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I have checked the existing issues and this one is not a duplicate
Category
🧱Multiblocks
Description
You can't connect pipes to the Projectile Workshop with Filler upgrade
When you insert a any liquid into FPW, the text is "definitely not of a one of normal component name"
Sometimes the sound of entering FPW doesn't play at all
When inserting the item into FPW (which is not a core, but a component item like RDX) at first, the UI doesn't show any change. Upon reentering, the slot of "component item" is fully filled but the item itself wasn't consumed at all. Though, it adds component items into cores without any problem
When inserting fluid component into FPW, nothing happens even after reentering GUI. But it also inserts fluids as intended.
Note: I guess the problem in 4 and 5 are in two things: the "component item/fluid" doesn't get consumed, and the bars showing the amount of that item/fluid inserted doesn't work properly (Like "filling item" bar lags and updates upon reentering and fluid "canister" doesn't show anything at all)
When you remove and place upgrade on PW, the "inserted things" still get saved
Scrolling bar in PW doesn't work properly, because once you click on it registers the mouse click as click on menu option
In PW GUI the fluid components in core/projectile have much darker shade than usual
Component textures in normal inventory:
Component textures in Projectile Workshop:
Side
Client, Server
Reproduction
No response
Expected Behaviour
All of the above issues should be fixed
Logs
No response
Other Evidence
This is currently the last report I have made in my "Discord to Git Hub" process. It was still very fun process to find all those bugs. I really wish you all from the II team to fix exterminate those bugs and add more features to the mod! Immersive Intelligence is personally now one of my most favorite minecraft mods ever (along with Galacticraft and OpenComputers), so I hope that II will finally live long enough to see it's full release and ports to the newer versions! It was a pleasure to play around this mod, and along the feature testing I even discovered things I have never tried myself before! Again, thank you for everything!
Operating System
Linux
Minecraft Version
1.12.2
Immersive Intelligence Version
0.3.1-dev2
Immersive Engineering Version
0.98
The text was updated successfully, but these errors were encountered:
Initial Check
Category
🧱Multiblocks
Description
Note: I guess the problem in 4 and 5 are in two things: the "component item/fluid" doesn't get consumed, and the bars showing the amount of that item/fluid inserted doesn't work properly (Like "filling item" bar lags and updates upon reentering and fluid "canister" doesn't show anything at all)
Component textures in normal inventory:
Component textures in Projectile Workshop:
Side
Client, Server
Reproduction
No response
Expected Behaviour
All of the above issues should be fixed
Logs
No response
Other Evidence
This is currently the last report I have made in my "Discord to Git Hub" process. It was still very fun process to find all those bugs. I really wish you all from the II team to
fixexterminate those bugs and add more features to the mod! Immersive Intelligence is personally now one of my most favorite minecraft mods ever (along with Galacticraft and OpenComputers), so I hope that II will finally live long enough to see it's full release and ports to the newer versions! It was a pleasure to play around this mod, and along the feature testing I even discovered things I have never tried myself before! Again, thank you for everything!Operating System
Linux
Minecraft Version
1.12.2
Immersive Intelligence Version
0.3.1-dev2
Immersive Engineering Version
0.98
The text was updated successfully, but these errors were encountered: