This repository has been archived by the owner on Jul 1, 2018. It is now read-only.
Releases: SquidDev-CC/CCTweaks
Releases · SquidDev-CC/CCTweaks
[MC 1.8.9|CC 1.79] 1.3.2
- Add
pocket
API, with.equip()
and.unequip()
methods, allow you to change upgrades. - Allow booting computers from a custom ROM when crafted on a disk.
- Fix key repeat events not triggering when JEI is installed.
- Fix being able to craft an upgraded pocket computer with a modem.
[MC 1.11.2|CC 1.80pr0] 1.3.1
- Stable update to 1.11.2
- Fix JEI documentation not generating correctly
[MC 1.10.2|CC 1.80pr0] 1.3.1
- Prefix all tile entity names with
cctweaks:
. This should aid conversion to 1.11 worlds. - Correct text table width in terminal.
- Broadcast terminal state when changing computer state.
[MC 1.8.9|CC 1.79] 1.3.1
- Prefix all tile entity names with
cctweaks:
. This should aid conversion to 1.11 worlds. - Correct text table width in terminal.
- Broadcast terminal state when changing computer state.
[MC 1.10.2|CC 1.80pr0] 1.3.0
- Save computer state when it changes. This hopefully fixes issues with computers turning off on startup.
- Update CCTweaks-Lua version
- Rewrite the computer thread to correctly terminate programs.
- Add
socket_message
andsocket_connect
events. - Migrate Rembulan and luajc to a separate package.
- Add JEI recipe providers for turtle and pocket upgrades
- Improve network visualiser, reducing network traffic and enabling it to work on large networks.
- Add direction paramater to
turtle.place
- Rewrite
/cctweaks
command with ability to view computers and spawn them in. - Optimise CC's packets, reducing network traffic
- Add options to customize CC's handling of block protection
- Add Forge Energy and Tesla fuel support
- Fix multipart cables and modems not converting correctly
- Fix pocket upgrades being lost when upgrading
- Fix computers being shut down when using Sponge's tick limiting
[MC 1.8.9|CC 1.79] 1.3.0
- Save computer state when it changes. This hopefully fixes issues with computers turning off on startup.
- Update CCTweaks-Lua version
- Rewrite the computer thread to correctly terminate programs.
- Add
socket_message
andsocket_connect
events. - Migrate Rembulan and luajc to a separate package.
- Add JEI recipe providers for turtle and pocket upgrades
- Improve network visualiser, reducing network traffic and enabling it to work on large networks.
- Add direction paramater to
turtle.place
- Rewrite
/cctweaks
command with ability to view computers and spawn them in. - Optimise CC's packets, reducing network traffic
- Add options to customize CC's handling of block protection
- Fix multipart cables and modems not converting correctly
- Fix pocket upgrades being lost when upgrading
- Fix computers being shut down when using Sponge's tick limiting
[MC 1.10.2|CC 1.80pr0] 1.2.4
- Add command to shutdown computers
- Computer upgrades correctly update the computer
- Computer upgrades obey block protection
- Fix computer upgrade not displaying animation
- Fix broken wireless bridge turtle upgrade model
[MC 1.8.9|CC 1.79] 1.2.4
- Add command to shutdown computers
- Computer upgrades correctly update the computer
- Computer upgrades obey block protection
[MC 1.8.9|CC 1.79] 1.2.3
- Bump CCTweaks-Lua version
- Fixes Cobalt and Rembulan not working as expected
- Limit labels to 32, printable ASCII characters
- Add Cobalt and Rembulan support to the debug wand
- Add commands to profile and list active computers: see which ones are taking up processor time.
- Fix tool manipulator not syncing inventory correctly
- Fix JEI documentation not being packaged on Windows
- Many fixes to ensure multi-threading works correctly
- Fix some turtle commands not being disabled
[MC 1.8.9|CC 1.79] 1.2.0
- Bump CCTweaks-Lua version
- Add Rembulan runtime
- Add option to multi-thread computers
- Massive network optimisations
- Disable controller validation by default
INetworkNode.networkInvalidated
is now only called when peripherals change- Optimise network visualiser rendering
- Don't rescan whole network if all nodes have been found
- Connecting to/detaching from networks should now be more predictable.