All notable changes to the "vscode-mc-shader" extension will be documented in this file.
The format is based on Keep a Changelog
- Fixed for latest VSCode version
- Filters from 0.8.4
- Filtering out
global const initializers must be constant
. "Something something non-standard shader extensions that GPU developers implicitly enable" - Dethraid
- Filtering out gpu_shader4 in code
- Support for #include directives
- Basic linting with highlighting with error propogation to all known parents of an include.
- Support for .fsh, .vsh, .glsl and .gsh files.
- Incomplete completion items