- First public release
- Fixed appearance of scrollbox in "Configuration" window
- Fixed turning scripts on/off when changing presets
- Optimized code
- Added a few exceptions
- Added option to set command-line argunments for game executable
- Added command-line arg "/execargs="
- Deactivating manager while the game is running
- Added exceptions related to script checkings
- Added Crashday executable file detection
- Added many exceptions to avoid error messages
- Logging improvements
- Removed unused lines in code
- New main window look when no scripts installed
- Splitted "textBox" setting type on two subtypes: "float" & "string"
- Allowed program running only in a single instance
- Added "checkBox" setting type support for scripts
- Added automatic formatting of floating-point numbers (i.e. the comma will be replaced by a dot)
- Changed log messages
- Fixed replacement with using Int8, Int16, Int32 and Int64
- Extended "numericUpDown" max limit from 100 to 2147483647
- Added command-line args ("/preset=" & "/exec=")
- Added shortcut creation feature
- First private GitHub release
- Fixed icon display
- Added reset script values feature
- Changed "About" window
- Added script configuration feature
- Added presets support
- Added icon
- Implementation of replacing bytes in executable
- First internal release
- Simple implementation of console output