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trainer.py
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trainer.py
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import os
import time
import numpy as np
import cv2
import torch
import torch.nn as nn
import torch.nn.functional as F
from torch.autograd import Variable
from utils import CrossEntropyLoss2d
from models import reactive_net, reinforcement_net
from scipy import ndimage
import matplotlib.pyplot as plt
class Trainer(object):
def __init__(self, method, push_rewards, future_reward_discount,
is_testing, load_snapshot, snapshot_file, force_cpu):
self.method = method
# Check if CUDA can be used
if torch.cuda.is_available() and not force_cpu:
print("CUDA detected. Running with GPU acceleration.")
self.use_cuda = True
elif force_cpu:
print("CUDA detected, but overriding with option '--cpu'. Running with only CPU.")
self.use_cuda = False
else:
print("CUDA is *NOT* detected. Running with only CPU.")
self.use_cuda = False
# Fully convolutional classification network for supervised learning
if self.method == 'reactive':
self.model = reactive_net(self.use_cuda)
# Initialize classification loss
push_num_classes = 3 # 0 - push, 1 - no change push, 2 - no loss
push_class_weights = torch.ones(push_num_classes)
push_class_weights[push_num_classes - 1] = 0
if self.use_cuda:
self.push_criterion = CrossEntropyLoss2d(push_class_weights.cuda()).cuda()
else:
self.push_criterion = CrossEntropyLoss2d(push_class_weights)
grasp_num_classes = 3 # 0 - grasp, 1 - failed grasp, 2 - no loss
grasp_class_weights = torch.ones(grasp_num_classes)
grasp_class_weights[grasp_num_classes - 1] = 0
if self.use_cuda:
self.grasp_criterion = CrossEntropyLoss2d(grasp_class_weights.cuda()).cuda()
else:
self.grasp_criterion = CrossEntropyLoss2d(grasp_class_weights)
# Fully convolutional Q network for deep reinforcement learning
elif self.method == 'reinforcement':
self.model = reinforcement_net(self.use_cuda)
self.push_rewards = push_rewards
self.future_reward_discount = future_reward_discount
# Initialize Huber loss
self.criterion = torch.nn.SmoothL1Loss(reduce=False) # Huber loss
if self.use_cuda:
self.criterion = self.criterion.cuda()
# Load pre-trained model
if load_snapshot:
self.model.load_state_dict(torch.load(snapshot_file))
print('Pre-trained model snapshot loaded from: %s' % (snapshot_file))
# Convert model from CPU to GPU
if self.use_cuda:
self.model = self.model.cuda()
# Set model to training mode
self.model.train()
# Initialize optimizer
self.optimizer = torch.optim.SGD(self.model.parameters(), lr=1e-4, momentum=0.9, weight_decay=2e-5)
self.iteration = 0
# Initialize lists to save execution info and RL variables
self.executed_action_log = []
self.label_value_log = []
self.reward_value_log = []
self.predicted_value_log = []
self.use_heuristic_log = []
self.is_exploit_log = []
self.clearance_log = []
# Pre-load execution info and RL variables
def preload(self, transitions_directory):
self.executed_action_log = np.loadtxt(os.path.join(transitions_directory, 'executed-action.log.txt'), delimiter=' ')
self.iteration = self.executed_action_log.shape[0] - 2
self.executed_action_log = self.executed_action_log[0:self.iteration,:]
self.executed_action_log = self.executed_action_log.tolist()
self.label_value_log = np.loadtxt(os.path.join(transitions_directory, 'label-value.log.txt'), delimiter=' ')
self.label_value_log = self.label_value_log[0:self.iteration]
self.label_value_log.shape = (self.iteration,1)
