We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
The game should be able to access online files, without having to download them to a local file, using a Downloader.
Downloader
This would be beneficial for the in-game release checker, as well as any future add-on management modifications.
The text was updated successfully, but these errors were encountered:
Everything accessing the web is caching stuff locally, even if only for a short amount of time. What do you want to change about the way it works?
Sorry, something went wrong.
There should be the ability to cache downloaded data to memory (perhaps a string) for one-time use, rather than save it to a local file.
Maybe using https://curl.se/libcurl/c/getinmemory.html
Successfully merging a pull request may close this issue.
The game should be able to access online files, without having to download them to a local file, using a
Downloader
.This would be beneficial for the in-game release checker, as well as any future add-on management modifications.
The text was updated successfully, but these errors were encountered: