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No mines generated in world #28

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jdrueckert opened this issue Aug 26, 2022 · 0 comments
Open

No mines generated in world #28

jdrueckert opened this issue Aug 26, 2022 · 0 comments
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Category: Gameplay Content Requests, Issues and Changes targeting gameplay mechanics and content Status: Needs Investigation Requires to be checked for feasibility, reproducability, etc. Topic: WorldGen Requests, Issues and Changes related to facets, rasterizers, etc. Type: Bug Issues reporting and PRs fixing problems

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@jdrueckert
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When starting a Terasology world based on CoreGameplay and with enabling Minesweeper, I don't see any generated mines in the world - neither in a default simplex, not in an entirely flat world.

It's unclear, whether there's additional steps to be taken in order to make the mines appear.
This should be investigated and any expected steps documented as well as any unexpected steps fixed.

This is a prerequisite to reproducing MovingBlocks/Terasology#2466 and assess whether it's still applicable.

@jdrueckert jdrueckert added Type: Bug Issues reporting and PRs fixing problems Category: Gameplay Content Requests, Issues and Changes targeting gameplay mechanics and content Status: Needs Investigation Requires to be checked for feasibility, reproducability, etc. Topic: WorldGen Requests, Issues and Changes related to facets, rasterizers, etc. labels Aug 26, 2022
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Labels
Category: Gameplay Content Requests, Issues and Changes targeting gameplay mechanics and content Status: Needs Investigation Requires to be checked for feasibility, reproducability, etc. Topic: WorldGen Requests, Issues and Changes related to facets, rasterizers, etc. Type: Bug Issues reporting and PRs fixing problems
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