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Fortunately, I already have a rust implementation (though it needs to be cleaned up).
I would also like to implement the CORDIC ops (exp, sin, cos, etc) here someday, but I don't know the specifics there (though TI has previously shared some papers to help with this... somewhere)
Currently, the only two places with
rand
implementations are my implementation in Haskell and a Python implementation in awesome-ti-docs. It would be helpful if therand
family were included in tifloats_lib_rs.The text was updated successfully, but these errors were encountered: