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Material JSON

Princess edited this page Jun 22, 2021 · 10 revisions

All JSONs that pertain to the same material must have the same file name.

Data

Assets

Location: /assets/<resource_id>/models/tool_materials/

Keys

texture: Resource Location. A suffix for an untinted texture for the material. WARNING: This texture will still be loaded from the same namespace as the rest of the material. Result: tconstruct:cobalt -> head_tconstruct_cobalt.png.
fallbacks: List of strings. Default suffixes the mod tries to load before it gives up and loads the default texture. Used in order from left to right.
Known defaults: wood, rock, metal (heads); stick, bone (handles).
color: Color. The color to paint the material with.

Example

{
  "fallbacks": ["metal"],
  "color": "2376dd"
}
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