
}
}
currentFocusIndex = 0;
onSetFocus();
}
virtual bool prevFocusElement() override final /// returns true when reached container boundary
{
if(elements.size() == 0)
return true;
if(currentFocusIndex >= elements.size())
{
currentFocusIndex = 0;
return true;
}
if(!elements[currentFocusIndex]->prevFocusElement())
return false;
do
{
currentFocusIndex += elements.size() - 1;
currentFocusIndex %= elements.size();
if(elements[currentFocusIndex]->canHaveKeyboardFocus())
{
elements[currentFocusIndex]->lastFocusElement();
onSetFocus();
return currentFocusIndex == elements.size() - 1;
}
}
while(currentFocusIndex != elements.size() - 1);
lastFocusElement();
return true;
}
virtual bool nextFocusElement() override final /// returns true when reached container boundary
{
if(elements.size() == 0)
return true;
if(currentFocusIndex >= elements.size())
{
currentFocusIndex = 0;
return true;
}
if(!elements[currentFocusIndex]->nextFocusElement())
return false;
do
{
currentFocusIndex++;
currentFocusIndex %= elements.size();
if(elements[currentFocusIndex]->canHaveKeyboardFocus())
{
elements[currentFocusIndex]->firstFocusElement();
onSetFocus();
return currentFocusIndex == 0;
}
}
while(currentFocusIndex != 0);
firstFocusElement();
return true;
}
private:
size_t getIndexFromPosition(float x, float y)
{
VectorF v = Display::transformMouseTo3D(x, y);
for(size_t i = 0, retval = elements.size() - 1; i < elements.size(); i++, retval--)
{
if(elements[retval]->isPointInside(v.x, v.y))
return retval;
}
return NoElement;
}
public:
virtual bool handleMouseUp(MouseUpEvent &event) override final
{
size_t index = getIndexFromPosition(event.x, event.y);
if(index != lastMouseElement)
{
if(lastMouseElement != NoElement)
{
elements[lastMouseElement]->handleMouseMoveOut(event);
}
lastMouseElement = index;
if(index != NoElement)
{
elements[index]->handleMouseMoveIn(event);
}
}
if(index != NoElement)
{
return elements[index]->handleMouseUp(event);
}
return GUIElement::handleMouseUp(event);
}
virtual bool handleMouseDown(MouseDownEvent &event) override final
{
size_t index = getIndexFromPosition(event.x, event.y);
if(index != lastMouseElement)
{
if(lastMouseElement != NoElement)
{
elements[lastMouseElement]->handleMouseMoveOut(event);
}
lastMouseElement = index;
if(index != NoElement)
{
elements[index]->handleMouseMoveIn(event);
}
}
if(index != NoElement)
{
return elements[index]->handleMouseDown(event);
}
return GUIElement::handleMouseDown(event);
}
virtual bool handleMouseMove(MouseMoveEvent &event) override final
{
size_t index = getIndexFromPosition(event.x, event.y);
if(index != lastMouseElement)
{
if(lastMouseElement != NoElement)
{
elements[lastMouseElement]->handleMouseMoveOut(event);
}
lastMouseElement = index;
if(index != NoElement)
{
elements[index]->handleMouseMoveIn(event);
}
}
if(index != NoElement)
{
return elements[index]->handleMouseMove(event);
}
return GUIElement::handleMouseMove(event);
}
virtual bool handleMouseMoveOut(MouseEvent &event) override final
{
if(lastMouseElement != NoElement)
{
shared_ptr<GUIElement> e = elements[lastMouseElement];
lastMouseElement = NoElement;
return e->handleMouseMoveOut(event);
}
return GUIElement::handleMouseMoveOut(event);
}
virtual bool handleMouseMoveIn(MouseEvent &event) override final
{
size_t index = getIndexFromPosition(event.x, event.y);
lastMouseElement = index;
if(index != NoElement)
{
return elements[index]->handleMouseMoveIn(event);
}
return GUIElement::handleMouseMoveIn(event);
}
virtual bool handleMouseScroll(MouseScrollEvent &event) override final
{
size_t index = getIndexFromPosition(event.x, event.y);
if(index != lastMouseElement)
{
if(lastMouseElement != NoElement)
{
elements[lastMouseElement]->handleMouseMoveOut(event);
}
lastMouseElement = index;
if(index != NoElement)
{
elements[index]->handleMouseMoveIn(event);
}
}
if(index != NoElement)
{
return elements[index]->handleMouseScroll(event);
}
return GUIElement::handleMouseScroll(event);
}
virtual bool handleKeyUp(KeyUpEvent &event) override final
{
shared_ptr<GUIElement> e = getFocusElement();
if(e == shared_from_this())
return GUIElement::handleKeyUp(event);
return e->handleKeyUp(event);
}
virtual bool handleKeyDown(KeyDownEvent &event) override final
{
shared_ptr<GUIElement> e = getFocusElement();
bool retval;
if(e == shared_from_this())
retval = GUIElement::handleKeyDown(event);
else
retval = e->handleKeyDown(event);
if(retval)
return true;
if(getParent() != nullptr || (event.mods & (KeyboardModifiers_Ctrl | KeyboardModifiers_Alt | KeyboardModifiers_Meta | KeyboardModifiers_Mode)) != 0)
return false;
if(event.key == KeyboardKey_Tab)
{
if(event.mods & KeyboardModifiers_Shift)
prevFocusElement();
else
nextFocusElement();
return true;
}
else if(event.mods & KeyboardModifiers_Shift)
return false;
else if(event.key == KeyboardKey_Down)
{
nextFocusElement();
return true;
}
else if(event.key == KeyboardKey_Up)
{
prevFocusElement();
return true;
}
else if(event.key == KeyboardKey_Home)
{
firstFocusElement();
return true;
}
else if(event.key == KeyboardKey_End)
{
lastFocusElement();
return true;
}
return false;
}
virtual bool handleKeyPress(KeyPressEvent &event) override final
{
shared_ptr<GUIElement> e = getFocusElement();
if(e == shared_from_this())
return GUIElement::handleKeyPress(event);
return e->handleKeyPress(event);
}
virtual bool handleQuit(QuitEvent &event) override final
{
shared_ptr<GUIElement> e = getFocusElement();
if(e == shared_from_this())
return GUIElement::handleQuit(event);
return e->handleQuit(event);
}
virtual Mesh render(float minZ, float maxZ, bool hasFocus) override
{
Mesh retval = nullptr;
for(size_t i = 0; i < elements.size(); i++)
{
Mesh mesh = elements[i]->render(interpolate((float)(i + 1) / elements.size(), maxZ, minZ), interpolate((float)i / elements.size(), maxZ, minZ), hasFocus && i == currentFocusIndex);
if(retval != nullptr)
retval->add(mesh);
else
retval = mesh;
}
if(retval == nullptr)
return Mesh(new Mesh_t());
return retval;
}
void setFocus(shared_ptr<GUIElement> e)
{
if(e == nullptr)
return;
for(size_t i = 0; i < elements.size(); i++)
{
if(elements[i] == e)
{
if(e->canHaveKeyboardFocus())
{
currentFocusIndex = i;
if(getParent() != nullptr)
{
getParent()->setFocus(shared_from_this());
}
onSetFocus();
}
}
}
}
virtual void reset() override
{
if(getParent() == nullptr)
{
minX = -Display::scaleX();
maxX = Display::scaleX();
minY = -Display::scaleY();
maxY = Display::scaleY();
}
for(shared_ptr<GUIElement> e : elements)
e->reset();
firstFocusElement();
}
virtual shared_ptr<GUIContainer> getTopLevelParent() override final
{
shared_ptr<GUIContainer> retval = dynamic_pointer_cast<GUIContainer>(shared_from_this());
while(retval->getParent() != nullptr)
retval = retval->getParent();
return retval;
}
};
inline shared_ptr<GUIContainer> GUIElement::getTopLevelParent() // this is here so that GUIContainer is defined
{
shared_ptr<GUIContainer> retval = getParent();
if(retval == nullptr)
return retval;
while(retval->getParent() != nullptr)
retval = retval->getParent();
return retval;
}
#endif // GUICONTAINER_H_INCLUDED