self.label_value_log = self.label_value_log.tolist()
self.predicted_value_log = np.loadtxt(os.path.join(transitions_directory, 'predicted-value.log.txt'), delimiter=' ')
self.predicted_value_log = self.predicted_value_log[0:self.iteration]
self.predicted_value_log.shape = (self.iteration,1)
self.predicted_value_log = self.predicted_value_log.tolist()
self.reward_value_log = np.loadtxt(os.path.join(transitions_directory, 'reward-value.log.txt'), delimiter=' ')
self.reward_value_log = self.reward_value_log[0:self.iteration]
self.reward_value_log.shape = (self.iteration,1)
self.reward_value_log = self.reward_value_log.tolist()
self.use_heuristic_log = np.loadtxt(os.path.join(transitions_directory, 'use-heuristic.log.txt'), delimiter=' ')
self.use_heuristic_log = self.use_heuristic_log[0:self.iteration]
self.use_heuristic_log.shape = (self.iteration,1)
self.use_heuristic_log = self.use_heuristic_log.tolist()
self.is_exploit_log = np.loadtxt(os.path.join(transitions_directory, 'is-exploit.log.txt'), delimiter=' ')
self.is_exploit_log = self.is_exploit_log[0:self.iteration]
self.is_exploit_log.shape = (self.iteration,1)
self.is_exploit_log = self.is_exploit_log.tolist()
self.clearance_log = np.loadtxt(os.path.join(transitions_directory, 'clearance.log.txt'), delimiter=' ')
self.clearance_log.shape = (self.clearance_log.shape[0],1)
self.clearance_log = self.clearance_log.tolist()
# Compute forward pass through model to compute affordances/Q
def forward(self, color_heightmap, depth_heightmap, is_volatile=False, specific_rotation=-1):
# Apply 2x scale to input heightmaps
color_heightmap_2x = ndimage.zoom(color_heightmap, zoom=[2,2,1], order=0)
depth_heightmap_2x = ndimage.zoom(depth_heightmap, zoom=[2,2], order=0)
assert(color_heightmap_2x.shape[0:2] == depth_heightmap_2x.shape[0:2])
# Add extra padding (to handle rotations inside network)
diag_length = float(color_heightmap_2x.shape[0]) * np.sqrt(2)
diag_length = np.ceil(diag_length/32)*32
padding_width = int((diag_length - color_heightmap_2x.shape[0])/2)
color_heightmap_2x_r = np.pad(color_heightmap_2x[:,:,0], padding_width, 'constant', constant_values=0)
color_heightmap_2x_r.shape = (color_heightmap_2x_r.shape[0], color_heightmap_2x_r.shape[1], 1)
color_heightmap_2x_g = np.pad(color_heightmap_2x[:,:,1], padding_width, 'constant', constant_values=0)
color_heightmap_2x_g.shape = (color_heightmap_2x_g.shape[0], color_heightmap_2x_g.shape[1], 1)
color_heightmap_2x_b = np.pad(color_heightmap_2x[:,:,2], padding_width, 'constant', constant_values=0)
color_heightmap_2x_b.shape = (color_heightmap_2x_b.shape[0], color_heightmap_2x_b.shape[1], 1)
color_heightmap_2x = np.concatenate((color_heightmap_2x_r, color_heightmap_2x_g, color_heightmap_2x_b), axis=2)
depth_heightmap_2x = np.pad(depth_heightmap_2x, padding_width, 'constant', constant_values=0)
# Pre-process color image (scale and normalize)
image_mean = [0.485, 0.456, 0.406]
image_std = [0.229, 0.224, 0.225]
input_color_image = color_heightmap_2x.astype(float)/255
for c in range(3):
input_color_image[:,:,c] = (input_color_image[:,:,c] - image_mean[c])/image_std[c]
# Pre-process depth image (normalize)
image_mean = [0.01, 0.01, 0.01]
image_std = [0.03, 0.03, 0.03]
depth_heightmap_2x.shape = (depth_heightmap_2x.shape[0], depth_heightmap_2x.shape[1], 1)
input_depth_image = np.concatenate((depth_heightmap_2x, depth_heightmap_2x, depth_heightmap_2x), axis=2)
for c in range(3):
input_depth_image[:,:,c] = (input_depth_image[:,:,c] - image_mean[c])/image_std[c]
