From 8b138b246a7f222fe55ddb4928ce4525ac28e7a1 Mon Sep 17 00:00:00 2001 From: Sewer 56 Date: Thu, 23 Jun 2022 15:04:50 +0100 Subject: [PATCH] Added: Config Reset Support --- SonicHeroes.Utils.OneRedirector/Configuration/Config.cs | 1 + SonicHeroes.Utils.OneRedirector/ModConfig.json | 2 +- 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/SonicHeroes.Utils.OneRedirector/Configuration/Config.cs b/SonicHeroes.Utils.OneRedirector/Configuration/Config.cs index 1564c69..db7e446 100644 --- a/SonicHeroes.Utils.OneRedirector/Configuration/Config.cs +++ b/SonicHeroes.Utils.OneRedirector/Configuration/Config.cs @@ -16,5 +16,6 @@ Need more config files/classes? See Configuration.cs [DisplayName("Always Build Archives")] [Description("Rebuilds the .ONE archive every time the game opens the files. This allows you to swap out files while the game is running at the expense or more time taken to load the file(s).")] + [DefaultValue(false)] public bool AlwaysBuildArchive { get; set; } = false; } \ No newline at end of file diff --git a/SonicHeroes.Utils.OneRedirector/ModConfig.json b/SonicHeroes.Utils.OneRedirector/ModConfig.json index 5406b3e..bee3bb2 100644 --- a/SonicHeroes.Utils.OneRedirector/ModConfig.json +++ b/SonicHeroes.Utils.OneRedirector/ModConfig.json @@ -2,7 +2,7 @@ "ModId": "sonicheroes.utils.oneredirector", "ModName": "Generic Heroes ONE Archive Redirector", "ModAuthor": "Sewer56", - "ModVersion": "1.0.2", + "ModVersion": "1.1.0", "ModDescription": "Experimental Windows FileSystem level hook allowing redirection of Sonic Heroes ONE archive contents.", "ModDll": "SonicHeroes.Utils.OneRedirector.dll", "ModIcon": "Preview.png",