You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Apparently, the implementation has an issue handling the list item when only one item is rendered. The problem occurs only in some devices on the iOS platform and when the estimated item size is equal to the actual rendered size. Strangely, any value - lower or higher than the actual one - for the estimate fixes the issue.
When this happens, usually in the first render, the list item is rendered weirdly (images below), and the user can't interact with it appropriately.
Card layer not accessible when the estimate exactly matches the size
Card layer accessible when the estimate differs from the actual size
Expected behavior
The single item should be rendered properly and become interactive.
Current behavior
Apparently, the implementation has an issue handling the list item when only one item is rendered. The problem occurs only in some devices on the iOS platform and when the estimated item size is equal to the actual rendered size. Strangely, any value - lower or higher than the actual one - for the estimate fixes the issue.
When this happens, usually in the first render, the list item is rendered weirdly (images below), and the user can't interact with it appropriately.
Card layer not accessible when the estimate exactly matches the size
Card layer accessible when the estimate differs from the actual size
Expected behavior
The single item should be rendered properly and become interactive.
To Reproduce
Use the repo on rafael-rollo/flashlist-issue-repro
Platform:
Environment
@shopify/flash-list: "^1.7.1"
The text was updated successfully, but these errors were encountered: