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You can regenerate the visual studio solution using the setup script, which should now be able to find the vulkan sdk.
Another option is to manually add the dependencies:
Open the project pages for your project by right clicking on it in the solution explorer, and choosing properties in the menu that appears.
Then open Configuration properties -> C/C++ -> General
Select additional include directories, open the drop down, and select edit
Add the path to the vulkan sdk include directory (on my machine it is C:\VulkanSDK\1.3.236.0\Include)
I followed the unstructions but it won't build getting Cannot open include file 'vulkan/vulkan.h'
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