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Feature: Map loader #21

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martinmolin opened this issue May 12, 2021 · 2 comments
Closed

Feature: Map loader #21

martinmolin opened this issue May 12, 2021 · 2 comments

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@martinmolin
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Would it make sense to make a generic map loader trait and implement for example the loading of Tiled maps similar to your other repo bevy_tiled?

@StarArawn
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Some work is being done to move bevy_tiled to use bevy_ecs_tilemap:
StarArawn/bevy_tiled#62

I think that is a better approach. There are also other formats that could potentially be loaded like ldtk, and I'm sure some users will want to read/write their own tilemap formats.

@martinmolin
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Yep this makes a lot of sense! Good job to everyone involved there, I missed that it was already being worked on :)

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