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BiomeTweaker.cfg
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BiomeTweaker.cfg
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{
//If true, BiomeTweaker will generate separate files for each biome when creating the status report.
"separate files":true,
//If true, BiomeTweaker will only perform ASM changes necessary for it to function.
//Tweaks such as color overrides and block replacement may not work in certain biomes.
//You can enable this if you are having issues with compatibility.
"enable light asm":false,
//Enable this if you want BiomeTweaker to force topBlock and fillerBlock overrides in most biomes.
//This is done by using ASM to strip some assignments that happen in the "genTerrainBlocks" method. This will not work for all biomes.
//This WILL cause issues where some biomes will have incorrect top and filler blocks if you do not override them (Extreme Hills (M), Mutated Savannah, Taiga).
//light ASM must be disabled for this to have any effect.
"remove late block assignments":false,
//This can be used to specify biome classes BiomeTweaker should not touch with ASM. You can find the class for a biome in the output files.
//You should only be using this if you understand what ASM is, and you know the issue it is causing.
"asm blacklist":[],
//An array of tweak files to include. An example tweak file is created along with this configuration file.
"include":["RTG.cfg"]
}