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configure
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configure
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#!/bin/sh
#
# configure -- custom configure script for ScummVM.
#
# ScummVM is the legal property of its developers, whose names
# are too numerous to list here. Please refer to the COPYRIGHT
# file distributed with this source distribution.
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# $URL$
# $Id$
# Save the current environment variables for next runs
SAVED_CONFIGFLAGS=$@
SAVED_LDFLAGS=$LDFLAGS
SAVED_CXX=$CXX
SAVED_CXXFLAGS=$CXXFLAGS
SAVED_CPPFLAGS=$CPPFLAGS
SAVED_ASFLAGS=$ASFLAGS
SAVED_WINDRESFLAGS=$WINDRESFLAGS
# Use environment vars if set
CXXFLAGS="$CXXFLAGS $CPPFLAGS"
# Backslashes into forward slashes:
# The following OS/2 specific code is performed to deal with handling of backslashes by ksh.
# Borrowed from the Sane configure script
if test "$ac_emxsupport" != "no" -a "$ac_emxsupport" != "NO"; then
ac_save_IFS="$IFS"
IFS="\\"
ac_TEMP_PATH=
for ac_dir in $PATH; do
IFS=$ac_save_IFS
if test -z "$ac_TEMP_PATH"; then
ac_TEMP_PATH="$ac_dir"
else
ac_TEMP_PATH="$ac_TEMP_PATH/$ac_dir"
fi
done
PATH="$ac_TEMP_PATH"
export PATH
unset ac_TEMP_PATH
fi
set_var() {
eval ${1}='${2}'
}
get_var() {
eval echo \$${1}
}
# Add an engine: id name build subengines
add_engine() {
_engines="${_engines} ${1}"
set_var _engine_${1}_name "${2}"
set_var _engine_${1}_build "${3}"
set_var _engine_${1}_subengines "${4}"
for sub in ${4}; do
set_var _engine_${sub}_sub "yes"
done
}
add_engine scumm "SCUMM" yes "scumm_7_8 he"
add_engine scumm_7_8 "v7 & v8 games" yes
add_engine he "HE71+ games" yes
add_engine agi "AGI" yes
add_engine agos "AGOS" yes "agos2"
add_engine agos2 "AGOS 2 games" yes
add_engine cine "Cinematique evo 1" yes
add_engine cruise "Cinematique evo 2" yes
add_engine draci "Dragon History" yes
add_engine drascula "Drascula: The Vampire Strikes Back" yes
add_engine gob "Gobli*ns" yes
add_engine groovie "Groovie" yes "groovie2"
add_engine groovie2 "Groovie 2 games" no
add_engine hugo "Hugo Trilogy" no
add_engine kyra "Legend of Kyrandia" yes "lol"
add_engine lol "Lands of Lore" no
add_engine lastexpress "The Last Express" no
add_engine lure "Lure of the Temptress" yes
add_engine m4 "M4/MADS" no
add_engine made "MADE" yes
add_engine mohawk "Mohawk" no
add_engine parallaction "Parallaction" yes
add_engine queen "Flight of the Amazon Queen" yes
add_engine saga "SAGA" yes "ihnm saga2"
add_engine ihnm "IHNM" yes
add_engine saga2 "SAGA 2 games" no
add_engine sci "SCI" yes "sci32"
add_engine sci32 "SCI32 games" no
add_engine sky "Beneath a Steel Sky" yes
add_engine sword1 "Broken Sword" yes
add_engine sword2 "Broken Sword II" yes
add_engine sword25 "Broken Sword 2.5" no
add_engine teenagent "Teen Agent" yes
add_engine testbed "TestBed: the Testing framework" no
add_engine tinsel "Tinsel" yes
add_engine toon "Toonstruck" yes
add_engine touche "Touche: The Adventures of the Fifth Musketeer" yes
add_engine tucker "Bud Tucker in Double Trouble" yes
#
# Default settings
#
# Default lib behaviour yes/no/auto
_vorbis=auto
_tremor=auto
_flac=auto
_mad=auto
_alsa=auto
_seq_midi=auto
_timidity=auto
_zlib=auto
_mpeg2=no
_png=auto
_theoradec=auto
_fluidsynth=auto
_16bit=auto
_opengl=auto
_opengles=auto
_readline=auto
# Default option behaviour yes/no
_debug_build=auto
_release_build=auto
_text_console=no
_mt32emu=yes
_build_scalers=yes
_build_hq_scalers=yes
_indeo3=auto
_enable_prof=no
_unix=no
_global_constructors=no
_elf_loader=no
# Default vkeybd/keymapper options
_vkeybd=no
_keymapper=no
# GUI translation options
_translation=yes
# Default platform settings
_backend=sdl
_endian=unknown
_need_memalign=no
_have_x86=no
_verbose_build=no
_dynamic_modules=no
_plugins_default=static
_nasm=auto
# Default commands
_ranlib=ranlib
_strip=strip
_ar="ar cru"
_as="as"
_windres=windres
_win32path="C:/scummvm"
_aos4path="Games:ScummVM"
_staticlibpath=/sw
_sdlconfig=sdl-config
_sdlpath="$PATH"
_nasmpath="$PATH"
NASMFLAGS=""
NASM=""
# Directories for installing ScummVM.
# This list is closely based on what GNU autoconf does,
# although the default value for datadir differs.
# Like GNU autoconf, we distinguish datadir and datarootdir
# to make it possible to change e.g. the location of the
# man pages independently of that of the engine data files,
# which are placed inside $datadir/scummvm
prefix=NONE
exec_prefix=NONE
bindir='${exec_prefix}/bin'
libdir='${exec_prefix}/lib'
datarootdir='${prefix}/share'
datadir='${datarootdir}/scummvm'
mandir='${datarootdir}/man'
docdir='${datarootdir}/doc/scummvm'
#localedir='${datarootdir}/locale'
# For cross compiling
_host=""
_host_cpu=""
_host_vendor=""
_host_os=""
_host_alias=""
_srcdir=`dirname $0`
_port_mk="ports.mk"
# Use temp files in the build directory
TMPO=./scummvm-conf
TMPC=${TMPO}.cpp
TMPLOG=config.log
cc_check_no_clean() {
echo >> "$TMPLOG"
cat "$TMPC" >> "$TMPLOG"
echo >> "$TMPLOG"
echo "$CXX $LDFLAGS $CXXFLAGS $TMPC -o $TMPO$HOSTEXEEXT $@" >> "$TMPLOG"
rm -f "$TMPO$HOSTEXEEXT"
( $CXX $LDFLAGS $CXXFLAGS "$TMPC" -o "$TMPO$HOSTEXEEXT" "$@" ) >> "$TMPLOG" 2>&1
TMP="$?"
echo "return code: $TMP" >> "$TMPLOG"
echo >> "$TMPLOG"
return "$TMP"
}
cc_check_clean() {
rm -rf $TMPC $TMPO $TMPO.o $TMPO.dSYM $TMPO$HOSTEXEEXT "$@"
}
cc_check() {
cc_check_no_clean "$@"
TMP="$?"
cc_check_clean
return "$TMP"
}
cc_check_define() {
cat > $TMPC << EOF
int main(void) {
#ifndef $1
syntax error
#endif
return 0;
}
EOF
cc_check -c
return $?
}
gcc_get_define() {
# Note: The AmigaOS compiler doesn't like the "-" input file, so a real file
# is used instead
rm -f $TMPC
touch $TMPC
$CXX -dM -E $TMPC | fgrep "$1" | head -n1 | cut -d ' ' -f 3-
rm -f $TMPC
}
#
# Function to provide echo -n for bourne shells that don't have it
#
echo_n() {
printf "$@"
}
echocheck() {
echo_n "Checking for $@... "
}
# Add a line of data to config.mk.
add_line_to_config_mk() {
_config_mk_data="$_config_mk_data"'
'"$1"
}
# Add a line of data to config.h.
add_line_to_config_h() {
_config_h_data="$_config_h_data"'
'"$1"
}
# Conditionally add a line of data to config.h. Takes two parameters:
# The first one can be set to 'no' to "comment out" the line, i.e.
# make it ineffective, use 'yes' otherwise.
# The second param is the line to insert.
add_to_config_h_if_yes() {
if test "$1" = yes ; then
add_line_to_config_h "$2"
else
add_line_to_config_h "/* $2 */"
fi
}
# Conditionally add a line of data to config.mk. Takes two parameters:
# The first one can be set to 'no' to "comment out" the line, i.e.
# make it ineffective, use 'yes' otherwise.
# The second param is the line to insert.
add_to_config_mk_if_yes() {
if test "$1" = yes ; then
add_line_to_config_mk "$2"
else
add_line_to_config_mk "# $2"
fi
}
# Conditionally add a '#define' line to config.h. Takes two parameters:
# The first one can be set to 'yes' or 'no'. If 'yes' is used, then
# the line "#define $2" is added to config.h, otherwise "#undef $2".
define_in_config_h_if_yes() {
if test "$1" = yes ; then
add_line_to_config_h "#define $2"
else
add_line_to_config_h "#undef $2"
fi
}
# Conditionally add definitions to config.h and config.mk. Takes two parameters:
# The first one can be set to 'yes' or 'no'. If 'yes' is used, then
# the line "#define $2" is added to config.h and "$2 = 1" to config.mk.
# Otherwise "#undef $2" is added to config.h and "# $2 = 1" to config.mk
define_in_config_if_yes() {
if test "$1" = yes ; then
add_line_to_config_h "#define $2"
add_line_to_config_mk "$2 = 1"
else
add_line_to_config_h "#undef $2"
add_line_to_config_mk "# $2 = 1"
fi
}
#
# Determine sdl-config
#
# TODO: small bit of code to test sdl usability
find_sdlconfig() {
echo_n "Looking for sdl-config... "
sdlconfigs="$_sdlconfig:sdl-config:sdl11-config:sdl12-config"
_sdlconfig=
IFS="${IFS= }"; ac_save_ifs="$IFS"; IFS="$SEPARATOR"
for path_dir in $_sdlpath; do
#reset separator to parse sdlconfigs
IFS=":"
for sdlconfig in $sdlconfigs; do
if test -f "$path_dir/$sdlconfig" ; then
_sdlconfig="$path_dir/$sdlconfig"
echo $_sdlconfig
# Save the prefix
_sdlpath=$path_dir
if test `basename $path_dir` = bin ; then
_sdlpath=`dirname $path_dir`
fi
# break at first sdl-config found in path
break 2
fi
done
done
IFS="$ac_save_ifs"
if test -z "$_sdlconfig"; then
echo "none found!"
exit 1
fi
}
#
# Determine extension used for executables
#
get_system_exe_extension() {
case $1 in
arm-riscos)
_exeext=",ff8"
;;
dreamcast | ds | gamecube | n64 | ps2 | psp | wii)
_exeext=".elf"
;;
gph-linux)
_exeext=".gph"
;;
mingw* | *os2-emx | wince)
_exeext=".exe"
;;
*)
_exeext=""
;;
esac
}
#
# Generic options functions
#
# Show the configure help line for an option
option_help() {
tmpopt=`echo $1 | sed 's/_/-/g'`
option=`echo "--${tmpopt} " | sed "s/\(.\{23\}\).*/\1/"`
echo " ${option} ${2}"