# Construct minibatch of size 1 (b,c,h,w)
input_color_image.shape = (input_color_image.shape[0], input_color_image.shape[1], input_color_image.shape[2], 1)
input_depth_image.shape = (input_depth_image.shape[0], input_depth_image.shape[1], input_depth_image.shape[2], 1)
input_color_data = torch.from_numpy(input_color_image.astype(np.float32)).permute(3,2,0,1)
input_depth_data = torch.from_numpy(input_depth_image.astype(np.float32)).permute(3,2,0,1)
# Pass input data through model
output_prob, state_feat = self.model.forward(input_color_data, input_depth_data, is_volatile, specific_rotation)
if self.method == 'reactive':
# Return affordances (and remove extra padding)
for rotate_idx in range(len(output_prob)):
if rotate_idx == 0:
push_predictions = F.softmax(output_prob[rotate_idx][0], dim=1).cpu().data.numpy()[:,0,(padding_width/2):(color_heightmap_2x.shape[0]/2 - padding_width/2),(padding_width/2):(color_heightmap_2x.shape[0]/2 - padding_width/2)]
grasp_predictions = F.softmax(output_prob[rotate_idx][1], dim=1).cpu().data.numpy()[:,0,(padding_width/2):(color_heightmap_2x.shape[0]/2 - padding_width/2),(padding_width/2):(color_heightmap_2x.shape[0]/2 - padding_width/2)]
else:
push_predictions = np.concatenate((push_predictions, F.softmax(output_prob[rotate_idx][0], dim=1).cpu().data.numpy()[:,0,(padding_width/2):(color_heightmap_2x.shape[0]/2 - padding_width/2),(padding_width/2):(color_heightmap_2x.shape[0]/2 - padding_width/2)]), axis=0)
grasp_predictions = np.concatenate((grasp_predictions, F.softmax(output_prob[rotate_idx][1], dim=1).cpu().data.numpy()[:,0,(padding_width/2):(color_heightmap_2x.shape[0]/2 - padding_width/2),(padding_width/2):(color_heightmap_2x.shape[0]/2 - padding_width/2)]), axis=0)
elif self.method == 'reinforcement':
# Return Q values (and remove extra padding)
for rotate_idx in range(len(output_prob)):
if rotate_idx == 0:
push_predictions = output_prob[rotate_idx][0].cpu().data.numpy()[:,0,int(padding_width/2):int(color_heightmap_2x.shape[0]/2 - padding_width/2),int(padding_width/2):int(color_heightmap_2x.shape[0]/2 - padding_width/2)]
grasp_predictions = output_prob[rotate_idx][1].cpu().data.numpy()[:,0,int(padding_width/2):int(color_heightmap_2x.shape[0]/2 - padding_width/2),int(padding_width/2):int(color_heightmap_2x.shape[0]/2 - padding_width/2)]
else:
push_predictions = np.concatenate((push_predictions, output_prob[rotate_idx][0].cpu().data.numpy()[:,0,int(padding_width/2):int(color_heightmap_2x.shape[0]/2 - padding_width/2),int(padding_width/2):int(color_heightmap_2x.shape[0]/2 - padding_width/2)]), axis=0)
grasp_predictions = np.concatenate((grasp_predictions, output_prob[rotate_idx][1].cpu().data.numpy()[:,0,int(padding_width/2):int(color_heightmap_2x.shape[0]/2 - padding_width/2),int(padding_width/2):int(color_heightmap_2x.shape[0]/2 - padding_width/2)]), axis=0)
return push_predictions, grasp_predictions, state_feat
def get_label_value(self, primitive_action, push_success, grasp_success, change_detected, prev_push_predictions, prev_grasp_predictions, next_color_heightmap, next_depth_heightmap):
if self.method == 'reactive':
# Compute label value
label_value = 0
if primitive_action == 'push':
if not change_detected:
label_value = 1
elif primitive_action == 'grasp':
if not grasp_success:
label_value = 1
print('Label value: %d' % (label_value))
return label_value, label_value
elif self.method == 'reinforcement':
# Compute current reward
current_reward = 0
if primitive_action == 'push':
if change_detected:
