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nodejs/node#42511
The text was updated successfully, but these errors were encountered:
可以在JSEnvImpl的构造函数里自己加参数吧,V8::SetFlagsFromString("--max_semi_space_size=128"); 但是这个和node面对的场景差别挺大的,node在服务端上有充足的内存可以用,虚幻在移动端上内存还是有点吃紧的(尤其是iPhone)
V8::SetFlagsFromString("--max_semi_space_size=128");
Sorry, something went wrong.
UE针对虚拟机实例可以在FJsEnv的构造那传参数--max-old-space-size=2048,表示设置为2G。其它设置或者全局设置可以用@BlurryLight 说的方式设置。
Unity修改Plugin的代码,你搜索下--jitless的,看这个怎么设置就可以了。
V8有什么参数设置可以看它的文档
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nodejs/node#42511
The text was updated successfully, but these errors were encountered: