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Chunk border rendering crashes the game #10
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I think that the class |
Closing as fixed by MovingBlocks/Terasology#4042, confirmed locally - thanks @kBlaszczyk ! :-) |
Does that also fix the preview rendering of structure templates? If nobody beats me to it, I'll check that later today... |
That's most likely unrelated. It looks like a rendering order issue. Maybe the environment is rendered after the bounding boxes, with a cleared depth buffer. So you can only see the bounding boxes where nothing else was drawn over them. |
I think that's been a separate issue for a while yeah :-) |
When in Debug mode F3 and pressing F8 the game should render the chunk borders in a wire frame.
This crashes the game with the following error:
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