From 330349453c5794273ded57b9a224f13b2bebe76b Mon Sep 17 00:00:00 2001 From: Netshroud Date: Sat, 20 Jun 2015 19:03:55 +1000 Subject: [PATCH] Bump version to 1.6.3, add release notes --- SteamKit2/SteamKit2.nuspec | 4 ++-- SteamKit2/SteamKit2/Properties/AssemblyInfo.cs | 2 +- SteamKit2/SteamKit2/changes.txt | 14 ++++++++++++++ 3 files changed, 17 insertions(+), 3 deletions(-) diff --git a/SteamKit2/SteamKit2.nuspec b/SteamKit2/SteamKit2.nuspec index 2ea5a635f..714ee1e3a 100644 --- a/SteamKit2/SteamKit2.nuspec +++ b/SteamKit2/SteamKit2.nuspec @@ -2,7 +2,7 @@ SteamKit2 - 1.6.2 + 1.6.3 SteamKit2 voided, netshroud https://github.com/SteamRE/SteamKit/blob/master/SteamKit2/SteamKit2/license.txt @@ -11,7 +11,7 @@ false .NET library that aims to interoperate with the Steam network. - Release notes are available at https://github.com/SteamRE/SteamKit/releases/tag/SteamKit_1.6.2 + Release notes are available at https://github.com/SteamRE/SteamKit/releases/tag/SteamKit_1.6.3 steam networking steamkit diff --git a/SteamKit2/SteamKit2/Properties/AssemblyInfo.cs b/SteamKit2/SteamKit2/Properties/AssemblyInfo.cs index bdd25e4aa..442b97f73 100644 --- a/SteamKit2/SteamKit2/Properties/AssemblyInfo.cs +++ b/SteamKit2/SteamKit2/Properties/AssemblyInfo.cs @@ -39,7 +39,7 @@ // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion( "1.6.2.*" )] +[assembly: AssemblyVersion( "1.6.3.*" )] #if DEBUG [assembly: InternalsVisibleTo( "Tests" )] diff --git a/SteamKit2/SteamKit2/changes.txt b/SteamKit2/SteamKit2/changes.txt index e907c1749..4fe804197 100644 --- a/SteamKit2/SteamKit2/changes.txt +++ b/SteamKit2/SteamKit2/changes.txt @@ -1,3 +1,16 @@ +------------------------------------------------------------------------------ +v 1.6.3 Jun 20, 2015 +------------------------------------------------------------------------------ + +* Added support for parsing older representations of Steam3 Steam IDs such as those from Counter-Strike: Global Offensive, i.e. `[M:1:123(456)]`. +* Steam IDs parsed from Steam3 string representations will now have the correct instance ID set. +* KeyValues can now be serialized to binary, however all values will be serialized as the string type. +* Improved reliability of TCP connections to the CM and UFS servers. +* Added `UserInitiated` property to `SteamClient.DisconnectedCallback` and `UFSClient.DisconnectedCallback` to indicate whether a disconnect was caused by the user, or by another source (Steam servers, bad network connection). +* Updated Steam protobufs. +* Updated game-related GC messages and protobufs. + + ------------------------------------------------------------------------------ v 1.6.2 Dec 16, 2014 ------------------------------------------------------------------------------ @@ -10,6 +23,7 @@ v 1.6.2 Dec 16, 2014 * Updated Steam protobufs. * Updated game-related GC messages and protobufs. + ------------------------------------------------------------------------------ v 1.6.1 Nov 30, 2014 ------------------------------------------------------------------------------