Skip to content
This repository has been archived by the owner on Sep 26, 2024. It is now read-only.

Changing print state resets print states of the prints directly around it #45

Closed
creeloper27 opened this issue Mar 16, 2024 · 1 comment

Comments

@creeloper27
Copy link

creeloper27 commented Mar 16, 2024

Rightclicking a print to change its state causes the prints directly around it to reset their state.

I wanted to have a small wall/canvas where you can input an image by toggling the print states but this bug makes it impossible to do so easily.

Example:
test.3dj

{
    "label": "test",
    "isButton": false,
    "collideWhenOn": true,
    "collideWhenOff": true,
    "lightLevel": 0,
    "redstoneLevel": 0,
    "shapesOff": [
        { "bounds": [0,0,0,16,16,16], "texture": "sc-peripherals:block/white", "tint": "000000"}
    ],
    "shapesOn": [
        { "bounds": [0,0,0,16,16,16], "texture": "sc-peripherals:block/white", "tint": "00FF00"}
    ]
}
print-state-weird-behaviour.mp4
@Wojbie
Copy link
Contributor

Wojbie commented Mar 16, 2024

Duplicate #21

@Lemmmy Lemmmy closed this as not planned Won't fix, can't repro, duplicate, stale Mar 16, 2024
Sign up for free to subscribe to this conversation on GitHub. Already have an account? Sign in.
Labels
None yet
Projects
None yet
Development

No branches or pull requests

3 participants