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check_path.c
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check_path.c
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/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* check_path.c :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: melkholy <[email protected]> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2022/10/07 00:29:30 by melkholy #+# #+# */
/* Updated: 2022/11/05 17:52:14 by melkholy ### ########.fr */
/* */
/* ************************************************************************** */
#include "so_long.h"
void ft_free_graph(t_graph *graph)
{
int count;
count = 0;
if (graph->map)
{
while (graph->map[count])
{
free(graph->map[count]);
count ++;
}
free(graph->map);
}
free(graph);
}
int ft_check_p_c_e(t_graph *graph)
{
int player;
int count;
int c_in;
count = -1;
player = 0;
while (graph->map[++count])
{
c_in = -1;
while (graph->map[count][++c_in])
{
if (graph->map[count][c_in] == 'P')
{
player ++;
graph->player[0] = count;
graph->player[1] = c_in;
}
else if (graph->map[count][c_in] == 'E')
graph->gate ++;
else if (graph->map[count][c_in] == 'C')
graph->cats ++;
}
}
return (player);
}
bool ft_find_path(t_graph *graph, int **visited)
{
int count;
int c_in;
int gates;
int cats;
count = -1;
gates = 0;
cats = 0;
while (graph->map[++count])
{
c_in = -1;
while (graph->map[count][++c_in])
{
if (graph->map[count][c_in] == 'E')
if (visited[count][c_in])
gates ++;
if (graph->map[count][c_in] == 'C')
if (visited[count][c_in])
cats ++;
}
}
if ((cats + gates) == (graph->gate + graph->cats))
return (true);
else
return (ft_printf("Error\nThere is no valid path in the map\n"), false);
}
void ft_mark_path(t_graph *graph, int row, int col, int **visited)
{
if ((row < 0 || row >= graph->row) && (col < 0 || col >= graph->col))
return ;
if (graph->map[row][col] != '1' && visited[row][col] != 1)
{
visited[row][col] = 1;
ft_mark_path(graph, row, col + 1, visited);
ft_mark_path(graph, row, col - 1, visited);
ft_mark_path(graph, row - 1, col, visited);
ft_mark_path(graph, row + 1, col, visited);
}
}
bool ft_ispath(t_graph *graph)
{
int **visited;
int count;
bool valid;
count = 0;
valid = true;
visited = (int **)ft_calloc(graph->row, sizeof(int *));
while (count < graph->row)
{
visited[count] = (int *)ft_calloc(graph->col, sizeof(int));
count ++;
}
ft_mark_path(graph, graph->player[0], graph->player[1], visited);
valid = ft_find_path(graph, visited);
while (--count >= 0)
free(visited[count]);
free(visited);
return (valid);
}