current_reward = 0.5
elif primitive_action == 'grasp':
if grasp_success:
current_reward = 1.0
# Compute future reward
if not change_detected and not grasp_success:
future_reward = 0
else:
next_push_predictions, next_grasp_predictions, next_state_feat = self.forward(next_color_heightmap, next_depth_heightmap, is_volatile=True)
future_reward = max(np.max(next_push_predictions), np.max(next_grasp_predictions))
# # Experiment: use Q differences
# push_predictions_difference = next_push_predictions - prev_push_predictions
# grasp_predictions_difference = next_grasp_predictions - prev_grasp_predictions
# future_reward = max(np.max(push_predictions_difference), np.max(grasp_predictions_difference))
print('Current reward: %f' % (current_reward))
print('Future reward: %f' % (future_reward))
if primitive_action == 'push' and not self.push_rewards:
expected_reward = self.future_reward_discount * future_reward
print('Expected reward: %f + %f x %f = %f' % (0.0, self.future_reward_discount, future_reward, expected_reward))
else:
expected_reward = current_reward + self.future_reward_discount * future_reward
print('Expected reward: %f + %f x %f = %f' % (current_reward, self.future_reward_discount, future_reward, expected_reward))
return expected_reward, current_reward
# Compute labels and backpropagate
def backprop(self, color_heightmap, depth_heightmap, primitive_action, best_pix_ind, label_value):
if self.method == 'reactive':
# Compute fill value
fill_value = 2
# Compute labels
label = np.zeros((1,320,320)) + fill_value
action_area = np.zeros((224,224))
action_area[best_pix_ind[1]][best_pix_ind[2]] = 1
# blur_kernel = np.ones((5,5),np.float32)/25
# action_area = cv2.filter2D(action_area, -1, blur_kernel)
tmp_label = np.zeros((224,224)) + fill_value
tmp_label[action_area > 0] = label_value
label[0,48:(320-48),48:(320-48)] = tmp_label
# Compute loss and backward pass
self.optimizer.zero_grad()
loss_value = 0
if primitive_action == 'push':
# loss = self.push_criterion(self.model.output_prob[best_pix_ind[0]][0], Variable(torch.from_numpy(label).long().cuda()))
# Do forward pass with specified rotation (to save gradients)
push_predictions, grasp_predictions, state_feat = self.forward(color_heightmap, depth_heightmap, is_volatile=False, specific_rotation=best_pix_ind[0])
if self.use_cuda:
loss = self.push_criterion(self.model.output_prob[0][0], Variable(torch.from_numpy(label).long().cuda()))
else:
loss = self.push_criterion(self.model.output_prob[0][0], Variable(torch.from_numpy(label).long()))
loss.backward()
loss_value = loss.cpu().data.numpy()[0]
elif primitive_action == 'grasp':
# loss = self.grasp_criterion(self.model.output_prob[best_pix_ind[0]][1], Variable(torch.from_numpy(label).long().cuda()))
# loss += self.grasp_criterion(self.model.output_prob[(best_pix_ind[0] + self.model.num_rotations/2) % self.model.num_rotations][1], Variable(torch.from_numpy(label).long().cuda()))
# Do forward pass with specified rotation (to save gradients)
push_predictions, grasp_predictions, state_feat = self.forward(color_heightmap, depth_heightmap, is_volatile=False, specific_rotation=best_pix_ind[0])
if self.use_cuda:
loss = self.grasp_criterion(self.model.output_prob[0][1], Variable(torch.from_numpy(label).long().cuda()))
else:
loss = self.grasp_criterion(self.model.output_prob[0][1], Variable(torch.from_numpy(label).long()))
loss.backward()
loss_value += loss.cpu().data.numpy()[0]
# Since grasping is symmetric, train with another forward pass of opposite rotation angle
opposite_rotate_idx = (best_pix_ind[0] + self.model.num_rotations/2) % self.model.num_rotations
