Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

"Wallhack" playercolour not synced properly after revive with rolechange #2

Open
Histalek opened this issue Mar 9, 2020 · 0 comments
Assignees
Labels
bug Something isn't working

Comments

@Histalek
Copy link
Member

Histalek commented Mar 9, 2020

Versions used

  • TTT2 765f8eabde314b552ad5db42144752ceac5455da
  • advanced_spectator c7dce64
    (both latest versions as of now)

Describe the bug (mandatory)

While testing Jester interactions the Jester respawned as Traitor but I saw him as pink instead of red if he was behind a wall.

To reproduce + Expected Behaviour

Steps to reproduce the behaviour:

  1. ConVars on default values, but ttt_aspectator_admin_only set to 1 (i was an admin on the server)
  2. as Traitor kill the Jester with winstate 5 enabled
  3. because of the winstate you die and can spectate; bring a wall between yourself and the respawned jester
  4. you will see him with a pink colour instead of the expected red
  5. spectate the respawned jester directly and you will see he is not jester anymore but instead Traitor

Screenshots

https://gist.github.com/Histalek/be86b7d3f5f087c04563cecce9e3c078

@TimGoll TimGoll added the bug Something isn't working label Mar 9, 2020
@TimGoll TimGoll self-assigned this Mar 9, 2020
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Something isn't working
Projects
None yet
Development

No branches or pull requests

2 participants