}
# Show an error about an unknown option
option_error() {
echo "error: unrecognised option: $ac_option
Try \`$0 --help' for more information." >&2
exit 1
}
#
# Engine handling functions
#
# Get the name of the engine
get_engine_name() {
get_var _engine_$1_name
}
# Will this engine be built?
get_engine_build() {
get_var _engine_$1_build
}
# Get the subengines
get_engine_subengines() {
get_var _engine_$1_subengines
}
# Ask if this is a subengine
get_engine_sub() {
sub=`get_var _engine_$1_sub`
if test -z "$sub" ; then
sub=no
fi
echo $sub
}
# Enable *all* engines
engine_enable_all() {
for engine in $_engines; do
set_var _engine_${engine}_build "yes"
done
}
# Disable *all* engines
engine_disable_all() {
for engine in $_engines; do
set_var _engine_${engine}_build "no"
done
}
# Enable the given engine
engine_enable() {
# Get the parameter
if ( echo $1 | grep '=' ) 2> /dev/null > /dev/null ; then
eng=`echo $1 | cut -d '=' -f 1`
opt=`echo $1 | cut -d '=' -f 2`
else
eng=$1
opt=yes
fi
engine=`echo $eng | sed 's/-/_/g'`
# Filter the parameter for the subengines
if test "`get_engine_sub ${engine}`" != "no" -a "$opt" != "yes" ; then
option_error
return
fi
if test "$opt" = "static" -o "$opt" = "dynamic" -o "$opt" = "yes" ; then
if test "`get_engine_name ${engine}`" != "" ; then
set_var _engine_${engine}_build "$opt"
else
option_error
fi
else
option_error
fi
}
# Disable the given engine
engine_disable() {
# Filter malformed options
if ( echo $1 | grep '=' ) 2> /dev/null > /dev/null ; then
option_error
return
fi
engine=`echo $1 | sed 's/-/_/g'`
if test "`get_engine_name ${engine}`" != "" ; then
set_var _engine_${engine}_build "no"
else
option_error
fi
}
# Show the configure help line for a given engine
show_engine_help() {
if test `get_engine_build $1` = yes ; then
option="disable"
do="don't "
else
option="enable"
do=""
fi
name=`get_engine_name $1`
option_help ${option}-${1} "${do}build the ${name} engine"
for sub in `get_engine_subengines $1`; do
show_subengine_help $sub $1
done
}
# Show the configure help line for a given subengine
show_subengine_help() {
if test `get_engine_build $1` = yes ; then
option="disable"
do="exclude"
else
option="enable"
do="include"
fi
name=`get_engine_name $1`
parent=`get_engine_name $2`
option_help ${option}-${1} "${do} the ${name} in ${parent} engine"
}
# Prepare the strings about the engines to build
prepare_engine_build_strings() {
string=`get_engine_build_string $1 static`
if test -n "$string" ; then
_engines_built_static="${_engines_built_static}#$string@"
fi
string=`get_engine_build_string $1 dynamic`
if test -n "$string" ; then
_engines_built_dynamic="${_engines_built_dynamic}#$string@"
fi
string=`get_engine_build_string $1 no`
if test -n "$string" ; then
_engines_skipped="${_engines_skipped}#$string@"
fi
}
# Get the string about building an engine
get_engine_build_string() {
engine_string=""
engine_build=`get_engine_build $1`
show=no
# Check if the current engine should be shown for the current status
if test $engine_build = $2 ; then
show=yes
else
# Test for disabled sub-engines
if test $2 = no ; then
for subeng in `get_engine_subengines $1` ; do
if test `get_engine_build $subeng` = no ; then
engine_build=no
show=yes
fi
done
fi
fi
# Convert static/dynamic to yes to ease the check of subengines
if test $engine_build != no ; then
engine_build=yes
fi
# The engine should be shown, build the string
if test $show = yes ; then
build_string_func=get_${1}_build_string
if ( type $build_string_func | grep function ) 2> /dev/null > /dev/null ; then
engine_string=`$build_string_func $1 $engine_build`
else
engine_string=`get_subengines_build_string $1 $engine_build`
fi
engine_string="`get_engine_name $1` $engine_string"
fi
echo $engine_string
}
# Get the string about building subengines
get_subengines_build_string() {
all=yes
subengine_string=$3
for subeng in `get_engine_subengines $1` ; do
if test `get_engine_build $subeng` = $2 ; then
subengine_string="$subengine_string [`get_engine_name $subeng`]"
else
all=no
fi
done
if test $2 != no ; then
if test -n "$subengine_string" ; then
if test $all = yes ; then
subengine_string="[all games]"
fi
fi
fi
echo $subengine_string
}
# Engine specific build strings
get_scumm_build_string() {
if test `get_engine_build $1` != no ; then
if test $2 != no ; then
base="[v0-v6 games]"
fi
get_subengines_build_string $1 $2 "$base"
fi
}
get_saga_build_string() {
if test `get_engine_build $1` != no ; then
if test $2 != no ; then
base="[ITE]"
fi
get_subengines_build_string $1 $2 "$base"
fi
}
#
# Greet user
#
echo "Running ScummVM configure..."
echo "Configure run on" `date` > $TMPLOG
#
# Check any parameters we received
#
# TODO:
# * Change --disable-mad / --enable-mad to the way it's done in autoconf:
# That is, --without-mad / --with-mad=/prefix/to/mad. Useful for people
# who have Mad/Vorbis/ALSA installed in a non-standard locations.
#
for parm in "$@" ; do
if test "$parm" = "--help" || test "$parm" = "-help" || test "$parm" = "-h" ; then
for engine in $_engines; do
if test `get_engine_sub $engine` = no ; then
engines_help="$engines_help`show_engine_help $engine`
"
fi
done
cat << EOF
Usage: $0 [OPTIONS]...