push_predictions, grasp_predictions, state_feat = self.forward(color_heightmap, depth_heightmap, is_volatile=False, specific_rotation=opposite_rotate_idx)
if self.use_cuda:
loss = self.grasp_criterion(self.model.output_prob[0][1], Variable(torch.from_numpy(label).long().cuda()))
else:
loss = self.grasp_criterion(self.model.output_prob[0][1], Variable(torch.from_numpy(label).long()))
loss.backward()
loss_value += loss.cpu().data.numpy()[0]
loss_value = loss_value/2
print('Training loss: %f' % (loss_value))
self.optimizer.step()
elif self.method == 'reinforcement':
# Compute labels
label = np.zeros((1,320,320))
action_area = np.zeros((224,224))
action_area[best_pix_ind[1]][best_pix_ind[2]] = 1
# blur_kernel = np.ones((5,5),np.float32)/25
# action_area = cv2.filter2D(action_area, -1, blur_kernel)
tmp_label = np.zeros((224,224))
tmp_label[action_area > 0] = label_value
label[0,48:(320-48),48:(320-48)] = tmp_label
# Compute label mask
label_weights = np.zeros(label.shape)
tmp_label_weights = np.zeros((224,224))
tmp_label_weights[action_area > 0] = 1
label_weights[0,48:(320-48),48:(320-48)] = tmp_label_weights
# Compute loss and backward pass
self.optimizer.zero_grad()
loss_value = 0
if primitive_action == 'push':
# Do forward pass with specified rotation (to save gradients)
push_predictions, grasp_predictions, state_feat = self.forward(color_heightmap, depth_heightmap, is_volatile=False, specific_rotation=best_pix_ind[0])
if self.use_cuda:
loss = self.criterion(self.model.output_prob[0][0].view(1,320,320), Variable(torch.from_numpy(label).float().cuda())) * Variable(torch.from_numpy(label_weights).float().cuda(),requires_grad=False)
else:
loss = self.criterion(self.model.output_prob[0][0].view(1,320,320), Variable(torch.from_numpy(label).float())) * Variable(torch.from_numpy(label_weights).float(),requires_grad=False)
loss = loss.sum()
loss.backward()
loss_value = loss.cpu().data.numpy()[0]
elif primitive_action == 'grasp':
# Do forward pass with specified rotation (to save gradients)
push_predictions, grasp_predictions, state_feat = self.forward(color_heightmap, depth_heightmap, is_volatile=False, specific_rotation=best_pix_ind[0])
if self.use_cuda:
loss = self.criterion(self.model.output_prob[0][1].view(1,320,320), Variable(torch.from_numpy(label).float().cuda())) * Variable(torch.from_numpy(label_weights).float().cuda(),requires_grad=False)
else:
loss = self.criterion(self.model.output_prob[0][1].view(1,320,320), Variable(torch.from_numpy(label).float())) * Variable(torch.from_numpy(label_weights).float(),requires_grad=False)
loss = loss.sum()
loss.backward()
loss_value = loss.cpu().data.numpy()[0]
opposite_rotate_idx = (best_pix_ind[0] + self.model.num_rotations/2) % self.model.num_rotations
push_predictions, grasp_predictions, state_feat = self.forward(color_heightmap, depth_heightmap, is_volatile=False, specific_rotation=opposite_rotate_idx)
if self.use_cuda:
loss = self.criterion(self.model.output_prob[0][1].view(1,320,320), Variable(torch.from_numpy(label).float().cuda())) * Variable(torch.from_numpy(label_weights).float().cuda(),requires_grad=False)
else:
loss = self.criterion(self.model.output_prob[0][1].view(1,320,320), Variable(torch.from_numpy(label).float())) * Variable(torch.from_numpy(label_weights).float(),requires_grad=False)
loss = loss.sum()
loss.backward()
loss_value = loss.cpu().data.numpy()[0]
loss_value = loss_value/2
