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[Feature Request]: Crewed Vehicles as garrisons in Outposts and bases #254

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TundraGitHub opened this issue Jul 20, 2024 · 1 comment
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enhancement New feature or request

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@TundraGitHub
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Proposed feature

Suggested this on Discord and was asked to put it here so here it is. Simply being able to have vehicles stationed in outposts that can be crewed by the garrison and used for AA, defence or artillery.

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@TundraGitHub TundraGitHub added the enhancement New feature or request label Jul 20, 2024
@wersal454
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How I think we can do it. Add a button to Y menu in AI and garrison section(if I remeber correctly how it's called) to convert vehicle to "static" just like current turrets work. How this function will work, idk, need to check how it works for statics, probably vehicles from certain categories go through init of some sort, so we can create a custom init function that will take any vehicle we currently are looking at and send it through this init to convert to "static". Only thing needs to be figured out, is what to do with driver seat in vehicles, cause do we want this defence vehicle to move around or not, probably yes , but then we would need to figure out a way to store vehicle position upon initializing, so in case AI decides to drive away, on server restart or save load or if players leave spawn area, it will be moved to start position (if it was alive).

@wersal454 wersal454 mentioned this issue Oct 27, 2024
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