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Height glitch in one of the gltF animations #7

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skaldarnar opened this issue Nov 22, 2020 · 0 comments
Open

Height glitch in one of the gltF animations #7

skaldarnar opened this issue Nov 22, 2020 · 0 comments
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Category: Gameplay Content Requests, Issues and Changes targeting gameplay mechanics and content Status: Needs Investigation Requires to be checked for feasibility, reproducability, etc. Topic: Rendering Requests, Issues and Changes related to lighting, meshes, camera, etc. Type: Bug Issues reporting and PRs fixing problems

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@skaldarnar
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When playing https://github.com/Terasology/MetalRenegades one can notice an animation bug with the Maw-Gooeys spawned at night. For one of the animations the model glitches into the air (about 2 blocks) high.

This looks like the origin/root bone something something for the animation is different from the others.

@skaldarnar skaldarnar added the Type: Bug Issues reporting and PRs fixing problems label Nov 22, 2020
@jdrueckert jdrueckert changed the title bug: Height glitch in one of the gltF animations Height glitch in one of the gltF animations Aug 27, 2022
@jdrueckert jdrueckert moved this from ➡ Next Up to 📔 Backlog in Highlighted Bugs & Gameplay Improvements Aug 27, 2022
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Labels
Category: Gameplay Content Requests, Issues and Changes targeting gameplay mechanics and content Status: Needs Investigation Requires to be checked for feasibility, reproducability, etc. Topic: Rendering Requests, Issues and Changes related to lighting, meshes, camera, etc. Type: Bug Issues reporting and PRs fixing problems
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Status: 📔 Backlog
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