Configuration:
-h, --help display this help and exit
--backend=BACKEND backend to build (android, dc, dingux, ds, gp2x, gph,
iphone, linuxmoto, maemo, n64, null, openpandora, ps2,
psp, samsungtv, sdl, symbian, wii, wince) [sdl]
Installation directories:
--prefix=PREFIX install architecture-independent files in PREFIX
[/usr/local]
--exec-prefix=EPREFIX install architecture-dependent files in EPREFIX
[PREFIX]
By default, \`make install' will install all the files in
\`/usr/local/bin', \`/usr/local/lib' etc. You can specify
an installation prefix other than \`/usr/local' using \`--prefix',
for instance \`--prefix=\$HOME'.
For better control, use the options below.
Fine tuning of the installation directories:
--bindir=DIR user executables [EPREFIX/bin]
--libdir=DIR object code libraries [EPREFIX/lib]
--datarootdir=DIR read-only arch.-independent data root [PREFIX/share]
--datadir=DIR read-only architecture-independent data
[DATAROOTDIR/scummvm]
--mandir=DIR man documentation [DATAROOTDIR/man]
--docdir=DIR documentation root [DATAROOTDIR/doc/scummvm]
Special configuration feature:
--host=HOST cross-compile to target HOST (arm-linux, ...)
special targets: android for Android
caanoo for Caanoo
dingux for Dingux
dreamcast for Sega Dreamcast
ds for Nintendo DS
gamecube for Nintendo GameCube
gp2x for GP2X
gp2xwiz for GP2X Wiz
iphone for Apple iPhone
linupy for Yopy PDA
motoezx for MotoEZX
motomagx for MotoMAGX
n64 for Nintendo 64
openpandora for OpenPandora
ps2 for PlayStation 2
psp for PlayStation Portable
samsungtv for Samsung TV
wii for Nintendo Wii
wince for Windows CE
Game engines:
--enable-all-engines enable all engines
--disable-all-engines disable all engines
$engines_help
Optional Features:
--disable-debug disable building with debugging symbols
--enable-Werror treat warnings as errors
--enable-release enable building in release mode (this activates
optimizations)
--enable-profiling enable profiling
--enable-plugins enable the support for dynamic plugins
--default-dynamic make plugins dynamic by default
--disable-mt32emu don't enable the integrated MT-32 emulator
--disable-16bit don't enable 16bit color support
--disable-scalers exclude scalers
--disable-hq-scalers exclude HQ2x and HQ3x scalers
--disable-translation don't build support for translated messages
--enable-text-console use text console instead of graphical console
--enable-verbose-build enable regular echoing of commands during build
process
Optional Libraries:
--with-alsa-prefix=DIR Prefix where alsa is installed (optional)
--disable-alsa disable ALSA midi sound support [autodetect]
--with-ogg-prefix=DIR Prefix where libogg is installed (optional)
--with-vorbis-prefix=DIR Prefix where libvorbis is installed (optional)
--disable-vorbis disable Ogg Vorbis support [autodetect]
--with-tremor-prefix=DIR Prefix where tremor is installed (optional)
--disable-tremor disable tremor support [autodetect]
--with-mad-prefix=DIR Prefix where libmad is installed (optional)
--disable-mad disable libmad (MP3) support [autodetect]
--with-flac-prefix=DIR Prefix where libFLAC is installed (optional)
--disable-flac disable FLAC support [autodetect]
--with-zlib-prefix=DIR Prefix where zlib is installed (optional)
--disable-zlib disable zlib (compression) support [autodetect]
--with-mpeg2-prefix=DIR Prefix where libmpeg2 is installed (optional)
--enable-mpeg2 enable mpeg2 codec for cutscenes [no]
--with-opengl-prefix=DIR Prefix where OpenGL (ES) is installed (optional)
--disable-opengl disable OpenGL (ES) support [autodetect]
--disable-indeo3 disable Indeo3 decoder [autodetect]
--with-png-prefix=DIR Prefix where libpng is installed (optional)
--disable-png disable PNG decoder [autodetect]
--with-theoradec-prefix=DIR Prefix where libtheoradec is installed (optional)
--disable-theoradec disable Theora decoder [autodetect]
--with-fluidsynth-prefix=DIR Prefix where libfluidsynth is
installed (optional)
--disable-fluidsynth disable fluidsynth MIDI driver [autodetect]
--with-sdl-prefix=DIR Prefix where the sdl-config script is
installed (optional)
--with-nasm-prefix=DIR Prefix where nasm executable is installed (optional)
--disable-nasm disable assembly language optimizations [autodetect]
--with-readline-prefix=DIR Prefix where readline is installed (optional)
--disable-readline disable readline support in text console [autodetect]
Some influential environment variables:
LDFLAGS linker flags, e.g. -L<lib dir> if you have libraries in a
nonstandard directory <lib dir>
CXX C++ compiler command
CXXFLAGS C++ compiler flags
CPPFLAGS C++ preprocessor flags, e.g. -I<include dir> if you have
headers in a nonstandard directory <include dir>
ASFLAGS assembler flags
WINDRESFLAGS Windows resource compiler flags
EOF
exit 0
fi
done # for parm in ...
for ac_option in $@; do
case "$ac_option" in
--disable-16bit) _16bit=no ;;
--disable-scalers) _build_scalers=no ;;
--disable-hq-scalers) _build_hq_scalers=no ;;
--enable-alsa) _alsa=yes ;;
--disable-alsa) _alsa=no ;;
--enable-seq-midi) _seq_midi=yes ;;
--disable-seq-midi) _seq_midi=no ;;
--enable-timidity) _timidity=yes ;;
--disable-timidity) _timidity=no ;;
--enable-vorbis) _vorbis=yes ;;
--disable-vorbis) _vorbis=no ;;
--enable-tremor) _tremor=yes ;;
--disable-tremor) _tremor=no ;;
--enable-flac) _flac=yes ;;
--disable-flac) _flac=no ;;
--enable-mad) _mad=yes ;;
--disable-mad) _mad=no ;;
--enable-zlib) _zlib=yes ;;
--disable-zlib) _zlib=no ;;
--enable-nasm) _nasm=yes ;;
--disable-nasm) _nasm=no ;;
--enable-mpeg2) _mpeg2=yes ;;
--disable-indeo3) _indeo3=no ;;
--enable-indeo3) _indeo3=yes ;;
--disable-png) _png=no ;;
--enable-png) _png=yes ;;
--disable-theoradec) _theoradec=no ;;
--enable-theoradec) _theoradec=yes ;;
--disable-fluidsynth) _fluidsynth=no ;;
--enable-readline) _readline=yes ;;
--disable-readline) _readline=no ;;
--enable-opengl) _opengl=yes ;;
--disable-opengl) _opengl=no ;;
--enable-verbose-build) _verbose_build=yes ;;
--enable-plugins) _dynamic_modules=yes ;;
--default-dynamic) _plugins_default=dynamic ;;
--enable-mt32emu) _mt32emu=yes ;;
--disable-mt32emu) _mt32emu=no ;;
--enable-translation) _translation=yes ;;
--disable-translation) _translation=no ;;
--enable-vkeybd) _vkeybd=yes ;;
--disable-vkeybd) _vkeybd=no ;;
--enable-keymapper) _keymapper=yes ;;
--disable-keymapper) _keymapper=no ;;
--enable-text-console) _text_console=yes ;;
--disable-text-console) _text_console=no ;;
--with-fluidsynth-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
FLUIDSYNTH_CFLAGS="-I$arg/include"
FLUIDSYNTH_LIBS="-L$arg/lib"
;;
--with-mpeg2-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
MPEG2_CFLAGS="-I$arg/include"
