Releases: Shin-NiL/Godot-Android-Admob-Plugin
Releases · Shin-NiL/Godot-Android-Admob-Plugin
Version 6.2.0
Version 6.1.1
- Update to Godot 3.4.5;
- Update to Play Services Ads 21.1.0;
- Update to Android SDK 31.
Please check the temporary workaround on the setup section of the README file for this version.
Thanks @Funmungus for the update ;)
Compiled with godot-lib.3.4.5.stable.release.aar
Version 6.1.0
- Added support for Rewarded Interstitial Ads
Thanks to @cengiz-er
Compiled with godot-lib.3.4.4.stable.release.aar
Version 6.0.0
- Update to Godot 3.4.4;
- Update to Play Services Ads 20.4.0;
- Removed deprecated signals for Rewarded Videos and added new ones.
Thanks @Funmungus for the huge update ;)
Compiled with godot-lib.3.4.4.stable.release.aar
Version 5.1.0
- Update to Godot 3.3.3
Compiled with godot-lib.3.3.3.stable.release.aar
Version 5.0.0
- Update to Godot 3.3
Compiled with godot-lib.3.3.stable.release.aar
Version 4.1.1
- Check if the java signals were already connected.
Compiled with godot-lib.3.2.3.stable.release.aar
Version 4.1.0
- Update to Play Services Ads 19.3.0;
GodotLib.calldeferred
was replaced by signals (thanks @ricardoalcantara);banner_size
property added;- plugin version added on the
.aar
file name.
Compiled with godot-lib.3.2.3.stable.release.aar
Version 4.0.0
- Ported the code for the newest plugin system (v1), it will only works with Godot 3.2.2 or higher, hopefully compatible with the future Godot 4;
- replaced smart banner with adaptive banners;
- fixed all Admob references to AdMob;
- changed the default branch name from master to main.
Compiled with godot-lib.3.2.2.stable.release.aar
Version 3.0.1
- Fixed issue #33 where a rewarded video couldn't be loaded on a new scene (lost of the instanceId reference);
- Some code cleanup.