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Fix #274: Force light_environment to use the required SunSpreadAngle …
FGD Build #110: Commit c03754a pushed by TeamSpen210
September 2, 2024 06:54 29s dev
dev
September 2, 2024 06:54 29s
Clarify functionality of kv setter keyvalues
FGD Build #109: Commit a734c02 pushed by vrad-exe
July 18, 2024 04:54 25s dev
dev
July 18, 2024 04:54 25s
Remove worldtext helper from vgui_text_display
FGD Build #108: Commit df21db9 pushed by vrad-exe
June 30, 2024 00:48 28s dev
dev
June 30, 2024 00:48 28s
TexFrameIndex is available on all brush entities
FGD Build #107: Commit 7710ac4 pushed by TeamSpen210
May 26, 2024 03:50 27s dev
dev
May 26, 2024 03:50 27s
Fix adv_output string keys getting transformed as entity names
FGD Build #106: Commit f9aa0c3 pushed by vrad-exe
May 24, 2024 01:25 36s dev
dev
May 24, 2024 01:25 36s
Fix func_water_analog keyvalue names
FGD Build #105: Commit d459ea1 pushed by vrad-exe
May 20, 2024 03:18 27s dev
dev
May 20, 2024 03:18 27s
Remove unimplemented info_paint_sprayer KVs
FGD Build #104: Commit fddafeb pushed by vrad-exe
April 13, 2024 03:02 35s dev
dev
April 13, 2024 03:02 35s
Add a value mode option to comp_kv_setter / comp_adv_output
FGD Build #103: Commit e872e6d pushed by TeamSpen210
April 3, 2024 06:02 35s dev
dev
April 3, 2024 06:02 35s
FGD Build
FGD Build #102: Manually run by TeamSpen210
April 2, 2024 04:17 32s dev
dev
April 2, 2024 04:17 32s
Break out ambient_generic spawnflags into keyvalues
FGD Build #101: Commit fd03ff7 pushed by TeamSpen210
April 1, 2024 00:46 27s dev
dev
April 1, 2024 00:46 27s
Break out ambient_generic spawnflags into keyvalues
FGD Build #100: Commit 44f2a7b pushed by TeamSpen210
March 31, 2024 23:28 24s dev
dev
March 31, 2024 23:28 24s
Improve game_text FGD
FGD Build #99: Commit 20d67e6 pushed by vrad-exe
March 29, 2024 08:50 28s dev
dev
March 29, 2024 08:50 28s
Change the type of kv_setter/adv_output position keyvalues
FGD Build #97: Commit 9b8d913 pushed by vrad-exe
March 17, 2024 08:07 28s dev
dev
March 17, 2024 08:07 28s
Extract this code out into a function
FGD Build #96: Commit 25fd37e pushed by TeamSpen210
March 14, 2024 08:22 27s dev
dev
March 14, 2024 08:22 27s
FGD Build
FGD Build #95: Manually run by TeamSpen210
February 23, 2024 04:47 27s dev
dev
February 23, 2024 04:47 27s
FGD Build
FGD Build #94: Manually run by TeamSpen210
February 23, 2024 04:44 27s dev
dev
February 23, 2024 04:44 27s
Bump CI versions, build engine FGD dump
FGD Build #93: Commit 9f3a872 pushed by TeamSpen210
February 23, 2024 04:23 31s dev
dev
February 23, 2024 04:23 31s
Add undocumented point_changelevel input
FGD Build #92: Commit 3b0eac0 pushed by vrad-exe
February 18, 2024 01:13 35s dev
dev
February 18, 2024 01:13 35s
Fix usage of frustum FGD helpers
FGD Build #91: Commit e4e031a pushed by TeamSpen210
January 29, 2024 07:30 29s dev
dev
January 29, 2024 07:30 29s
Add missing 2013 SetModelScale input
FGD Build #90: Commit 78c8e17 pushed by vrad-exe
January 27, 2024 07:14 34s dev
dev
January 27, 2024 07:14 34s
Add line helpers to a couple entities
FGD Build #89: Commit 6efa17d pushed by vrad-exe
January 23, 2024 10:52 26s dev
dev
January 23, 2024 10:52 26s
dev
January 15, 2024 04:23 31s
Indicate that the attachment point keyvalue preserves offset.
FGD Build #87: Commit 60078cf pushed by TeamSpen210
December 15, 2023 06:19 31s dev
dev
December 15, 2023 06:19 31s
Update rendertargets file
FGD Build #86: Commit 536475d pushed by TeamSpen210
December 2, 2023 09:20 26s dev
dev
December 2, 2023 09:20 26s