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Sollumz 2.6.1

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@alexguirre alexguirre released this 21 Dec 10:46
· 11 commits to main since this release

Minor update focusing on bug fixes.

Changelog

Bug Fixes

  • (ydr,ybn) Ignore '_' and spaces when searching shaders and collision materials. (713bd58)
  • (ytyp) Properly set fragment assets. (#1038, 70216f1) [@ook3D]
  • (shader) Fix error when trying to rename color attributes by order. (782a080)
  • (ydr) Fix error in capsule light gizmo when there is no active object. (ac105a8)
  • (ybn) Fix model lights flickering/weird behavior in some cases. (77b7187)
  • (ymap) Use correct property to store model occluder flags. (bedf412)
  • (ybn) Evaluate collision meshes on export. (#1042, 8e54e52)
  • (ydr, ybn) Free temporary export meshes after using them. (6d334c6)

Performance

  • (ytyp) Improve MLO export times and fix stutters when filtering by portal. (#1036, #801, 46c74ac)

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