MPEG2_LIBS="-L$arg/lib"
;;
--with-alsa-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
ALSA_CFLAGS="-I$arg/include"
ALSA_LIBS="-L$arg/lib"
;;
--with-ogg-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
OGG_CFLAGS="-I$arg/include"
OGG_LIBS="-L$arg/lib"
;;
--with-vorbis-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
VORBIS_CFLAGS="-I$arg/include"
VORBIS_LIBS="-L$arg/lib"
;;
--with-tremor-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
TREMOR_CFLAGS="-I$arg/include"
TREMOR_LIBS="-L$arg/lib"
;;
--with-flac-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
FLAC_CFLAGS="-I$arg/include"
FLAC_LIBS="-L$arg/lib"
;;
--with-mad-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
MAD_CFLAGS="-I$arg/include"
MAD_LIBS="-L$arg/lib"
;;
--with-png-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
PNG_CFLAGS="-I$arg/include"
PNG_LIBS="-L$arg/lib"
;;
--with-theoradec-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
THEORADEC_CFLAGS="-I$arg/include"
THEORADEC_LIBS="-L$arg/lib"
;;
--with-zlib-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
ZLIB_CFLAGS="-I$arg/include"
ZLIB_LIBS="-L$arg/lib"
;;
--with-readline-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
READLINE_CFLAGS="-I$arg/include"
READLINE_LIBS="-L$arg/lib"
;;
--with-opengl-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
OPENGL_CFLAGS="-I$arg/include"
OPENGL_LIBS="-L$arg/lib"
;;
--backend=*)
_backend=`echo $ac_option | cut -d '=' -f 2`
;;
--enable-debug)
_debug_build=yes
;;
--disable-debug)
_debug_build=no
;;
--enable-Werror)
CXXFLAGS="$CXXFLAGS -Werror"
;;
--enable-release)
_release_build=yes
;;
--disable-release)
_release_build=no
;;
--enable-profiling)
_enable_prof=yes
;;
--with-sdl-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
_sdlpath="$arg:$arg/bin"
;;
--with-nasm-prefix=*)
arg=`echo $ac_option | cut -d '=' -f 2`
_nasmpath="$arg:$arg/bin"
;;
--with-staticlib-prefix=*)
_staticlibpath=`echo $ac_option | cut -d '=' -f 2`
;;
--host=*)
_host=`echo $ac_option | cut -d '=' -f 2`
;;
--prefix=*)
prefix=`echo $ac_option | cut -d '=' -f 2`
;;
--exec-prefix=*)
exec_prefix=`echo $ac_option | cut -d '=' -f 2`
;;
--bindir=*)
bindir=`echo $ac_option | cut -d '=' -f 2`
;;
--libdir=*)
libdir=`echo $ac_option | cut -d '=' -f 2`
;;
--datarootdir=*)
datarootdir=`echo $ac_option | cut -d '=' -f 2`
;;
--datadir=*)
datadir=`echo $ac_option | cut -d '=' -f 2`
;;
--mandir=*)
mandir=`echo $ac_option | cut -d '=' -f 2`
;;
--docdir=*)
docdir=`echo $ac_option | cut -d '=' -f 2`
;;
--enable-all-engines)
engine_enable_all
;;
--disable-all-engines)
engine_disable_all
;;
--enable-*)
engine_enable `echo $ac_option | cut -d '-' -f 4-`
;;
--disable-*)
engine_disable `echo $ac_option | cut -d '-' -f 4-`
;;
*)
option_error
;;
esac;
done;
guessed_host=`$_srcdir/config.guess`
get_system_exe_extension $guessed_host
NATIVEEXEEXT=$_exeext
case $_host in
android)
_host_os=android
_host_cpu=arm
_host_alias=arm-oe-linux-androideabi
;;
arm-riscos)
_host_os=riscos
_host_cpu=arm
;;
caanoo)
_host_os=gph-linux
_host_cpu=arm
_host_alias=arm-none-linux-gnueabi
if test "$_debug_build" = auto; then
# If you want to debug on the Caanoo use '--disable-release --enable-debug'
_debug_build=no
fi
if test "$_release_build" = auto; then
# Enable release build by default.
_release_build=yes
fi