print('Training loss: %f' % (loss_value))
self.optimizer.step()
def get_prediction_vis(self, predictions, color_heightmap, best_pix_ind):
canvas = None
num_rotations = predictions.shape[0]
for canvas_row in range(int(num_rotations/4)):
tmp_row_canvas = None
for canvas_col in range(4):
rotate_idx = canvas_row*4+canvas_col
prediction_vis = predictions[rotate_idx,:,:].copy()
# prediction_vis[prediction_vis < 0] = 0 # assume probability
# prediction_vis[prediction_vis > 1] = 1 # assume probability
prediction_vis = np.clip(prediction_vis, 0, 1)
prediction_vis.shape = (predictions.shape[1], predictions.shape[2])
prediction_vis = cv2.applyColorMap((prediction_vis*255).astype(np.uint8), cv2.COLORMAP_JET)
if rotate_idx == best_pix_ind[0]:
prediction_vis = cv2.circle(prediction_vis, (int(best_pix_ind[2]), int(best_pix_ind[1])), 7, (0,0,255), 2)
prediction_vis = ndimage.rotate(prediction_vis, rotate_idx*(360.0/num_rotations), reshape=False, order=0)
background_image = ndimage.rotate(color_heightmap, rotate_idx*(360.0/num_rotations), reshape=False, order=0)
prediction_vis = (0.5*cv2.cvtColor(background_image, cv2.COLOR_RGB2BGR) + 0.5*prediction_vis).astype(np.uint8)
if tmp_row_canvas is None:
tmp_row_canvas = prediction_vis
else:
tmp_row_canvas = np.concatenate((tmp_row_canvas,prediction_vis), axis=1)
if canvas is None:
canvas = tmp_row_canvas
else:
canvas = np.concatenate((canvas,tmp_row_canvas), axis=0)
return canvas
def push_heuristic(self, depth_heightmap):
num_rotations = 16
for rotate_idx in range(num_rotations):
rotated_heightmap = ndimage.rotate(depth_heightmap, rotate_idx*(360.0/num_rotations), reshape=False, order=0)
valid_areas = np.zeros(rotated_heightmap.shape)
valid_areas[ndimage.interpolation.shift(rotated_heightmap, [0,-25], order=0) - rotated_heightmap > 0.02] = 1
# valid_areas = np.multiply(valid_areas, rotated_heightmap)
blur_kernel = np.ones((25,25),np.float32)/9
valid_areas = cv2.filter2D(valid_areas, -1, blur_kernel)
tmp_push_predictions = ndimage.rotate(valid_areas, -rotate_idx*(360.0/num_rotations), reshape=False, order=0)
tmp_push_predictions.shape = (1, rotated_heightmap.shape[0], rotated_heightmap.shape[1])
if rotate_idx == 0:
push_predictions = tmp_push_predictions
else:
push_predictions = np.concatenate((push_predictions, tmp_push_predictions), axis=0)
best_pix_ind = np.unravel_index(np.argmax(push_predictions), push_predictions.shape)
return best_pix_ind
def grasp_heuristic(self, depth_heightmap):
num_rotations = 16
for rotate_idx in range(num_rotations):
rotated_heightmap = ndimage.rotate(depth_heightmap, rotate_idx*(360.0/num_rotations), reshape=False, order=0)
valid_areas = np.zeros(rotated_heightmap.shape)
valid_areas[np.logical_and(rotated_heightmap - ndimage.interpolation.shift(rotated_heightmap, [0,-25], order=0) > 0.02, rotated_heightmap - ndimage.interpolation.shift(rotated_heightmap, [0,25], order=0) > 0.02)] = 1
# valid_areas = np.multiply(valid_areas, rotated_heightmap)
blur_kernel = np.ones((25,25),np.float32)/9
valid_areas = cv2.filter2D(valid_areas, -1, blur_kernel)
tmp_grasp_predictions = ndimage.rotate(valid_areas, -rotate_idx*(360.0/num_rotations), reshape=False, order=0)
tmp_grasp_predictions.shape = (1, rotated_heightmap.shape[0], rotated_heightmap.shape[1])
if rotate_idx == 0:
grasp_predictions = tmp_grasp_predictions
else:
grasp_predictions = np.concatenate((grasp_predictions, tmp_grasp_predictions), axis=0)
best_pix_ind = np.unravel_index(np.argmax(grasp_predictions), grasp_predictions.shape)
return best_pix_ind