Implement the RandomizedSet
class:
RandomizedSet()
Initializes theRandomizedSet
object.bool insert(int val)
Inserts an itemval
into the set if not present. Returnstrue
if the item was not present,false
otherwise.bool remove(int val)
Removes an itemval
from the set if present. Returnstrue
if the item was present,false
otherwise.int getRandom()
Returns a random element from the current set of elements (it's guaranteed that at least one element exists when this method is called). Each element must have the same probability of being returned.
Example 1:
Input ["RandomizedSet", "insert", "remove", "insert", "getRandom", "remove", "insert", "getRandom"] [[], [1], [2], [2], [], [1], [2], []] Output [null, true, false, true, 2, true, false, 2] Explanation RandomizedSet randomizedSet = new RandomizedSet(); randomizedSet.insert(1); // Inserts 1 to the set. Returns true as 1 was inserted successfully. randomizedSet.remove(2); // Returns false as 2 does not exist in the set. randomizedSet.insert(2); // Inserts 2 to the set, returns true. Set now contains [1,2]. randomizedSet.getRandom(); // getRandom() should return either 1 or 2 randomly. randomizedSet.remove(1); // Removes 1 from the set, returns true. Set now contains [2]. randomizedSet.insert(2); // 2 was already in the set, so return false. randomizedSet.getRandom(); // Since 2 is the only number in the set, getRandom() will always return 2.
Constraints:
-231 <= val <= 231 - 1
- At most
105
calls will be made toinsert
,remove
, andgetRandom
. - There will be at least one element in the data structure when
getRandom
is called.
Follow up: Could you implement the functions of the class with each function works in average
O(1)
time?
class RandomizedSet:
def __init__(self):
"""
Initialize your data structure here.
"""
self.m = {}
self.l = []
def insert(self, val: int) -> bool:
"""
Inserts a value to the set. Returns true if the set did not already contain the specified element.
"""
if val in self.m:
return False
self.m[val] = len(self.l)
self.l.append(val)
return True
def remove(self, val: int) -> bool:
"""
Removes a value from the set. Returns true if the set contained the specified element.
"""
if val not in self.m:
return False
idx = self.m[val]
last_idx = len(self.l) - 1
self.m[self.l[last_idx]] = idx
self.m.pop(val)
self.l[idx] = self.l[last_idx]
self.l.pop()
return True
def getRandom(self) -> int:
"""
Get a random element from the set.
"""
return random.choice(self.l)
# Your RandomizedSet object will be instantiated and called as such:
# obj = RandomizedSet()
# param_1 = obj.insert(val)
# param_2 = obj.remove(val)
# param_3 = obj.getRandom()
class RandomizedSet {
private Map<Integer, Integer> m;
private List<Integer> l;
private Random rnd;
/** Initialize your data structure here. */
public RandomizedSet() {
m = new HashMap<>();
l = new ArrayList<>();
rnd = new Random();
}
/** Inserts a value to the set. Returns true if the set did not already contain the specified element. */
public boolean insert(int val) {
if (m.containsKey(val)) {
return false;
}
m.put(val, l.size());
l.add(val);
return true;
}
/** Removes a value from the set. Returns true if the set contained the specified element. */
public boolean remove(int val) {
if (!m.containsKey(val)) {
return false;
}
int idx = m.get(val);
int lastIdx = l.size() - 1;
m.put(l.get(lastIdx), idx);
m.remove(val);
l.set(idx, l.get(lastIdx));
l.remove(lastIdx);
return true;
}
/** Get a random element from the set. */
public int getRandom() {
int idx = rnd.nextInt(l.size());
return l.get(idx);
}
}
/**
* Your RandomizedSet object will be instantiated and called as such:
* RandomizedSet obj = new RandomizedSet();
* boolean param_1 = obj.insert(val);
* boolean param_2 = obj.remove(val);
* int param_3 = obj.getRandom();
*/